Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 6123547801649634500 2 Qiopi the Shield-Bearer (level 1, -1/18 HPs) Began as a Human Fighter on July 17, 2026. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (72 turns). Qiopi the Shield-Bearer (Human Fighter) Turns: 72, Time: 00:00:10 Health: -1/18 AC: 6 Str: 16 XL: 1 Next: 40% Magic: 1/1 EV: 7 Int: 8 God: Gold: 26 SH: 4 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of teleportation {unknown} Potions m - 2 potions of might Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 3.0 Armour + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 90% 1 Hailstorm Conj/Ice 0% 3d5 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Things that are here: a +0 club; a goblin corpse You now have 13 gold pieces. As you open the door, it creaks loudly! Found a dagger. No target in view! There is an open door here. You pick up a parchment of Hailstorm and begin reading... You add the spell Hailstorm to your library. You now have 26 gold pieces (gained 13). Found a buckler. c - a scroll labelled AFONUXE GONU You encounter a quokka. A quokka is nearby! You encounter a kobold. It is wielding a +0 whip and quivering stones. The kobold shouts! The quokka bites you but does no damage. You closely miss the quokka. The quokka bites you. x2 You hit the quokka. You kill the quokka! You closely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you but does no damage. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! You barely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold hits you with a +0 whip. You die... ##### #...# ###### ######.#.# #....) #####...##.#.# #..... .......?#..#.######..... ...............#........ .....[K.|#.#.#.#.###'### ......†@...#.#...# #.### ......##.....##### #.... ..... ####### ####. .... #####. ### #..... #.#### You could see a kobold. Vanquished Creatures A quokka (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Qiopi the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, darby_backdoor_misty_motte Action || total ---------------------------++------- Attack: Normal || 8 Melee: War axe || 9 Armour: Scale mail || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 52 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 52 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+