Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 13564198661394678399 0 Pekkaporo the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Sept 23, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (48 turns). Pekkaporo the Vexing (Poltergeist Enchanter) Turns: 48, Time: 00:00:14 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal barks! x2 You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You see here 2 scrolls labelled BENIERPH SONORPH. The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You barely miss the jackal. The jackal bites you. You are too injured to fight recklessly! You barely miss the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal is severely wounded. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. The jackal bites you. You die... ############################## #.#..#...##......##............ #..##..##.##...#@#h.#....#..... ###.^#..#.#.....#hh.#.#.#...⌠.. #..####.##..#..##h............ #.## ..#.#..#..##..#...#...... ##.#.# ..#.#.#..##...#...# ##..# #.#.#..#......#.?..##l #<###.. #.##......##.....# #.# .. ## #..##.........# #.. # ...#..##.##....# You could see 3 jackals. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pekkaporo the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_shops, nicolae_shop_well_armoured, shop, nicolae_shop_window_shopping Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Armour: None || 15 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 21 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 21 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts