Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 12054026879369710347 9 Pardaillan the Magician (level 2, 0/23 HPs) Began as a Djinni Warper on Feb 21, 2026. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (229 turns). Pardaillan the Magician (Djinni Warper) Turns: 229, Time: 00:00:21 Health: 0/23 AC: 3 Str: 10 XL: 2 Next: 20% Gold: 9 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 4 darts of disjunction (quivered) d - 4 poisoned darts Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking c - a scroll of amnesia {unknown} Potions d - a potion of brilliance {unknown} f - a potion of curing {unknown} Skills: + Level 2.0 Fighting + Level 1.8 Short Blades * Level 0.9 Throwing * Level 1.1 Armour + Level 2.2 Dodging * Level 0.2 Stealth + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Forgecraft + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 14% 2 b - Lesser Beckoning Tloc 20% N/A 14% 2 c - Teleport Other Tloc 10% N/A 26% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 26% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 65% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the bat! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... ### ... #.. ..#..##### ......... #...).# #.# #g##### .. #@##.. #. #.##.. #.##.##.# #.##.##.# #.##....# ##.##.##.# #####...#.##†# ..........##.# #####...####.###### You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Warper began the quest for the Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 171 | D:1 | Reached XP level 2. HP: 19/23 MP: 0/0 228 | D:1 | HP: 1/23 [hobgoblin (3)] 229 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_3, aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2b, aquarium_balcony_double_1, ebering_ecumenical_altar_abandoned, serial_shops, shop, minmay_crystal_room Action || total ---------------------------++------- Attack: Normal || 33 Melee: Short sword || 33 Armour: Leather armour || 15 Dodge: Dodged || 12