Dungeon Crawl Stone Soup version 0.34.0-25-g1f280e10af (webtiles) character file. Game seed: 15213116313635877991 24 Pardaillan the Magician (level 3, -3/28 HPs) Began as a Djinni Warper on Feb 23, 2026. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (711 turns). Pardaillan the Magician (Djinni Warper) Turns: 711, Time: 00:00:51 Health: -3/28 AC: 3 Str: 10 XL: 3 Next: 15% Gold: 22 EV: 11 Int: 14 God: SH: 0 Dex: 14 rFire + + . (33%) a - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of mutation {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting + Level 2.0 Short Blades * Level 1.1 Throwing * Level 1.4 Armour + Level 2.3 Dodging * Level 0.6 Stealth + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Forgecraft + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 13% 2 b - Lesser Beckoning Tloc 20% N/A 13% 2 c - Teleport Other Tloc 10% N/A 26% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 26% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 63% 4 f - Kiss of Death Conj/Necr 40% 2d8 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Cast which spell? (? or * to list) You blink free of the ball python! You blink. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python closely misses you. You encounter a hobgoblin and a quokka. The hobgoblin shouts! The quokka twitches its whiskers. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You hit the quokka. The quokka is lightly wounded. The quokka barely misses you. The ball python bites you but does no damage. The ball python barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is moderately wounded. You feel ready to blink again. The ball python barely misses you. x2; The hobgoblin misses you. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ######## .. ###### ... #..... ###### ##.###.#### #.... ........... #...# #.......### ######...# #.......# # .......rg# #.......### .......@.### #.......##. .......SJ..# #.......... ##.....g...# #.......... #....r....# #######.##. #.........# #.### #.........# #.# # #.........# #.# # #.......!.# #.### #.........# #.... You could see an endoplasm, a quokka, 2 hobgoblins, a ball python and a rat. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 5 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Warper began the quest for the Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/0 239 | D:1 | Reached skill level 1 in Throwing 374 | D:1 | Reached XP level 3. HP: 16/28 MP: 0/0 374 | D:1 | Learned a level 1 spell: Kiss of Death 711 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Throwing | 1 | 1.1 Short Blades | 2 | 2.0 Fighting | | 2.1 Armour | | 1.4 Dodging | | 2.3 Stealth | | 0.6 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Forgecraft | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action || total ---------------------------++------- Attack: Normal || 83 Melee: Short sword || 83 Cast: Blink || 1 Armour: Leather armour || 72 Dodge: Dodged || 70