Dungeon Crawl Stone Soup version 0.18-a0-1764-gf4ddf0b (webtiles) character file. 0 Ratboiler the Skirmisher (level 1, 14/14 HPs) Began as an Octopode Wanderer on Apr 13, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (0 turns). Ratboiler the Skirmisher (Octopode Wanderer) Turns: 0, Time: 00:00:15 Health: 14/14 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Books b - the Disquisition on the Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - the Grimoire of Conjuration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Flame Conjuration/Fire 2 Comestibles d - a bread ration Skills: + Level 2.0 Fighting + Level 1.0 Staves + Level 1.0 Dodging + Level 1.3 Stealth Level 1.0 Shields + Level 2.0 Spellcasting Level 1.0 Translocations Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, Ratboiler the Octopode Wanderer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found 15 stones. Found a staircase leading out of the dungeon. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. .## . #.########... .. ...........# .. ≈≈≈≈≈≈≈≈≈.. #≈ ≈≈≈≈≈≈8≈ #≈≈ ≈≈≈≈8 ≈# #≈≈≈####≈≈≈# #≈≈≈#@.#≈≈≈# ...≈≈≈#..#≈≈≈.( ..#≈≈≈#++#≈≈≈#. #≈≈8 ≈≈.. #≈8 ≈.. #≈≈ .. ## . There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ratboiler the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Ratboiler set off with: a +2 quarterstaff, the Disquisition on the Arsonist, the Grimoire of Conjuration, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Identified the Disquisition on the Arsonist 0 | D:1 | Identified the Grimoire of Conjuration 0 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_boilingwater, nemelex_deck