Dungeon Crawl Stone Soup version 0.34-a0-1745-gbe0fc8f51e (webtiles) character file. Game seed: 8955236234000054867 224972 PeterMcNeter the Unseen (level 19, -5/141 HPs) Began as an Octopode Enchanter on Dec 12, 2025. Was an Initiate of Gozag. Slain by a kraken (42 damage) ... on level 2 of the Shoals. The game lasted 01:14:05 (28489 turns). PeterMcNeter the Unseen (Octopode Enchanter) Turns: 28489, Time: 01:14:05 Health: -5/141 AC: 11 Str: 10 XL: 19 Next: 31% Magic: 30/33 EV: 28 Int: 16 God: Gozag Gold: 6661 SH: 12 Dex: 19 Spells: 15/39 levels left rFire + + . (33%) b - +9 quick blade (vamp) rCold + . . (50%) u - +0 kite shield rNeg + . . (50%) n - +2 hat {Stlth+} rPois + (33%) t - amulet of Prescription {Wildshape ^Fragile rElec Will+ SInv} rElec + (33%) l - +4 ring of protection rCorr + (50%) p - ring of Cank {rPois rN+ rCorr} SInv + c - +5 ring of evasion Will +++.. e - ring "Neika" {rCorr Slay+4} Stlth ++++++++++ i - +4 ring of protection HPRegen 0.43/turn o - ring "Beorixaa" {rF+ rC+ Str+3 Int-5 Stlth+} MPRegen 0.23/turn k - ring of protection from fire m - ring "Muiji" {Will+ EV+5 Int+2} %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles }: 1/15 runes: serpentine a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 2 of the Shoals. You worshipped Gozag. Gozag was greatly pleased with you. You visited 6 branches of the dungeon, and saw 29 of its levels. You also visited: Sewer and Ossuary. You collected 11975 gold pieces. You spent 3845 gold pieces at shops. You paid 1469 gold pieces to Gozag. Inventory: Hand Weapons a - the +8 arc blade {discharge, rElec} (You acquired it on level 2 of the Orcish Mines) rElec: It insulates you from electricity. It cannot be enchanted further. b - a +9 vampiric quick blade (weapon) Missiles h - 3 throwing nets Armour d - a +2 tower shield of protection n - a +2 hat of stealth (worn) u - a +0 kite shield (worn) Jewellery c - a +5 ring of evasion (worn) e - the ring "Neika" (worn) {rCorr Slay+4} (You acquired it on level 4 of the Dungeon) [ring of slaying] rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). f - an amulet of regeneration i - a +4 ring of protection (worn) j - a +6 ring of intelligence k - a ring of protection from fire (worn) l - a +4 ring of protection (worn) m - the ring "Muiji" (worn) {Will+ EV+5 Int+2} (You found it on level 1 of the Lair of Beasts) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). o - the ring "Beorixaa" (worn) {rF+ rC+ Str+3 Int-5 Stlth+} (You found it on level 9 of the Dungeon) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. p - the ring of Cank (worn) {rPois rN+ rCorr} (You acquired it on level 9 of the Dungeon) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. q - a ring of protection from fire r - the ring "Goetuppi" {+Blink Fly rPois} (You found it on level 10 of the Dungeon) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. s - a ring of protection from cold t - the amulet of Prescription (worn) {Wildshape ^Fragile rElec Will+ SInv} (You bought it in a shop on level 11 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. w - a ring of see invisible Wands c - a wand of warping (14) f - a wand of mindburst (15) p - a wand of polymorph (6) a - a wand of flame (12) d - a wand of digging (3) e - a wand of paralysis (4) Scrolls r - 3 scrolls of revelation x - 3 scrolls of amnesia t - 10 scrolls of teleportation V - 3 scrolls of vulnerability I - a scroll of immolation b - 2 scrolls of blinking T - a scroll of torment s - 2 scrolls of summoning i - 7 scrolls of identify f - 3 scrolls of fear W - 2 scrolls of brand weapon N - 6 scrolls of noise g - 3 scrolls of fog p - 3 scrolls of poison Potions i - 3 potions of invisibility b - 5 potions of brilliance w - 3 potions of heal wounds c - 7 potions of curing r - a potion of resistance L - 6 potions of lignification m - 3 potions of might C - 2 potions of cancellation h - 4 potions of haste A - 7 potions of attraction B - 5 potions of berserk rage e - 5 potions of enlightenment M - 3 potions of mutation g - 4 potions of magic Miscellaneous g - a +0 lightning rod (4/4) h - a +0 phantom mirror Skills: + Level 15.7 Fighting - Level 14.0 Short Blades - Level 12.0 Dodging - Level 16.0 Stealth + Level 9.9 Shields + Level 10.9 Spellcasting + Level 14.5 Hexes - Level 6.0 Necromancy + Level 6.8 Translocations - Level 6.0 Ice Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 82% N/A 1% 2 b - Confusing Touch Hex 53% N/A 1% 3 c - Tukima's Dance Hex 53% N/A 1% 3 d - Blink Tloc 60% N/A 2% 2 e - Enfeeble Hex 26% N/A 45% 7 f - Gloom Hex/Necr 82% N/A 1% 3 g - Passage of Golubria Tloc 30% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 60% N/A 1% 1 Freeze Ice 100% 1d10 1% 1 Jinxbite Hex 100% 2d4 1% 2 Sigil of Binding Hex 53% N/A 1% 3 Lesser Beckoning Tloc 60% N/A 2% 2 Maxwell's Portable Pile Tloc 30% (3-9)d4 4% 3 Teleport Other Tloc 30% N/A 4% 3 Dispel Undead Necr 27% 3d13 21% 4 Summon Mana Viper Hex/Summ 32% N/A 32% 5 Yara's Violent Unravell Hex/Alch 16% 3d8 32% 5 Mercury Arrow Conj/Alch 16% 2d6 36% 2 Searing Ray Conj 16% 2d5 36% 2 Static Discharge Conj/Air 16% 3-4/arc 36% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 52% 4 Call Canine Familiar Summ 8% N/A 58% 3 Launch Clockwork Bee Frge 8% N/A 58% 3 Mephitic Cloud Conj/Alch/Air 8% N/A 58% 3 Stone Arrow Conj/Erth 16% 3d8 58% 3 Swiftness Air 8% N/A 58% 3 Borgnjor's Vile Clutch Necr/Erth 9% N/A 89% 5 Brom's Barrelling Bould Conj/Erth 8% 2d4 94% 4 Eringya's Surprising Cr Summ 8% N/A 94% 4 Forge Lightning Spire Air/Frge 8% 3d4 94% 4 Ignite Poison Fire/Alch 8% N/A 94% 4 Leda's Liquefaction Alch/Erth 4% N/A 94% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 96% 5 Irradiate Conj/Alch 4% 3d13 100% 5 Bombard Conj/Erth 4% 9d2 100% 6 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Ozocubu's Refrigeration Ice 13% 4d10 100% 7 Rimeblight Ice/Necr 13% 2d5 (prima100% 7 Sphinx Sisters Hex/Summ 16% N/A 100% 7 Disjunction Tloc 15% N/A 100% 8 Infestation Necr 13% N/A 100% 8 Polar Vortex Ice 13% 12d1* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:8 Shoals (2/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Sewer (visited) Ossuary (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:11 * D:14 * Orc:1 * Orc:2 ?*(* Lair:2 *? Snake:3 :== Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the tentacle! The tentacle is heavily wounded. You constrict the harpy. The harpy is no longer dazed. You block the tentacle's attack. x2; The tentacle completely misses you. The harpy completely misses you. You block the harpy's attack. The tentacle misses you. x2; The tentacle slaps you!! The tentacle closely misses you. You puncture the tentacle! You squeeze the tentacle, but do no damage. You hit the tentacle. You squeeze the tentacle. The tentacle is almost dead. You constrict the harpy. You kill the harpy! The kraken is distracted by your dazzling golden aura. You block the tentacle's attack. The tentacle completely misses you. The tentacle slaps you!! The tentacle closely misses you. You hit the tentacle. You squeeze the tentacle. You kill the tentacle! You block the tentacle's attack. The tentacle closely misses you. You see here 8 gold pieces. You hit the tentacle but do no damage. You squeeze the tentacle! You puncture the tentacle! The tentacle is heavily wounded. The tentacle completely misses you. The tentacle slaps you! The kraken is no longer dazed. You block the tentacle's attack. The tentacle closely misses you. You puncture the tentacle! You squeeze the tentacle, but do no damage. You puncture the tentacle! You kill the tentacle! You enter the shallow water. You block the kraken's attack. You hit the kraken. You squeeze the kraken, but do no damage. You hit the kraken but do no damage. You squeeze the kraken! The kraken is moderately wounded. Tentacles reach out from the kraken! You hit the kraken but do no damage. x2; You squeeze the kraken! The kraken is heavily wounded. The kraken misses you. The tentacle slaps you but does no damage. The tentacle completely misses you. x2 You hit the kraken but do no damage. You squeeze the kraken. You hit the kraken but do no damage. The kraken is heavily wounded. The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle misses you. You block the kraken's attack. The tentacle barely misses you. You hit the kraken but do no damage. x2 The kraken is heavily wounded. The tentacle slaps you. * * * LOW HITPOINT WARNING * * * You block the tentacle's attack. The tentacle completely misses you. You block the kraken's attack. You hit the kraken. You feel better. You squeeze the kraken! You hit the kraken but do no damage. You squeeze the kraken, but do no damage. The kraken is heavily wounded. You block the tentacle's attack. The tentacle completely misses you. x2 You block the kraken's attack. Okay, then. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The tentacle is enveloped in gloom. The tentacle segment is enveloped in gloom. The tentacle is enveloped in gloom. x3 The tentacle segment is enveloped in gloom. x2 You block the tentacle's attack. x2; The tentacle completely misses you. The kraken bites you!! * * * LOW HITPOINT WARNING * * * You block the tentacle's attack. The tentacle misses you. The tentacle barely misses you. The tentacle slaps you but does no damage. Unknown command. You hit the kraken but do no damage. You squeeze the kraken, but do no damage. You puncture the kraken! You squeeze the kraken, but do no damage. The kraken is heavily wounded. The kraken closely misses you. The tentacle misses you. x3 The tentacle closely misses you. You hit the kraken but do no damage. x2 You squeeze the kraken, but do no damage. The kraken is heavily wounded. The tentacle misses you. The tentacle completely misses you. You block the kraken's attack. You block the tentacle's attack. x2 You puncture the tentacle segment! You squeeze the tentacle segment, but do no damage. You puncture the tentacle segment! Your squeeze misses the tentacle segment. The tentacle segment is heavily wounded. You block the tentacle's attack. The tentacle slaps you but does no damage. You block the tentacle's attack. The tentacle completely misses you. The kraken bites you!!! You die... 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