Power Level 1 of the Dungeon (0, 0, D:1) a robe (2, -18, D:1) a centaur barding (3, -2, D:1) a robe (5, -16, D:1) a short sword (10, 9, D:1) a leather armour (14, 7, D:1) a robe (15, -4, D:1) 12 arrows of flame (17, -12, D:1) a dagger (30, -9, D:1) a chain mail (35, -4, D:1) a mace a stone (36, -10, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (5, -13, D:2) a club (14, -18, D:2) a dagger (15, 14, D:2) 27 stones (16, -1, D:2) a goblin corpse (17, 9, D:2) a mace (18, 0, D:2) a dagger (18, 8, D:2) a dart slug corpse (18, 9, D:2) a giant newt corpse (19, -2, D:2) a leather armour (21, -12, D:2) a shield (26, -4, D:2) 17 stones (26, -3, D:2) a bat corpse (26, 4, D:2) a worm corpse (26, 10, D:2) 13 arrows (28, -14, D:2) a stone (30, -14, D:2) a short sword a stone (33, 9, D:2) 16 stones (34, -1, D:2) a dagger (35, -17, D:2) 26 arrows (35, 9, D:2) a club (39, 7, D:2) a club (42, -25, D:2) a bat corpse (skeletalised by now) (44, -23, D:2) a bat corpse (skeletalised by now) (44, -5, D:2) 20 stones a giant newt corpse (skeletalised by now) (46, -9, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a whip