Dungeon Crawl Stone Soup version 0.34-a0-1023-gfa14095d15 (webtiles) character file. Game seed: 18283493784864900992 9 Rebecca the Sneak (level 2, -1/17 HPs) Began as a Poltergeist Enchanter on Oct 27, 2025. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (334 turns). Rebecca the Sneak (Poltergeist Enchanter) Turns: 334, Time: 00:01:00 Health: -1/17 AC: 2 Str: 4 XL: 2 Next: 16% Magic: 5/5 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of brand weapon {unknown} Potions i - 2 potions of invisibility f - 2 potions of mutation {unknown} Skills: + Level 1.4 Short Blades + Level 2.4 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Gloom Hex/Necr 18% N/A 22% 3 Summon Ice Beast Ice/Summ 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The jackal bites the bush but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The goblin hits the plant with a +0 dagger. The plant begins to die. The jackal bites something. The jackal bites something but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You die... #######.### ♣.♣P ..........######PP..? #### #....##... .. #♣ ##.##.##.# #.#### ♣.♣♣#..##....#### ....# ♣♣♣....#####.....###..♣ . ♣...P### ♣♣♣♣.##.[.#.PP ####.. ♣♣..P♣# ♣♣...♣####...P♣♣P..... ....♣# ♣.PP...@gh...P♣PP..♣ .P♣♣♣ ♣....P♣####.#P.....♣ .♣♣ ....♣♣♣♣♣# #.'.P...P♣ ♣♣♣....g ###......♣ ....... ##..#....P. ....>. #...>...... ...... ##.#.#.#### ...... #.#.♣.♣ ...... #.#♣♣ . You could see a jackal and a goblin. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rebecca the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 198 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 334 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_diagonal, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_lined_room_3, infiniplex_forest_straight_2, infiniplex_forest_3_way, infiniplex_forest_end_1, infiniplex_forest_clump_double Action || total ---------------------------++------- Attack: Normal || 34 Melee: Dagger || 34 Stab: Sleeping || 1 Armour: None || 35 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 332 | 332 | 0 | 0 | 217 | 1 | 332.0 | Dungeon | 332 | 332 | 0 | 0 | 217 | 1 | 332.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 332 daAuts