Dungeon Crawl Stone Soup version 0.35-a0-449-g293c6a0512 (webtiles) character file. Game seed: 8867938693955814888 310 Pardaillan the Magician (level 6, -4/44 HPs) Began as a Djinni Warper on June 4, 2026. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:47 (3745 turns). Pardaillan the Magician (Djinni Warper) Turns: 3745, Time: 00:04:47 Health: -4/44 AC: 3 Str: 10 XL: 6 Next: 70% Gold: 108 EV: 11 Int: 14 God: SH: 0 Dex: 15 rFire + + . (33%) h - +0 dagger (drain) rCold x . . (150%) d - orb {Mesmerism} rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying, studying Fighting A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 short sword h - a +0 dagger of draining (weapon) Missiles g - 2 boomerangs (quivered) Armour b - a +0 leather armour (worn) d - an orb of mesmerism (worn) Magical Staves f - a staff of conjuration Scrolls b - a scroll of blinking c - a scroll of identify {unknown} e - a scroll of noise {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of teleportation {unknown} Potions d - a potion of attraction {unknown} f - a potion of mutation {unknown} j - a potion of haste {unknown} k - 2 potions of might {unknown} l - a potion of cancellation {unknown} n - a potion of heal wounds {unknown} o - 2 potions of berserk rage {unknown} Skills: + Level 2.3 Fighting + Level 2.3 Short Blades * Level 1.7 Throwing + Level 1.7 Armour + Level 2.4 Dodging + Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy * Level 0.9 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 28% N/A 6% 2 b - Lesser Beckoning Tloc 28% N/A 6% 2 c - Teleport Other Tloc 14% N/A 13% 3 d - Maxwell's Portable P Tloc 14% (3-9)d3 13% 3 e - Vhi's Electric Charg Tloc/Air 28% N/A 38% 4 f - Soul Splinter Necr 56% N/A 4% 1 g - Mercury Arrow Conj/Alch 28% 2d7 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 6! You start resting. Your orb has recharged its mesmeric power. You start resting. Your soul wisp disappears in a puff of smoke! An orc priest comes into view. You encounter an orc priest. It is wielding a +0 club. Something hits the plant! You hear a splashing noise. You start resting. An orc priest comes into view. An orc priest is nearby! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (chance to affect: 47%) A fragment of the orc priest's soul is dislodged from its body. The orc priest looks weaker. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the orc priest. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #............#....... ##...........#....#.. #...........#....##. #..÷........#....##. #.####......######## #.# ######## ########.# #......#o##### ##.......*.@..# #.............# #....##.......# #....##.......# #....##.......########## #....##.......#........# #....##.......#........# #######.......#........# ###########.#####.......^# You could see an orc priest (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A clockroach (D:3) 2 adders 5 orcs (D:3) 7 endoplasms 8 hobgoblins 4 jackals (D:2) 5 ball pythons 5 bats 3 frilled lizards 8 goblins 7 kobolds 3 quokkas (D:1) 4 rats 62 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:3) An adder (D:3) An orc (D:3) 3 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Warper began the quest for the Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 166 | D:1 | Reached XP level 2. HP: 18/23 MP: 0/0 256 | D:1 | Reached skill level 1 in Throwing 788 | D:1 | Reached XP level 3. HP: 13/28 MP: 0/0 788 | D:1 | Learned a level 1 spell: Soul Splinter 1866 | D:2 | Reached skill level 1 in Stealth 2034 | D:2 | Reached XP level 4. HP: 27/33 MP: 0/0 3552 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/0 3552 | D:3 | Learned a level 2 spell: Mercury Arrow 3657 | D:3 | Encountered Grinder 3696 | D:3 | Paralysed by Grinder for 2.5 turns 3705 | D:3 | Killed Grinder 3706 | D:3 | Reached XP level 6. HP: 13/44 MP: 0/0 3745 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic D:2: layout_basic D:3: layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_pond_e, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Throwing | 1 | 1.7 Short Blades | 2 | 2.3 Stealth | 1 | 1.5 Spellcasting | 3 4 | 4.2 Conjurations | 3 4 | 4.2 Hexes | 3 4 | 4.2 Summonings | 3 4 | 4.2 Necromancy | 3 4 | 4.2 Translocations | 3 4 | 4.2 Forgecraft | 3 4 | 4.2 Fire Magic | 3 4 | 4.2 Ice Magic | 3 4 | 4.2 Air Magic | 3 4 | 4.2 Earth Magic | 3 4 | 4.2 Alchemy | 3 4 | 4.2 Fighting | | 2.3 Armour | | 1.7 Dodging | | 2.4 Evocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 196 | 89 || 285 Melee: Short sword | 196 | 70 || 266 Dagger | | 19 || 19 Throw: Dart | | 11 || 11 Cast: Blink | 1 | 1 || 2 Soul Splinter | | 11 || 11 Mercury Arrow | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Leather armour | 186 | 41 || 227 Dodge: Dodged | 140 | 43 || 183 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3717 | 3418 | 299 | 386 | 2340 | 3 | 1239.0 | Dungeon | 3717 | 3418 | 299 | 386 | 2340 | 3 | 1239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1444 daAuts D:2: 1293 daAuts D:3: 979 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+