Dungeon Crawl Stone Soup version 0.35-a0-1036-g2bd8e06e6e (webtiles) character file. Game seed: 3265620810362630321 301 Pardaillan the Magician (level 6, 0/45 HPs) Began as a Djinni Warper on Sept 26, 2026. Slain by a river rat (2 damage) ... in a sewer. The game lasted 00:04:23 (2393 turns). Pardaillan the Magician (Djinni Warper) Turns: 2393, Time: 00:04:23 Health: 0/45 AC: 3 Str: 10 XL: 6 Next: 64% Gold: 93 EV: 1 Int: 17 God: SH: 0 Dex: 12 rFire + + + (20%) g - +7 dagger of the Necropolis {freeze, ^Contam *Slow rF+ rC++} rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: slow self (1%), infuse magic (-1 HP) @: flying, constricted A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 93 gold pieces. Inventory: Hand Weapons g - the +7 dagger of the Necropolis (weapon) {freeze, ^Contam *Slow rF+ rC++} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. Missiles c - 3 darts of disjunction (quivered) f - 5 atropa-tipped darts Armour b - a +0 leather armour (worn) Magical Staves d - a staff of necromancy Jewellery a - a ring of resist corrosion Scrolls b - a scroll of blinking c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} l - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} f - a potion of attraction {unknown} j - a potion of moonshine {unknown} k - a potion of magic {unknown} Skills: + Level 2.5 Fighting * Level 2.5 Short Blades * Level 2.0 Throwing + Level 1.8 Armour + Level 2.8 Dodging + Level 1.1 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 34% N/A 5% 2 b - Lesser Beckoning Tloc 34% N/A 5% 2 c - Teleport Other Tloc 17% N/A 11% 3 d - Maxwell's Portable P Tloc 17% (3-9)d3 11% 3 e - Vhi's Electric Charg Tloc/Air 34% N/A 36% 4 f - Foxfire Conj/Fire 68% 2x1d7 3% 1 g - Ensorcelled Hibernat Hex/Ice 34% N/A 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You miss the frilled lizard. The rat squeaks loudly. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. You encounter a ball python. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. You encounter a rock fish. You puncture the frilled lizard! You freeze the frilled lizard. You kill the frilled lizard! The ball python hisses angrily. You encounter a rock fish. The river rat squeaks loudly. You hear a loud squeak. The rock fish bites you! You hear a loud squeak. You see here a brain worm corpse. The ball python bites you. The ball python grabs you. The ball python constricts you. The rock fish bites you! The river rat bites you! * * * LOW HITPOINT WARNING * * * You encounter a river rat. You hit the river rat. You freeze the river rat. The river rat is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The rock fish bites you. * * * LOW HITPOINT WARNING * * * The rock fish bites you. * * * LOW HITPOINT WARNING * * * You encounter a rock fish. The river rat bites you. You die... ###.F#FF################ ....rrr@†~~(~.~~~.~~.... ....~.S...~~.~~~~~~~~... ######################## You could see 3 rock fish, 2 river rats, a ball python and a rat. Vanquished Creatures A brain worm (Sewer) A bombardier beetle (D:2) An orc priest (D:3) Terence (D:3) 2 orc wizards (D:3) 2 adders 2 river rats 4 dart slugs 4 endoplasms A hobgoblin (D:3) 4 jackals (D:3) 11 orcs (D:3) 2 quokkas 4 bats (D:3) 3 frilled lizards 3 goblins 2 kobolds (D:2) 13 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Warper began the quest for the Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 462 | D:1 | Reached skill level 1 in Throwing 462 | D:1 | Reached XP level 2. HP: 17/23 MP: 0/0 516 | D:1 | Found a faded altar of an unknown god. 940 | D:2 | Identified the +7 dagger of the Necropolis {freeze, ^Contam | *Slow rF+ rC++} 1124 | D:2 | Reached XP level 3. HP: 19/28 MP: 0/0 1124 | D:2 | Learned a level 1 spell: Foxfire 1245 | D:2 | Reached XP level 4. HP: 27/33 MP: 0/0 1770 | D:3 | Reached skill level 1 in Stealth 1774 | D:3 | Reached XP level 5. HP: 20/39 MP: 0/0 1774 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1908 | D:3 | Encountered Terence 1914 | D:3 | Killed Terence 2036 | D:3 | Reached XP level 6. HP: 45/45 MP: 0/0 2105 | D:3 | Found a glowing drain. 2110 | Sewer | Entered a sewer 2393 | Sewer | HP: 2/45 [rock fish (6)] 2393 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, ebering_ecumenical_altar_rust D:2: layout_basic D:3: layout_loops_corners, kennysheep_vampire_church, gup_sewer_entry_spiral, uniq_terence Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Throwing | 1 2 | 2.0 Short Blades | 2 | 2.5 Spellcasting | 3 4 | 4.1 Conjurations | 3 4 | 4.1 Hexes | 3 4 | 4.1 Summonings | 3 4 | 4.1 Necromancy | 3 4 | 4.1 Translocations | 3 4 | 4.1 Forgecraft | 3 4 | 4.1 Fire Magic | 3 4 | 4.1 Ice Magic | 3 4 | 4.1 Air Magic | 3 4 | 4.1 Earth Magic | 3 4 | 4.1 Alchemy | 3 4 | 4.1 Stealth | 1 | 1.1 Fighting | | 2.5 Armour | | 1.8 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 56 | 99 || 155 Melee: Short sword | 37 | || 37 Rapier | 19 | 6 || 25 Dagger | | 93 || 93 Throw: Dart | | 4 || 4 Cast: Foxfire | 5 | 21 || 26 Stab: Sleeping | 1 | 2 || 3 Armour: Leather armour | 19 | 47 || 66 Dodge: Dodged | 30 | 41 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2383 | 2277 | 106 | 141 | 1635 | 4 | 595.8 | Dungeon | 2102 | 1996 | 106 | 0 | 1556 | 3 | 700.7 | Sewer | 280 | 280 | 0 | 141 | 79 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1112 daAuts D:1: 634 daAuts D:3: 355 daAuts Sewer: 280 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+