Rgib Level 1 of the Dungeon (0, 0, D:1) a +0 club (28, 0, D:1) a -2 robe (-7, 8, D:1) a +1 leather armour of magic resistance (18, 10, D:1) a +0 club (0, 19, D:1) a +0 club (-14, 32, D:1) 16 sling bullets (12, 34, D:1) a +0 club (11, 35, D:1) a +0 club (-18, 39, D:1) a +0 short sword of venom (32, 40, D:1) a +0 dagger (7, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-19, 2, D:2) a +0 club (-32, 9, D:2) a cursed +0 hunting sling (-7, 9, D:2) 20 bolts (-25, 15, D:2) 19 silver bolts (-20, 19, D:2) 12 poisoned needles (11, 28, D:2) a +0 ring mail (-23, 31, D:2) a +0 club (3, 42, D:2) a +0 robe (-15, 47, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) an uncursed staff of wizardry (27, 5, D:3) a +0 leather armour (3, 6, D:3) 22 sling bullets (-19, 11, D:3) a cursed +0 chain mail (-15, 11, D:3) a +0 club (-20, 14, D:3) 10 bolts (-19, 15, D:3) a scroll of amnesia (-9, 15, D:3) a +0 trident a cursed +0 leather armour (4, 16, D:3) a +0 war axe (25, 16, D:3) a +0 pair of boots (13, 17, D:3) a +0 flail (-7, 21, D:3) 16 poisoned needles (17, 21, D:3) a +0 dagger (22, 34, D:3) an uncursed amulet of resist corrosion Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (-4, 1, D:4) a +0 ring mail (-5, 7, D:4) a +0 whip (-13, 14, D:4) a scroll of amnesia (15, 19, D:4) a +0 robe a +0 dagger (14, 21, D:4) a +0 chain mail a +0 dagger (15, 22, D:4) 3 sling bullets (17, 22, D:4) a +0 dagger a +0 robe (17, 24, D:4) a +0 ring mail a +0 club (18, 24, D:4) 5 sling bullets (14, 25, D:4) a cursed -2 dagger (20, 25, D:4) 12 sling bullets a +0 hunting sling (18, 36, D:4) 16 arrows Level 5 of the Dungeon [Shop] Khay's Jewellery Boutique an uncursed ring of sustain abilities (175 gold) an uncursed ring of sustain abilities (175 gold) the ring "Smauc" {rF+ Stlth-} (215 gold) [ring of loudness] It protects you from fire. It makes you less stealthy. an uncursed ring of protection from fire (250 gold) a +1 ring of dexterity (22 gold) the ring "Weptuc" {Fire +Blink rN+ Slay+6 Stlth-} (670 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you blink. It makes you less stealthy. an uncursed ring of ice (250 gold) a +3 ring of intelligence (157 gold) a +3 ring of slaying (450 gold) an uncursed amulet of resist mutation (400 gold) a cursed -2 ring of intelligence (20 gold) an uncursed amulet of clarity (200 gold) an uncursed ring of teleport control (500 gold) the ring "Clupsaut" {MP+9 Int+2} (312 gold) [ring of magical power] It affects your intelligence (+2). It affects your magic capacity (+9). (0, 0, D:5) a +0 short sword (-1, 1, D:5) a +0 hand axe (-12, 5, D:5) a +0 chain mail (15, 5, D:5) a +0 club (-10, 18, D:5) a +0 club (-29, 20, D:5) a +0 dagger (6, 22, D:5) a +0 club (-2, 25, D:5) a scroll of amnesia (-5, 26, D:5) a +0 mace (1, 27, D:5) a scroll of amnesia (-5, 28, D:5) a +0 dagger (-4, 29, D:5) a +0 trident (-3, 30, D:5) a +0 flail (-17, 33, D:5) a +3 short sword (-20, 35, D:5) a +0 dagger (15, 41, D:5) 9 arrows (14, 42, D:5) a +0 shortbow 3 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip (45, 11, D:6) 20 bolts (54, 16, D:6) a scroll of vulnerability (8, 19, D:6) a scroll of noise a scroll of vulnerability (4, 22, D:6) a +0 club (36, 24, D:6) a +0 club (-1, 25, D:6) a +0 long sword a +0 plate armour a +0 dagger a +0 robe a +0 dagger (17, 26, D:6) a +0 ring mail (34, 26, D:6) a +0 club (13, 37, D:6) a +0 hat (6, 43, D:6) 19 stones (29, 44, D:6) 11 arrows (30, 45, D:6) a +0 falchion (31, 45, D:6) a +0 shortbow 9 arrows (27, 46, D:6) a +0 leather armour a +0 dagger a +0 robe a +3 dagger (31, 49, D:6) a +0 trident (43, 52, D:6) a +0 mace (44, 53, D:6) a +0 war axe a +0 leather armour a +0 war axe (4, 60, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a stone (-1, 2, D:7) a +0 trident a +0 plate armour (-1, 3, D:7) a +0 leather armour a +0 flail 14 stones a +0 ring mail (20, 3, D:7) a +0 cloak (6, 15, D:7) a +0 flail a +0 leather armour (24, 22, D:7) a +0 whip of freezing a +0 robe a +0 animal skin (25, 23, D:7) a +0 animal skin (20, 24, D:7) a +0 cutlass a +0 leather armour (15, 28, D:7) a +0 mace a potion of mutation (22, 28, D:7) a +0 falchion a +0 ring mail a +0 flail a +0 ring mail (23, 29, D:7) a +0 flail a +0 leather armour (24, 29, D:7) a +0 trident (-2, 31, D:7) a +2 dire flail of protection a +0 plate armour a +0 whip (18, 31, D:7) a +0 club (-2, 34, D:7) a +0 whip (-2, 36, D:7) a +0 flail (12, 36, D:7) 24 stones (34, 36, D:7) a +0 robe (18, 42, D:7) a +0 trident (0, 43, D:7) a +0 halberd a +0 plate armour a +0 club a +0 short sword a +0 leather armour (8, 43, D:7) a cursed -2 dagger a +0 leather armour a +0 whip a +0 whip a +0 ring mail (0, 44, D:7) a +0 whip (18, 45, D:7) a +0 robe (15, 52, D:7) 2 throwing nets (16, 53, D:7) a +0 giant club (13, 59, D:7) a +0 giant club Level 8 of the Dungeon (0, 2, D:8) a +0 hand axe (-1, 3, D:8) a +0 hand axe a cursed +0 hand axe a +0 hand axe (-13, 9, D:8) a +0 whip (-13, 13, D:8) 22 stones a bailey (8, 8, Bailey) a large rock (unseen) (9, 9, Bailey) 4 tomahawks of returning (7, 10, Bailey) a large rock (unseen) (-6, 12, Bailey) 4 tomahawks of returning (6, 12, Bailey) 2 tomahawks of returning (still there?) 2 large rocks (still there?) (2, 14, Bailey) a +1 leather armour of magic resistance (2, 18, Bailey) a +0 broad axe a +0 plate armour (-2, 21, Bailey) a wand of digging (11) (0, 23, Bailey) a tomahawk of returning (0, 24, Bailey) a +0 hand axe (still there?) a tomahawk of returning (still there?) (-3, 31, Bailey) a lamp of fire (2, 31, Bailey) a wand of fire (6) (3, 31, Bailey) 18 stones