Dungeon Crawl Stone Soup version 0.35-a0-1036-g2bd8e06e6e (webtiles) character file. Game seed: 1741868884144592621 164 Pardaillan the Magician (level 5, -1/39 HPs) Began as a Djinni Warper on Sept 27, 2026. Slain by a river rat (3 damage) ... in a sewer. The game lasted 00:03:37 (2465 turns). Pardaillan the Magician (Djinni Warper) Turns: 2465, Time: 00:03:37 Health: -1/39 AC: 3 Str: 10 XL: 5 Next: 73% Gold: 64 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) e - +0 rapier rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 rapier (weapon) Missiles a - 5 curare-tipped darts c - 3 darts of disjunction f - 2 poisoned darts (quivered) Armour b - a +0 leather armour (worn) d - a +0 helmet Magical Staves g - a staff of fire Scrolls b - a scroll of blinking c - 2 scrolls of immolation {unknown} e - a scroll of brand weapon {unknown} t - 2 scrolls of teleportation k - a scroll of summoning {unknown} l - 2 scrolls of identify {unknown} m - 2 scrolls of enchant armour {unknown} Potions d - a potion of cancellation {unknown} f - a potion of magic {unknown} j - 3 potions of heal wounds {unknown} n - a potion of ambrosia {unknown} o - a potion of haste {unknown} p - 2 potions of lignification {unknown} q - 2 potions of curing {unknown} Skills: + Level 2.5 Fighting + Level 2.3 Short Blades * Level 2.0 Throwing + Level 1.8 Armour + Level 2.8 Dodging + Level 1.2 Stealth + Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy + Level 3.1 Translocations - Level 3.1 Forgecraft - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 24% N/A 11% 2 b - Lesser Beckoning Tloc 24% N/A 11% 2 c - Teleport Other Tloc 12% N/A 21% 3 d - Maxwell's Portable P Tloc 12% (3-9)d3 21% 3 e - Vhi's Electric Charg Tloc/Air 24% N/A 56% 4 f - Soul Splinter Necr 48% N/A 7% 1 g - Grave Claw Necr 24% 2d8 11% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Soul Splinter (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (almost dead, chance to affect: 54%) You miscast Soul Splinter. Nothing appears to happen. The river rat closely misses you. The river rat barely misses you. Casting: Soul Splinter (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (almost dead, chance to affect: 54%) A fragment of the river rat's soul is dislodged from its body. The river rat looks weaker. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat barely misses you. The river rat closely misses you. Your soul wisp touches the river rat but does no damage. The river rat attacks as it pursues you! The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat twitches its whiskers. The river rat barely misses your soul wisp. The river rat bites your soul wisp. Your soul wisp touches the river rat. The river rat dies! You hear a splash. Your soul wisp touches the rat. The rat dies! There is a gate leading back out of this place here. Your soul wisp touches the rat. The rat dies! Throw: 4 darts (disjunct) Press: ? - help, Shift-Dir - straight line Aim: a river rat (52% to hit) You throw a dart. The dart closely misses the river rat. The dart hits the river rat. The river rat becomes untethered in space! The river rat blinks! The river rat is moderately wounded. The river rat blinks! The river rat bites you. You die... ~~.. ...## ~†~# #r~## #~†§# #†W# #§.# #r∩# #@.# #~~# ...# #~.## ~~~# ~.~## ~~~. ~~## You could see 2 river rats and a friendly soul wisp (summoned). Vanquished Creatures A clockroach (D:3) Terence (D:2) 4 gnolls 3 adders 2 ribbon worms (D:2) 5 endoplasms 4 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats 5 frilled lizards 5 goblins 4 kobolds 8 rats 47 creatures vanquished. Vanquished Creatures (collateral kills) A river rat (Sewer) 4 rats (Sewer) 5 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Warper began the quest for the Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 149 | D:1 | Reached skill level 1 in Throwing 149 | D:1 | Reached XP level 2. HP: 4/23 MP: 0/0 299 | D:1 | Reached XP level 3. HP: 20/28 MP: 0/0 299 | D:1 | Learned a level 1 spell: Soul Splinter 1632 | D:2 | Reached XP level 4. HP: 13/33 MP: 0/0 1828 | D:2 | Encountered Terence 1836 | D:2 | Killed Terence 1837 | D:2 | Reached skill level 1 in Stealth 1837 | D:2 | Reached XP level 5. HP: 36/39 MP: 0/0 1837 | D:2 | Learned a level 2 spell: Grave Claw 2431 | D:3 | Found a glowing drain. 2448 | Sewer | Entered a sewer 2465 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b D:2: serial_bayou_shore_a, layout_loops_corners, grunt_decor_cap, uniq_terence D:3: layout_loops_ring, portal_sewer_entry_a Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Throwing | 1 2 | 2.0 Short Blades | 2 | 2.3 Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Forgecraft | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Stealth | 1 | 1.2 Fighting | | 2.5 Armour | | 1.8 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 129 | 58 || 187 Melee: Short sword | 66 | || 66 Rapier | 63 | 58 || 121 Throw: Dart | 2 | 9 || 11 Cast: Blink | | 1 || 1 Soul Splinter | | 5 || 5 Read: Teleportation | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Leather armour | 65 | 39 || 104 Dodge: Dodged | 65 | 39 || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2471 | 2374 | 97 | 0 | 1757 | 4 | 617.8 | Dungeon | 2453 | 2356 | 97 | 0 | 1757 | 3 | 817.7 | Sewer | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1281 daAuts D:1: 883 daAuts D:3: 289 daAuts Sewer: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+