Raultor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-20, 6, D:1) a +0 club (26, 6, D:1) a +0 dagger (3, 16, D:1) a +0 club (-25, 17, D:1) a +0 club (-12, 26, D:1) a +0 club (12, 26, D:1) 6 arrows of flame (-7, 30, D:1) 21 stones (14, 34, D:1) 4 needles of slowing (22, 46, D:1) a stone (25, 46, D:1) a stone Level 2 of the Dungeon (8, 2, D:2) a +0 short sword (13, 9, D:2) a +0 animal skin (8, 10, D:2) 10 stones (9, 10, D:2) a +0 animal skin a +0 animal skin 6 stones a cursed +0 animal skin (10, 10, D:2) 13 stones (11, 10, D:2) 13 stones (12, 10, D:2) a +0 animal skin (7, 11, D:2) a stone (13, 11, D:2) a +0 animal skin 28 stones (14, 11, D:2) 6 stones (-9, 12, D:2) a +0 helmet (14, 12, D:2) 20 stones (4, 13, D:2) a stone (36, 15, D:2) a +0 whip (43, 19, D:2) a +0 dagger a +0 robe (-11, 22, D:2) a +0 club (23, 23, D:2) a +0 dagger (-4, 30, D:2) a +0 dagger (-2, 30, D:2) a +0 dagger (23, 30, D:2) a +0 leather armour (14, 32, D:2) a +0 club (19, 36, D:2) a +0 spear Level 3 of the Dungeon (-36, 4, D:3) 27 stones (-30, 4, D:3) a +0 club (-28, 5, D:3) a +0 flail a +0 leather armour (-18, 15, D:3) 2 poisoned needles (-15, 16, D:3) 28 bolts (-20, 20, D:3) a +0 short sword a +0 blowgun (-27, 22, D:3) a +0 war axe (-4, 23, D:3) a +2 dagger of venom a stone (-2, 24, D:3) a stone (-6, 26, D:3) 17 stones (-33, 27, D:3) a +0 spear (10, 34, D:3) 13 stones (18, 37, D:3) a +0 war axe (17, 48, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed -2 trident (10, 3, D:4) a +0 quarterstaff (5, 6, D:4) a +0 ring mail (12, 7, D:4) 21 arrows (7, 9, D:4) a +0 leather armour (40, 23, D:4) 23 stones a +0 ring mail (9, 37, D:4) 21 sling bullets (35, 43, D:4) a +0 robe (35, 46, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Jattich's Distillery a potion of ambrosia (80 gold) a potion of cancellation (80 gold) a potion of agility (40 gold) a potion of berserk rage (50 gold) 2 potions of cancellation (160 gold) a potion of curing (30 gold) (9, 8, D:5) a +0 spear (11, 8, D:5) a +0 mace (9, 10, D:5) a +0 hand axe (11, 10, D:5) a +0 falchion (-14, 18, D:5) a +0 club (-5, 20, D:5) 23 stones (2, 34, D:5) a +0 mace (26, 35, D:5) a +0 spear (26, 36, D:5) a +0 spear (26, 37, D:5) a +0 halberd (9, 43, D:5) a +0 dagger a +0 leather armour (-7, 54, D:5) 29 stones Level 6 of the Dungeon [Shop] Rucobb's Weapon Boutique a +0 rapier of speed (210 gold) the +9 mace of Offence {crush, Dex+4} (973 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). 4 javelins of penetration (144 gold) a +1 flail of holy wrath (199 gold) a +0 trident (52 gold) a +4 falchion (375 gold) the +8 long sword "Dragon's Foe" {flame, rN+ MP+9 Str+2} (925 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from negative energy. It affects your magic capacity (+9). 13 stones (19 gold) a +2 dagger of holy wrath (234 gold) the +5 flail "Arcanum" {drain, +Blink rC- Int+3 SInv} (732 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you vulnerable to cold. It lets you see invisible. It lets you blink. a +0 club (15 gold) (0, 0, D:6) 33 stones (5, 7, D:6) a +0 dagger a +0 robe (5, 8, D:6) a +0 club a +0 chain mail a +0 flail a +0 dagger a +0 ring mail (5, 9, D:6) a +0 chain mail (-16, 10, D:6) a cursed -3 flail a +0 spear (-15, 10, D:6) a +0 club (-13, 12, D:6) a +0 club a +0 hand axe (-11, 12, D:6) a +2 vampiric dagger a +0 robe (-8, 22, D:6) a +0 trident (20, 22, D:6) a +0 ring mail (-8, 23, D:6) a +0 dagger a +0 robe (-8, 25, D:6) an arrow (-9, 27, D:6) a +0 shortbow 13 arrows (-25, 29, D:6) a potion of lignification a potion of ambrosia a potion of poison 2 potions of degeneration (-5, 29, D:6) the -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you to nearby monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. (21, 32, D:6) a +0 war axe (10, 34, D:6) a +2 spear of pain (2, 49, D:6) a cursed -2 mace a cursed +0 plate armour (3, 49, D:6) a +0 club (3, 50, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (12, 0, D:7) a potion of poison (17, 1, D:7) a +0 scale mail a +0 mace (-19, 2, D:7) a tomahawk (16, 2, D:7) a +0 ring mail a +0 war axe (17, 2, D:7) a cursed +0 robe a +0 dagger (20, 2, D:7) 19 stones (-19, 8, D:7) a +0 dagger 2 tomahawks (-19, 9, D:7) a +0 shortbow 28 arrows (23, 10, D:7) a +3 dagger of freezing a +0 robe (-20, 11, D:7) an arrow of flame (-19, 11, D:7) an arrow of flame (4, 11, D:7) a +0 hand axe (-19, 12, D:7) an arrow of flame (10, 13, D:7) a +0 spear (-19, 14, D:7) a +0 shortbow 11 arrows of flame (16, 14, D:7) a +0 dagger (-5, 23, D:7) a +0 spear (10, 29, D:7) 15 arrows (1, 32, D:7) a +0 animal skin (-5, 38, D:7) a cursed +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 trident (-33, 1, D:8) 15 stones (-6, 4, D:8) a +0 leather armour (-28, 6, D:8) a potion of lignification (-46, 7, D:8) a +0 leather armour (-11, 7, D:8) a +0 giant club a +0 giant club a +2 vampiric dagger a +0 chain mail (-9, 9, D:8) a +0 giant spiked club a +0 mace (-45, 11, D:8) 14 arrows (-9, 11, D:8) a +0 whip (-9, 12, D:8) a +0 robe a cursed -1 dagger (-8, 12, D:8) 12 stones (-59, 13, D:8) a +0 ring mail (-48, 15, D:8) a +0 mace (-34, 18, D:8) an uncursed staff of poison (-32, 18, D:8) a potion of poison (-29, 22, D:8) a +0 club (-9, 24, D:8) 2 stones (-59, 26, D:8) a +0 whip a +0 leather armour a +0 short sword 2 tomahawks a +0 chain mail a +0 dagger (-11, 26, D:8) a stone (-54, 27, D:8) a +1 falchion of electrocution (-14, 27, D:8) a +0 flail (-12, 27, D:8) a stone (-11, 27, D:8) a stone (-11, 28, D:8) 2 stones (-57, 29, D:8) a +0 hand axe (-19, 29, D:8) a +0 leather armour a +0 whip (-14, 29, D:8) a +0 whip a +0 short sword (-13, 29, D:8) a +0 dagger (4, 31, D:8) 17 sling bullets (-49, 37, D:8) 12 sling bullets (-27, 38, D:8) a +0 dagger a +0 hand axe a +0 mace a +0 chain mail a +0 hand axe (-26, 38, D:8) a +0 morningstar a +0 leather armour a +0 dagger (-25, 38, D:8) a +0 chain mail a +0 flail (-27, 39, D:8) a +0 robe a +0 dagger (-25, 39, D:8) a +0 flail of protection (-35, 40, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (-38, 5, D:9) a +0 shortbow 10 arrows (-2, 6, D:9) a +0 chain mail (-39, 7, D:9) 2 arrows (-2, 7, D:9) an uncursed ring of magical power (-39, 8, D:9) an arrow (-39, 9, D:9) an arrow (-39, 10, D:9) 2 arrows (-27, 10, D:9) a +0 giant spiked club (-39, 11, D:9) an arrow (-39, 12, D:9) an arrow (-32, 20, D:9) a +0 battleaxe (-37, 30, D:9) 17 stones (-33, 40, D:9) 14 stones (-9, 41, D:9) a +0 ring mail (-7, 42, D:9) a +0 short sword (-8, 43, D:9) a +0 dagger a +0 dagger a +0 leather armour (-7, 43, D:9) a +0 war axe a +0 chain mail (-2, 47, D:9) a +0 robe (-31, 55, D:9) a potion of poison Level 10 of the Dungeon (-15, 11, D:10) a +0 giant club (6, 16, D:10) a +0 trident (5, 17, D:10) a +0 leather armour (6, 17, D:10) a +0 flail a +0 ring mail a +0 leather armour (22, 23, D:10) a +0 short sword (4, 26, D:10) a +0 flail (-25, 27, D:10) 19 stones (14, 31, D:10) a +0 leather armour (-36, 33, D:10) a -1 spear a +0 animal skin Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (21, 1, D:11) 17 stones (-17, 6, D:11) a +1 morningstar of protection (14, 9, D:11) a +0 robe (-17, 12, D:11) a +0 flail (19, 16, D:11) a +0 giant spiked club a +0 giant club (6, 24, D:11) a +0 hand axe (7, 24, D:11) a cursed +0 chain mail a +0 short sword (4, 25, D:11) a +0 chain mail a +0 scimitar (5, 25, D:11) a cursed +0 leather armour a +0 trident (6, 25, D:11) a +0 war axe (-15, 26, D:11) a cursed +0 war axe (4, 26, D:11) a +0 mace (6, 26, D:11) a +0 robe a +0 dagger (7, 26, D:11) a +0 whip (16, 29, D:11) 17 stones (26, 31, D:11) 23 sling bullets (44, 32, D:11) a +0 leather armour (3, 34, D:11) 10 stones (7, 34, D:11) a +0 short sword (unseen) (8, 34, D:11) 2 stones (7, 35, D:11) a +0 dagger (unseen) (9, 35, D:11) a stone (7, 36, D:11) a cursed -3 short sword (unseen) (18, 46, D:11) a +0 dagger a +0 robe (9, 54, D:11) a +0 giant spiked club (6, 56, D:11) 9 poisoned needles (31, 59, D:11) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 stones (28, 2, Lair:1) a +0 robe (35, 4, Lair:1) a +0 mace (-25, 12, Lair:1) 10 stones (36, 19, Lair:1) a +0 ring mail (31, 24, Lair:1) a +0 whip (28, 58, Lair:1) a +1 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 arrows (20, 2, Lair:2) a +0 rapier (23, 13, Lair:2) a +0 trident (8, 21, Lair:2) 19 bolts (13, 21, Lair:2) a +0 leather armour (-43, 28, Lair:2) a +0 plate armour (27, 28, Lair:2) a +0 helmet (-42, 32, Lair:2) 17 stones (-38, 49, Lair:2) a +0 plate armour (20, 52, Lair:2) 9 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of confusion (22) (11, 2, Lair:3) a +0 blowgun (19, 2, Lair:3) an uncursed ring of magical power (13, 6, Lair:3) 19 poisoned needles (30, 8, Lair:3) a +0 dire flail a +0 robe (31, 8, Lair:3) a +0 glaive (31, 9, Lair:3) a cursed -1 short sword a +0 hand axe (18, 16, Lair:3) 9 stones (17, 25, Lair:3) a wand of paralysis (8) a wand of paralysis (11) a wand of enslavement (11) a wand of cold (5) a +0 robe of magic resistance a wand of cold (8) (-22, 26, Lair:3) a +0 greatsling (-7, 28, Lair:3) 2 needles of slowing (-1, 29, Lair:3) a +0 short sword (-1, 30, Lair:3) 18 stones (15, 34, Lair:3) an uncursed amulet of the gourmand (28, 35, Lair:3) a +0 leather armour (-1, 43, Lair:3) a +0 chain mail (-1, 45, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -2 short sword (24, 13, Lair:4) a cursed amulet of inaccuracy (5, 15, Lair:4) 15 arrows (-10, 30, Lair:4) 11 stones (-20, 38, Lair:4) a +0 morningstar (13, 46, Lair:4) a troll hide {Snorg} (14, 46, Lair:4) 31 stones (14, 47, Lair:4) a +0 ring mail (31, 50, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (7, 0, Lair:5) the +7 falchion "Jynur" {flame, rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. (27, 1, Lair:5) a +0 ring mail (-25, 6, Lair:5) a +0 glaive (-9, 9, Lair:5) 22 stones (-2, 9, Lair:5) 21 arrows (-11, 12, Lair:5) a steam dragon hide (-28, 19, Lair:5) a +0 arbalest (9, 23, Lair:5) a +1 hand axe of flaming a +0 giant spiked club (-22, 38, Lair:5) 26 sling bullets (-8, 40, Lair:5) a +2 helmet (-16, 51, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (1, 11, Lair:6) 14 sling bullets of flame (1, 20, Lair:6) 23 bolts (-30, 24, Lair:6) a +1 great mace of protection a +0 scale mail (-59, 25, Lair:6) 2 tomahawks of returning (-31, 27, Lair:6) a +0 robe (-50, 39, Lair:6) 12 arrows (-35, 41, Lair:6) a +0 halberd (-22, 44, Lair:6) a phantom mirror (-5, 48, Lair:6) a potion of lignification Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 morningstar (4, 0, Lair:7) a +0 scimitar of holy wrath (18, 0, Lair:7) a +0 robe (35, 9, Lair:7) a +0 robe (71, 12, Lair:7) a +0 scale mail (39, 15, Lair:7) 13 stones (37, 17, Lair:7) a potion of brilliance 2 scrolls of noise an uncursed amulet of warding (29, 19, Lair:7) a cursed -2 leather armour (18, 31, Lair:7) a +0 plate armour (57, 33, Lair:7) an uncursed amulet of resist corrosion (32, 47, Lair:7) a +0 cloak (44, 51, Lair:7) 20 arrows (55, 51, Lair:7) a +0 falchion (36, 53, Lair:7) 25 stones (49, 54, Lair:7) a cursed +0 leather armour Level 8 of the Lair of Beasts (0, 0, Lair:8) 10 sling bullets (-10, 5, Lair:8) 3 scrolls of random uselessness (2, 9, Lair:8) 22 stones