Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 4467486983884073320 70 Ralhos the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Feb 10, 2026. Splashed by a jelly's acid (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:57 (856 turns). Ralhos the Conjurer (Deep Elf Conjurer) Turns: 856, Time: 00:02:58 Health: -4/24 AC: -2 Str: 4 XL: 4 Next: 4% Magic: 1/12 EV: 11 Int: 25 God: Gold: 28 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: corroded (-4) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of revelation {unknown} Potions g - a potion of magic f - 2 potions of moonshine {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Grave Claw Necr 10% 2d7 14% 2 Frozen Ramparts Ice 10% 1d2 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the ribbon worm! You kill the ribbon worm! The searing ray misses the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. You have reached level 4! You feel clever. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You struggle to detach yourself from the web. The jelly hits you but does no damage. You disentangle yourself. The jelly barely misses you. The endoplasm jiggles. Okay, then. The magic dart hits the jelly. The jelly is lightly wounded. The jelly barely misses you. You are out of magic! You completely miss the jelly. The jelly is lightly wounded. The jelly completely misses you. The magic dart hits the jelly. The jelly is heavily wounded. The jelly misses you. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... #....÷......###....##.##..##....# #......#..........###...........# #......#####.##..########...###.# #......#...................###### #......#.###'#######'###...#...## ##.....#.#..⌠...>...⌠..#..##.ß... .....###.#......<......#..##...#. ####.###.+⌠....###....⌠'..##...#. #.....#......@......#...#...#. #.##..#######J#######....._... ####.###.# ...rwwww....#..##...## ..##.# #.#w....JhJ....h#..#####.# #.##.# #.#.............#..###...# #)##.# #.###############...##...# #)##.###...................##.... #.##....##############..#).....## #.#####.# #....##..## You could see 3 ribbon worms, 2 jellies, a dart slug, an endoplasm, a jackal and a rat. Vanquished Creatures A jelly (D:1) 2 dart slugs (D:1) 3 ribbon worms (D:1) 6 endoplasms (D:1) 3 hobgoblins (D:1) A jackal (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) A kobold (D:1) 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ralhos the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Encountered a jelly 4 | D:1 | Encountered a jelly 8 | D:1 | Found a faded altar of an unknown god. 11 | D:1 | Encountered a jelly 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 387 | D:1 | Reached skill level 5 in Conjurations 839 | D:1 | Learned a level 2 spell: Searing Ray 842 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 849 | D:1 | Reached XP level 4. HP: 24/24 MP: 0/12 856 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, serial_park_tiny_pond Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 47 | 2 || 49 Searing Ray | 2 | || 2 Armour: Robe | | 3 || 3 Dodge: Dodged | 2 | 5 || 7