Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13328778605228490117 79 Rexper the Conjurer (level 4, -7/30 HPs) Began as a Human Conjurer on Mar 13, 2025. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... on level 3 of the Dungeon. The game lasted 00:18:57 (2480 turns). Rexper the Conjurer (Human Conjurer) Turns: 2480, Time: 00:18:57 Health: -7/30 AC: 5 Str: 8 XL: 4 Next: 38% Magic: 13/16 EV: 15 Int: 20 God: Gold: 160 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . t - +1 whip (drain) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . v - +1 hat rElec . (no cloak) rCorr . z - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of magical power HPRegen 0.25/turn x - +5 ring of evasion MPRegen 0.15/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons f - a +0 short sword g - a +0 dagger i - a +0 short sword m - a +0 sling p - a +0 short sword t - a +1 whip of draining (weapon) Missiles c - 16 stones Armour a - a +0 robe e - a +0 leather armour (worn) h - a +0 robe o - a +0 leather armour u - a +0 robe v - a +1 hat (worn) z - a +0 pair of gloves (worn) Jewellery j - a ring of magical power (left hand) x - a +5 ring of evasion (right hand) Scrolls d - 4 scrolls of identify {unknown} l - a scroll of revelation {unknown} n - 2 scrolls of teleportation {unknown} s - a scroll of noise {unknown} y - a scroll of enchant armour {unknown} Potions b - a potion of magic k - a potion of invisibility {unknown} q - a potion of haste r - a potion of berserk rage {unknown} w - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.3 Maces & Flails + Level 0.5 Armour + Level 2.5 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Beogh Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (100% to hit) The magic dart hits the kobold! You kill the kobold! You open the door. There is an open door here. Found a stone staircase leading down. There is an open door here. Things that are here: a +0 short sword; 5 poisoned darts You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. As you open the large door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ogre barely misses you. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... .......# #.....# #.##.. .......#####.....# #.#### .......+..##.....# #.# .......+.........# ..# .......########'## #.# .......# #.## ### .......# #..# ......## #.## .....## #.@# ....## ##.O§.§§.≈ ...## #.§§§§§§. ..## ###§≈≈§.§ ### §§≈§§§ ≈≈§≈≈§ ##### You could see an ogre. Vanquished Creatures 3 adders 6 orcs 4 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins 4 quokkas 3 ball pythons 5 bats 3 frilled lizards 7 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rexper the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 927 | D:1 | Learned a level 2 spell: Searing Ray 1180 | D:2 | Found a shimmering altar of Xom. 1229 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1850 | D:3 | Found a roughly hewn altar of Beogh. 1875 | D:3 | Found a faded altar of an unknown god. 2209 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/7 2472 | D:3 | Noticed an ogre 2480 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic D:2: layout_basic, basic_altar D:3: kennysheep_big_flooded_room, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, kennysheep_generic_room_4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Short sword | 20 | || 20 Whip | 14 | 2 || 16 Cast: Magic Dart | 73 | 7 || 80 Searing Ray | 1 | 2 || 3 Use: Potion | 1 | || 1 Armour: Robe | 34 | || 34 Leather armour | 12 | 5 || 17 Dodge: Dodged | 49 | 3 || 52