Radiman Level 1 of the Dungeon (0, 0, D:1) 8 bolts of frost (1, 6, D:1) a +0 halberd (10, 7, D:1) a +0 dagger (-30, 12, D:1) 25 bolts (-19, 14, D:1) a +0 hunting sling (-10, 22, D:1) 19 bolts (-27, 23, D:1) 23 arrows (-6, 24, D:1) a cursed +0 leather armour (2, 26, D:1) a +0 ring mail (-1, 34, D:1) a +0 robe a +0 robe 4 steel javelins Level 2 of the Dungeon (0, 0, D:2) a +0 club (-6, 8, D:2) a +0 scale mail (7, 19, D:2) a +0 dagger (-23, 21, D:2) 31 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-1, 4, D:3) a +0 club (13, 13, D:3) a +0 club a cursed +0 ring mail (39, 15, D:3) a +0 leather armour (39, 16, D:3) a tomahawk (22, 17, D:3) a +0 hunting sling (52, 17, D:3) a +0 plate armour (33, 18, D:3) a +0 dagger a +0 dagger a +0 club (44, 18, D:3) 25 bolts (28, 19, D:3) a curare-tipped needle (30, 19, D:3) a curare-tipped needle (34, 19, D:3) a curare-tipped needle (36, 19, D:3) a +0 robe a +0 club a +0 blowgun (39, 19, D:3) a tomahawk (33, 20, D:3) a potion of poison (28, 21, D:3) 13 sling bullets (21, 22, D:3) a +0 club (22, 22, D:3) a +0 dagger (7, 23, D:3) a +0 robe (3, 26, D:3) a +1 leather armour of poison resistance (42, 32, D:3) a +0 whip (52, 32, D:3) a +0 whip (51, 34, D:3) an uncursed ring of poison resistance (23, 35, D:3) a +1 falchion of slicing (26, 36, D:3) a +0 short sword a +0 chain mail (52, 37, D:3) a +0 hunting sling (24, 42, D:3) 15 poisoned needles (0, 51, D:3) a +0 club Level 4 of the Dungeon [Shop] Theokh's Assorted Antiques a scroll of immolation (34 gold) a +0 scale mail (136 gold) a scroll of identify (68 gold) a potion of degeneration (30 gold) a book of Party Tricks (510 gold) a cursed +0 robe (23 gold) the cursed +2 arbalest of the Turnip {elec, rPois} (323 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. It has a curse placed upon it. the Volume of Supportive Battle Magic (510 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Venom Bolt Conjuration/Poison 5 c - Summon Forest Summoning/Translocation 5 d - Conjure Ball Lightning Conjuration/Air 6 a +0 morningstar (136 gold) a scroll of magic mapping (34 gold) (0, 0, D:4) a +0 robe a +0 trident a cursed +0 ring mail (1, 1, D:4) a +0 war axe a cursed +0 dagger a +0 short sword (-60, 13, D:4) a +0 battleaxe (-43, 14, D:4) the +5 quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 whip (-36, 14, D:4) a +0 flail (-14, 20, D:4) a potion of poison (2, 25, D:4) a +0 dagger a +0 robe (-60, 27, D:4) a +0 robe a +0 robe (-10, 27, D:4) a +0 dagger (-22, 48, D:4) 21 sling bullets (-67, 51, D:4) a +0 dagger a +0 leather armour (-20, 52, D:4) a +0 dagger (-1, 56, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (-40, 10, D:5) 20 poisoned needles (-39, 18, D:5) 17 arrows (-18, 29, D:5) a +0 scale mail (-13, 29, D:5) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (-39, 38, D:5) 18 sling bullets (-19, 45, D:5) 17 bolts (-40, 52, D:5) a +0 hunting sling (-33, 52, D:5) a +0 club Level 6 of the Dungeon [Shop] Mnozxat's Gadget Shoppe a wand of polymorph (2) (52 gold) a phantom mirror (390 gold) a wand of paralysis (13) (195 gold) a wand of frost (14) (104 gold) a wand of frost (15) (110 gold) a plain deck of wonders (182 gold) a +2 rod of inaccuracy (14/14) (1345 gold) a phial of floods (520 gold) a plain deck of wonders (182 gold) (0, 0, D:6) 2 tomahawks (-14, 2, D:6) a +2 dagger of holy wrath (-17, 4, D:6) a +0 giant club (6, 5, D:6) 21 sling bullets (-6, 15, D:6) a +0 club a +0 dagger a +0 robe (3, 25, D:6) 6 curare-tipped needles (-12, 30, D:6) a cursed +0 hand axe a +0 leather armour (-12, 32, D:6) a +0 quarterstaff a +0 mace a +0 leather armour (-23, 36, D:6) a +0 ring mail a +0 hunting sling (0, 37, D:6) a +0 mace (-28, 40, D:6) an arrow (-20, 40, D:6) a +2 hand axe of electrocution (-27, 41, D:6) a +0 shortbow 3 arrows (-26, 41, D:6) an arrow (-23, 41, D:6) an arrow (-21, 42, D:6) an arrow (-19, 42, D:6) an arrow (-18, 42, D:6) an arrow (-16, 44, D:6) an arrow (-13, 44, D:6) an arrow (-12, 44, D:6) a +0 robe a +0 animal skin (-8, 44, D:6) a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) 11 arrows a +4 shortbow (1, 4, D:7) a +0 club (27, 6, D:7) a -2 ring of intelligence (3, 7, D:7) an arrow (3, 10, D:7) 6 tomahawks (12, 12, D:7) a +0 ring mail a +0 hand axe (4, 13, D:7) a +0 short sword (13, 13, D:7) a +0 dagger a cursed -1 flail (1, 15, D:7) a cursed -3 trident (12, 19, D:7) a +0 leather armour (13, 19, D:7) a +0 giant club a +0 scale mail a +0 whip (32, 19, D:7) a +0 shortbow 16 arrows (14, 20, D:7) a cursed +0 robe a +1 dagger of venom (26, 20, D:7) an arrow (28, 20, D:7) 2 arrows (-10, 22, D:7) a +0 dagger of protection (33, 23, D:7) a cursed -3 giant spiked club a throwing net (22, 27, D:7) a +0 dagger (-7, 33, D:7) a +0 scale mail (-3, 38, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 flail (-55, 3, D:8) a +0 hunting sling (-10, 4, D:8) a +0 battleaxe a cursed +0 hand axe (-8, 4, D:8) a cursed +0 short sword (-8, 6, D:8) a +0 robe a +0 robe a +0 robe a +0 robe a +0 short sword (-52, 9, D:8) 17 bolts (2, 15, D:8) a +0 chain mail a +0 scimitar (6, 16, D:8) 2 arrows (7, 16, D:8) 2 arrows (8, 16, D:8) an arrow (8, 18, D:8) 19 arrows a +0 shortbow (-6, 37, D:8) a +0 falchion a +0 leather armour (-8, 38, D:8) a +2 falchion of protection (3, 38, D:8) a +0 shortbow 18 arrows of flame (-10, 41, D:8) a +0 whip (-6, 42, D:8) a +0 club a +0 dagger (-5, 43, D:8) 2 tomahawks (-6, 45, D:8) 2 tomahawks (-50, 51, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 7 arrows (23, 4, D:9) 17 arrows (-4, 7, D:9) 2 sling bullets (1, 9, D:9) a sling bullet (1, 10, D:9) a +2 quarterstaff of protection a +0 hunting sling 21 sling bullets a +2 ring mail of poison resistance (1, 11, D:9) a sling bullet (-9, 14, D:9) a +0 long sword (4, 16, D:9) 2 sling bullets (44, 16, D:9) a +0 ring mail (38, 18, D:9) 3 tomahawks (-4, 21, D:9) a +0 mace a +0 chain mail (29, 23, D:9) a +0 robe (30, 23, D:9) a +0 giant club a +0 giant club (39, 24, D:9) a +0 leather armour (30, 26, D:9) a +0 dagger a +0 leather armour (-1, 27, D:9) a +0 whip (1, 27, D:9) a +0 mace (32, 29, D:9) a +0 mace (36, 30, D:9) a +0 cloak (19, 35, D:9) a +0 leather armour a +2 hand axe of chopping (-5, 38, D:9) a +0 halberd (40, 41, D:9) a +0 club (-15, 44, D:9) 28 bolts (43, 45, D:9) a crystal ball of energy (42, 52, D:9) a troll hide Level 10 of the Dungeon (0, 0, D:10) a wand of confusion (28) (-5, 1, D:10) a potion of cure mutation (-2, 2, D:10) 6 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (-51, 6, Lair:1) a +1 leather armour of cold resistance (-46, 6, Lair:1) a +0 leather armour (-22, 12, Lair:1) a -2 ring of evasion (1, 21, Lair:1) 12 sling bullets (-25, 28, Lair:1) a potion of brilliance (-27, 29, Lair:1) a +0 plate armour (-25, 29, Lair:1) a scroll of teleportation (-48, 38, Lair:1) a cursed -2 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 silver bolts (-13, 9, Lair:2) a +0 long sword (-15, 14, Lair:2) a +0 ring mail (7, 16, Lair:2) 10 arrows (-17, 27, Lair:2) a wand of flame (23) a wand of draining (7) (-18, 30, Lair:2) 5 scrolls of enchant armour (-30, 31, Lair:2) 7 poisoned needles (6, 33, Lair:2) a +0 trident (-36, 34, Lair:2) a book of Geomancy (-14, 41, Lair:2) a cursed -1 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (1, 3, Lair:3) a +0 leather armour (-7, 6, Lair:3) a +0 long sword (-1, 6, Lair:3) a scroll of noise (6, 15, Lair:3) a potion of mutation a scroll of noise (14, 16, Lair:3) a potion of mutation (10, 18, Lair:3) 2 scrolls of random uselessness (12, 41, Lair:3) a cursed +0 whip (39, 42, Lair:3) a potion of poison (39, 45, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 bolts (-37, 20, Lair:4) 19 sling bullets of frost (-57, 23, Lair:4) a +0 scale mail