Dungeon Crawl Stone Soup version 0.18-a0-867-gfd1cc8f (webtiles) character file. 1 Raultor the Insei (level 1, 19/19 HPs) Began as a Draconian Monk on Dec 21, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (38 turns). Raultor the Insei (Draconian Monk) Turns: 38, Time: 00:00:12 Health: 19/19 AC: 4 Str: 13 XL: 1 Next: 16% Magic: 1/1 EV: 13 Int: 10 God: Gold: 31 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... c - amulet of inaccuracy (curse) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Jewellery c - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Potions b - a potion of degeneration {unknown} Comestibles a - a bread ration {@e1} Skills: + Level 3.3 Fighting + Level 2.6 Dodging - Level 1.7 Stealth * Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Raultor the Draconian Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a leather armour, 18 gold pieces and 56 stones. Found a staircase leading out of the dungeon. You now have 10 gold pieces. There is a dry fountain here. You now have 18 gold pieces (gained 8). You now have 31 gold pieces (gained 13). A goblin comes into view. The goblin shouts! Found a metallic brown potion. Found a stone staircase leading down. You hit the goblin. The goblin misses you. You barely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! No target in view! b - a metallic brown potion c - a runed zirconium amulet Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. c - a cursed amulet of inaccuracy (around neck) ######## ##......## ##........## ##### #..........# #...# #...@......# #...# #..........# #...# #..........# ####...# #..........# #......# ##........## #..#...######.........# .......................# ...##....##............# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Raultor the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 38 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_temple_mockup Action || total -------------------------++------- Melee: Unarmed || 3 Vault maps used: D:1: dpeg_arrival_water_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 27.3 | 11.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 27.3 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------