Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 9025402565045738928 361626 Pumice the Metallomancer (level 22, -8/135 HPs) Began as a Gargoyle Earth Elementalist on Jan 28, 2026. Was a High Priest of Elyvilon. Mangled by a shadow dragon (10 damage) ... on level 5 of the Vaults on Jan 29, 2026. The game lasted 05:35:24 (64000 turns). Pumice the Metallomancer (GrEE) Turns: 64000, Time: 05:35:25 Health: -8/135 AC: 35 Str: 18 XL: 22 Next: 46% Magic: 21/42 EV: 9 Int: 46 God: Elyvilon [*****.] Gold: 1082 SH: 11 Dex: 6 Spells: 20/53 levels left rFire . . . (100%) j - staff of earth rCold . . . (100%) M - +0 kite shield rNeg + . . (50%) Z - +1 ring mail of Okawaru's Approval {rPois rCorr Int+3 Slay-3} rPois ∞ (0%) u - +1 hat "Wosiesai" {^Drain Int+7 Dex-4 SInv} rElec + (33%) w - +2 cloak {Will+} rCorr + (50%) s - +0 pair of gloves {Str+3} SInv + T - +3 pair of seven-league boots {Rampage+∞} Will ++... A - amulet of the acrobat Stlth ++ S - +6 ring of intelligence HPRegen 0.42/turn g - +6 ring of intelligence MPRegen 0.28/turn %: acrobat, rampage+∞ @: flying, studying Translocations A: sickness immunity, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, stone body, booming voice }: 2/15 runes: serpentine, barnacled a: Renounce Religion (0%), Purification (0%), Heal Other (0%), Heal Self (0%), Divine Vigour (1%) You were on level 5 of the Vaults. You worshipped Elyvilon. Elyvilon was extremely pleased with you. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Trove. You collected 4374 gold pieces. You spent 3292 gold pieces at shops. Inventory: Hand Weapons n - the +10 dire flail "Qulais" {antimagic, rElec Will+++ Str-2 Stlth+} (You took it off a naga warrior in the Necropolis) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. q - a +4 quarterstaff of flaming V - a +0 lajatang Missiles d - 41 poisoned darts (quivered) e - 5 datura-tipped darts o - 7 throwing nets p - 15 javelins y - 47 boomerangs z - 5 darts of disjunction D - 4 curare-tipped darts Q - 5 silver javelins Armour b - the orb of Strozzapreti {Stardust, Tloc Fire Air} (You found it in a treasure trove) Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. h - a +3 leather armour of willpower l - +0 ice dragon scales {rC++, rF-} s - a +0 pair of gloves of strength (worn) t - the +5 tower shield of Polish {*Silence rN+ Dex+4} (You found it on level 5 of the Lair of Beasts) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. u - the +1 hat "Wosiesai" (worn) {^Drain Int+7 Dex-4 SInv} (You acquired it on level 1 of the Vaults) ^Drain: It drains your maximum health when unequipped. Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. w - a +2 cloak of willpower (worn) E - a +0 cloak of corrosion resistance G - the +0 robe "Pefirgh" {rPois Will+ Dex-4} (You found it on level 2 of the Vaults) rPois: It protects you from poison. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. H - a +0 tower shield I - a +1 robe of resistance J - a +0 buckler M - a +0 kite shield (worn) R - +2 fire dragon scales {Xtahua} T - the +3 pair of seven-league boots (worn) {Rampage+∞} (You acquired it on level 1 of the Shoals) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. U - the +1 robe of Ciqurr {rElec} (You bought it in a shop on level 1 of the Shoals) rElec: It insulates you from electricity. It cannot be enchanted further. X - the orb of Tulips {Energy, Fly Tloc} (You found it in a treasure trove) Fly: It grants you flight. Tloc: It increases the power of your Translocations spells. Z - the +1 ring mail of Okawaru's Approval (worn) {rPois rCorr Int+3 Slay-3} (You found it in a treasure trove) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. Magical Staves i - the air staff "Xyokorgh" {rElec rC++ Stlth+ Air} (You found it on level 4 of the Shoals) [staff of air] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. j - a staff of earth (weapon) F - a staff of cold {rC+} L - a staff of fire {rF+} N - a staff of conjuration Jewellery a - a +5 ring of evasion c - an amulet of chemistry f - a +4 ring of slaying g - a +6 ring of intelligence (worn) k - a ring of magical power {MP+9} m - a +4 ring of slaying r - a ring of positive energy {rN+} v - a +6 ring of strength x - a ring of protection from cold {rC+} A - an amulet of the acrobat (worn) B - a +5 ring of evasion C - a ring of wizardry {wiz+} K - a ring of protection from fire {rF+} O - a ring of protection from cold {rC+} P - a ring of willpower S - a +6 ring of intelligence (worn) W - the amulet of Red Wine {Faith ^Contam *Silence +Blink rElec rC+ rCorr} (You found it in a treasure trove) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. *Silence: It may silence you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Wands c - a wand of roots (21) e - a wand of charming (2) a - a wand of flame (21) b - a wand of quicksilver (7) f - a wand of mindburst (5) d - a wand of digging (1) Scrolls t - 14 scrolls of teleportation V - 5 scrolls of vulnerability w - 6 scrolls of enchant weapon I - a scroll of immolation p - 3 scrolls of poison a - 7 scrolls of enchant armour b - a scroll of blinking f - 5 scrolls of fear g - 13 scrolls of fog x - 5 scrolls of amnesia s - 4 scrolls of summoning r - 4 scrolls of revelation N - 5 scrolls of noise Potions g - a potion of magic L - 3 potions of lignification B - 7 potions of berserk rage C - 4 potions of cancellation M - 8 potions of mutation b - a potion of brilliance A - 4 potions of attraction c - 13 potions of curing e - 7 potions of enlightenment h - 8 potions of haste m - 6 potions of might i - 4 potions of invisibility w - a potion of heal wounds r - a potion of resistance Miscellaneous g - a +1 phial of floods h - a +0 lightning rod (4/4) Skills: + Level 13.0 Fighting - Level 10.0 Staves - Level 10.0 Armour - Level 5.0 Dodging - Level 5.0 Stealth - Level 15.0 Shields - Level 16.0 Spellcasting - Level 10.0 Conjurations - Level 5.0 Translocations - Level 26.0 Earth Magic - Level 15.0 Invocations - Level 5.0 Evocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 0% 3 c - Bombard Conj/Erth 70% 9d11 1% 6 d - Passwall Erth 100% N/A 0% 3 e - Brom's Barrelling Bo Conj/Erth 100% 2d14 0% 4 f - Iskenderun's Mystic Conj/Tloc 81% 2d16 (+2d91% 4 g - Blink Tloc 100% N/A 1% 2 h - Shatter Erth 80% 3d58* 3% 9 i - Apportation Tloc 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Searing Ray Conj 100% 2d8 1% 2 Teleport Other Tloc 70% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Flame Wave Conj/Fire 70% 2d16 1% 4 Fulminant Prism Conj/Alch 35% 3d17 1% 4 Petrify Alch/Erth 62% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 100% N/A 1% 4 Borgnjor's Vile Clutch Necr/Erth 62% N/A 1% 5 Call Imp Summ 72% N/A 2% 2 Construct Spike Launche Frge 72% 2d6 2% 2 Grave Claw Necr 72% 2d12 2% 2 Jinxbite Hex 72% 2d3 2% 2 Call Canine Familiar Summ 36% N/A 4% 3 Frozen Ramparts Ice 72% 1d11 4% 3 Fugue of the Fallen Necr 36% N/A 4% 3 Launch Clockwork Bee Frge 36% N/A 4% 3 Ozocubu's Armour Ice 36% N/A 4% 3 Sigil of Binding Hex 36% N/A 4% 3 Summon Ice Beast Ice/Summ 36% N/A 4% 3 Tukima's Dance Hex 36% N/A 4% 3 Dimensional Bullseye Hex/Tloc 28% N/A 6% 4 Arcjolt Conj/Air 35% 1d45 6% 5 Fireball Conj/Fire 35% 3d15 6% 5 Freezing Cloud Conj/Ice/Air 30% 6-21 12% 5 Airstrike Air 18% 2d(3-19) 16% 4 Anguish Hex/Necr 18% N/A 16% 4 Animate Dead Necr 36% N/A 16% 4 Cigotuvi's Putrefaction Necr/Air 36% N/A 16% 4 Eringya's Surprising Cr Summ 36% N/A 16% 4 Ignite Poison Fire/Alch 36% N/A 16% 4 Olgreb's Toxic Radiance Alch 36% N/A 16% 4 Starburst Conj/Fire 35% 6d10 32% 6 Alistair's Intoxication Alch 24% N/A 41% 5 Alistair's Walking Alem Alch/Frge 36% N/A 41% 5 Hoarfrost Cannonade Ice/Frge 18% 3d6/3d13 41% 5 Metabolic Englaciation Hex/Ice 18% N/A 41% 5 Silence Hex/Air 18% N/A 41% 5 Summon Mana Viper Hex/Summ 36% N/A 41% 5 Eringya's Noxious Bog Alch 18% 4d6 94% 6 Plasma Beam Fire/Air 18% 2x1d29 94% 6 Haunt Necr/Summ 18% N/A 100% 7 Ozocubu's Refrigeration Ice 18% 4d11 100% 7 Rimeblight Ice/Necr 18% 2d6 (prima100% 7 Sphinx Sisters Hex/Summ 18% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 22891 Temple (1/1) D:6 Zot: 5997 Lair (5/5) D:10 Zot: 19354 Shoals (4/4) Lair:2 Zot: 17261 Snake (4/4) Lair:3 Zot: 14507 Slime (0/5) Lair:5 Orc (2/2) D:12 Zot: 8450 Elf (0/3) Orc:1 Orc:2 Vaults (5/5) D:13 Zot: 19642 Crypt (0/3) Vaults:2 Depths (0/4) D:15 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 [ D:7 = D:13 [ Orc:1 :! Orc:2 [**? Shoals:1 (*?:[ Snake:3 ** Vaults:2 :! Vaults:3 ( Annotations: D:8 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +16) You read scrolls incredibly loudly when enemies are in sight. Message History The golden dragon is heavily wounded. The mystic blast hits the shadow dragon! The shadow dragon is heavily wounded. The mystic blast hits the undying armoury! The undying armoury is heavily damaged. The undying armoury is knocked back by the mystic blast. * * * LOW MAGIC WARNING * * * The guardian sphinx is no longer deflecting missiles. The golden dragon is no longer deflecting missiles. The shadow dragon is no longer deflecting missiles. The undying armoury is no longer deflecting missiles. You encounter an iron dragon. You block the guardian sphinx's attack. x2; The guardian sphinx misses you. A weapon leaps out from the undying armoury and lunges at you! The flashing steel hits you!!! * * * LOW HITPOINT WARNING * * * The shadow dragon closely misses you. The shadow dragon barely misses you. You block the shadow dragon's attack. The golden dragon breathes cold at you. The bolt of cold hits you!! * * * LOW HITPOINT WARNING * * * You take 65 damage, and have 1/135 hp. THAT REALLY HURT! You now have 21/42 mp. Okay, then. Press: ? - help, Dir - look around, f - activate Look: a guardian sphinx, wearing a +0 cloak (heavily wounded, chance to affect: 64%) As you thunderously recite the scroll of fear, it crumbles to dust. You assume a fearsome visage. The dancing +2 scimitar of holy wrath is unaffected. The guardian sphinx looks frightened! The golden dragon resists with almost no effort. The shadow dragon resists with almost no effort. The iron dragon resists with almost no effort. The undying armoury is unaffected. You hear a shout! You block the dancing +2 scimitar of holy wrath's attack. You encounter a golden dragon. The golden dragon barely misses you. You block the golden dragon's attack. The golden dragon tramples you but does no damage. The shadow dragon bites you! You die... p.........#..... #.........#[..... .)..........[.... #..).#.......... ......$).[.)).... #.).)))[[[.÷.##.# ..))[)....[)..... ....[.)