Dungeon Crawl Stone Soup version 0.18-a0-739-gdae9da8 (webtiles) character file. 8 Raultor the Slasher (level 2, 21/22 HPs) Began as a Demonspawn Gladiator on Dec 10, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (483 turns). Raultor the Slasher (Demonspawn Gladiator) Turns: 483, Time: 00:00:50 Health: 21/22 AC: 4 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 40 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 long sword rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Dismiss . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions i - a potion of heal wounds {unknown} Comestibles e - a bread ration {@e1} g - 2 chunks of flesh {@w0} Skills: + Level 2.2 Fighting * Level 2.9 Long Blades + Level 1.9 Throwing + Level 2.7 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin hits you. The goblin hits you but does no damage. You take 1 damage, and have 7/16 hp. You slash the goblin! You kill the goblin! You see here a giant gecko corpse. You butcher the giant gecko corpse. g - a chunk of flesh {@w0} You start resting. Health restored: 16 h - a scroll labeled XITZUO JIOSAFA As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a club. The goblin shouts! There is an open door here. You hit the goblin. You kill the goblin! No target in view! Things that are here: a club; a goblin corpse You butcher the goblin corpse. g - 2 chunks of flesh {@w0} (gained 1) You see here a club. You see here a hunting sling. You now have 10 gold pieces. You now have 18 gold pieces (gained 8). Some of the chunks of flesh in your inventory have rotted away. Found an escape hatch in the floor. You now have 30 gold pieces (gained 12). You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. i - a coppery potion You now have 40 gold pieces (gained 10). You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. A bat comes into view. You miss the bat. The bat barely misses you. You miss the bat. The bat barely misses you. You miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! You see here a bat corpse. You butcher the bat corpse. g - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. A rat comes into view. No target in view! No target in view! The rat is too close now for your liking. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. g - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. A goblin comes into view. It is wielding a club. The goblin shouts! The goblin hits you with a club. You take 1 damage, and have 15/16 hp. You barely miss the goblin. The goblin barely misses you. You slash the goblin! You kill the goblin! No target in view! Some of the chunks of flesh in your inventory have rotted away. 3 jackals come into view. The jackal barks! x2 Health restored: 16 A jackal comes into view. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barks! You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. The jackal bites you. You regained 5 hp, and now have 21/22 hp. MP restored: 2 ... #.. #.### #.#.## #....#### #####.h.....+ #....h....# #.###h#.#.# ##@### ##.#.##. #.###.#. #+#### ##.#.##.# #.#.. ###.###.##### #.#.# #.#.....#.#...###.#.# #..............#....## ###.#.#.##............ #.#.#.##..#..#....## You could see 3 jackals. Vanquished Creatures A giant gecko (D:1) A jackal (D:1) A bat (D:1) 4 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Raultor the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 482 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 482 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 483 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_noodles Action || total -------------------------++------- Melee: Long sword || 23 Vault maps used: D:1: lightli_arrival_noodles Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.5 | 20.3 | 79.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.5 | 20.3 | 79.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------