Dungeon Crawl Stone Soup version 0.18-a0-739-gdae9da8 (webtiles) character file. 9 Raultor the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Dec 10, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (436 turns). Raultor the Ducker (Demonspawn Gladiator) Turns: 436, Time: 00:00:46 Health: 22/22 AC: 4 Str: 15 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 9 God: Gold: 5 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 long sword rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Dismiss . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... h - ring of invisibility {+Inv, !d} f - ring of sustain attributes @: not resistant to hostile enchantments, very unstealthy A: talons 1 a: Evoke Invisibility You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of sustain attributes (left hand) (You found it on level 1 of the Dungeon) h - a ring of invisibility (right hand) {+Inv, !d} (You found it on level 1 of the Dungeon) Potions g - a potion of invisibility {unknown} Comestibles e - a bread ration {@e1} Skills: + Level 2.1 Fighting * Level 2.8 Long Blades - Level 1.7 Throwing + Level 0.5 Armour + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History There is an open door here. You open the door. A rat comes into view. There is an open door here. The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here 17 arrows. f - a scratched garnet ring Put on which piece of jewellery? (? for menu, Esc to quit) f - a ring of sustain attributes (left hand) A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. You take 4 damage, and have 12/16 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you. The hobgoblin closely misses you. You take 3 damage, and have 9/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the hobgoblin. The hobgoblin misses you. Your leather armour prevents you from hitting the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin barely misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin completely misses you. You completely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin hits you. You take 1 damage, and have 8/16 hp. You slash the hobgoblin! You kill the hobgoblin! You start resting. Health restored: 16 A giant newt comes into view. The giant newt closely misses you. You hit the giant newt. You kill the giant newt! No target in view! You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. g - an amethyst potion A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone closely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! h - a gilded ring Put on which piece of jewellery? (? for menu, Esc to quit) h - a ring of invisibility (right hand) You now have 5 gold pieces. A kobold comes into view. It is wielding a short sword. The kobold shouts! The kobold misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. You miss the kobold. The kobold closely misses you. The kobold closely misses you. You hit the kobold. You kill the kobold! No target in view! Things that are here: a short sword; a kobold corpse Found a stone staircase leading down. There is a stone staircase leading down here. An ooze comes into view. The ooze quivers. The ooze barely misses you. You hit the ooze. The ooze barely misses you. You hit the ooze but do no damage. The ooze hits you but does no damage. You hit the ooze but do no damage. The ooze misses you. The ooze barely misses you. You hit the ooze. The ooze misses you. You slash the ooze! You kill the ooze! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Health restored: 22; MP restored: 2 #.# ##.# ##..# ####...## +.......#### ##.........# #.##..###.# #. ##.# # #. #@# # #.# #.# #.# ... #$# .[# ### There were no monsters in sight! Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) A giant newt (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Raultor the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 435 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 435 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 436 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_fibonacci_small Action || total -------------------------++------- Melee: Long sword || 21 Stab: Sleeping || 1 Vault maps used: D:1: evilmike_arrival_fibonacci_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.2 | 17.5 | 63.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.2 | 17.5 | 63.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------