Raultor Level 1 of the Dungeon (0, 0, D:1) a scroll of identify (1, -1, D:1) 17 stones (1, 0, D:1) 19 stones (3, -24, D:1) a +0 club (10, -16, D:1) a +0 hand axe (20, -24, D:1) a +0 club (21, -16, D:1) 15 poisoned needles (27, -30, D:1) a +0 chain mail (51, -42, D:1) a +0 club (66, -29, D:1) 5 tomahawks Level 2 of the Dungeon (0, 0, D:2) 12 poisoned sling bullets (10, 35, D:2) 20 sling bullets (13, 26, D:2) 3 stones (19, 54, D:2) a +0 hand axe (22, 36, D:2) 12 bolts of flame (26, 50, D:2) 17 stones (40, -4, D:2) a +0 dagger a cursed +0 club (40, 40, D:2) a cursed -2 whip (43, 9, D:2) a +0 leather armour (45, 44, D:2) a +0 club (46, 10, D:2) a +0 club (50, 57, D:2) a +0 club a +0 flail Level 3 of the Dungeon (0, 0, D:3) a potion of curing (14, -25, D:3) a +0 club 33 stones a +0 robe (17, -22, D:3) a +0 club 2 stones (18, -22, D:3) a stone (20, -17, D:3) a +0 scale mail (22, -13, D:3) a +0 whip (23, -23, D:3) a potion of heal wounds (27, -28, D:3) 13 poisoned needles (27, -24, D:3) a +0 club (32, -22, D:3) a +0 dagger a +0 club (33, 0, D:3) a +2 flail of protection (36, 3, D:3) 12 stones (41, -27, D:3) 31 bolts (42, -26, D:3) a +0 robe (42, -6, D:3) a +0 club a +0 leather armour a +0 mace 2 stones (43, -25, D:3) 16 bolts (43, -6, D:3) a +0 short sword a +0 flail a +0 chain mail a stone (44, -1, D:3) a +0 robe (46, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (12, -23, D:4) a +0 ring mail (22, 1, D:4) a +0 hand axe (24, -11, D:4) a +0 hunting sling (30, -31, D:4) a +3 quarterstaff of chaos (31, -33, D:4) a +0 mace of draining (32, -32, D:4) the +2 mace "Embalmer" {crush, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (33, -33, D:4) a +0 mace (34, -32, D:4) a +0 mace (35, -32, D:4) a +0 mace (36, -31, D:4) a +0 mace (37, -31, D:4) a +0 mace (38, -32, D:4) a +0 mace (38, -31, D:4) the +3 mace of Awkwardness {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (38, -30, D:4) a +1 mace of protection (39, -32, D:4) a +0 mace of protection (39, -31, D:4) a +0 mace (39, -30, D:4) a +0 mace (40, -32, D:4) a +0 mace (40, -30, D:4) a +0 mace (44, 5, D:4) a +0 leather armour (51, -35, D:4) 19 stones (54, -23, D:4) a +0 scale mail a +0 hand axe (54, -22, D:4) a +0 flail a +0 ring mail a +0 flail a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (12, -14, D:5) a +0 dagger (15, -4, D:5) a -2 mace (17, -2, D:5) the +7 Singing Sword a -2 hand axe a -1 long sword a -3 short sword (19, -3, D:5) a -3 mace (32, 3, D:5) a +0 rapier a +0 leather armour (34, -15, D:5) a +0 robe (42, 2, D:5) a +0 leather armour a +0 mace (42, 3, D:5) a +0 giant spiked club (43, 6, D:5) a +0 shortbow (44, 10, D:5) a +0 dagger (46, -4, D:5) a +0 robe (47, -19, D:5) 18 stones (48, -13, D:5) a +0 ring mail (50, 15, D:5) the cursed +0 ring mail of Hospitality {Str-4 Dex+8} It affects your strength (-4). It affects your dexterity (+8). It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (3, 9, D:6) 30 sling bullets (17, -17, D:6) 16 poisoned needles (19, -4, D:6) a +0 trident a +2 robe of the Archmagi (20, 17, D:6) 17 poisoned needles (20, 26, D:6) 7 javelins of penetration (24, -17, D:6) a +0 spear (27, 1, D:6) a +0 leather armour (31, 6, D:6) a +0 ring mail (37, 24, D:6) the +1 falchion "Piwyiwul" {holy, rElec rC+ Int+4 Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. (38, 24, D:6) a +0 plate armour (57, 8, D:6) a +0 robe (59, 15, D:6) a +0 robe Level 7 of the Dungeon (8, -16, D:7) a +0 hunting sling (8, -10, D:7) a stone (8, -5, D:7) a stone (8, -4, D:7) a +0 short sword a +0 club (8, -3, D:7) a stone (12, 9, D:7) 28 stones (34, -7, D:7) 2 stones (36, -7, D:7) a stone (37, -6, D:7) a stone (38, -6, D:7) a cursed -3 dagger (38, -5, D:7) 2 stones (39, -5, D:7) a +0 dagger (39, -4, D:7) a +1 short sword of draining 4 stones (40, -10, D:7) a +0 leather armour (52, 0, D:7) a +0 short sword a wand of flame (0/48) (53, -12, D:7) a cursed +0 spear Level 8 of the Dungeon (0, 0, D:8) a wand of frost (14/48) (1, -9, D:8) a +0 mace (5, -13, D:8) the +6 mace of Immad {speed, +Rage rPois Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It protects you from poison. It lets you go berserk. (17, -24, D:8) 4 curare-tipped needles (17, 8, D:8) a wand of random effects (24/48) (17, 20, D:8) a +0 robe (22, 7, D:8) 26 bolts Level 9 of the Dungeon (0, 0, D:9) a chunk of flesh (0, 1, D:9) an arrow (1, -2, D:9) a chunk of flesh (1, 0, D:9) a chunk of flesh (1, 3, D:9) 2 arrows (3, -1, D:9) a wand of disintegration (0/24) (4, -3, D:9) a chunk of flesh (5, -2, D:9) a chunk of flesh (8, -2, D:9) a chunk of flesh