Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 17871993274957023923 154 Pardaillan the Grave Robber (level 5, 0/32 HPs) Began as a Poltergeist Necromancer on Oct 25, 2025. Slain by a sickly merfolk siren (13 damage) ... in a sewer. The game lasted 00:05:04 (2906 turns). Pardaillan the Grave Robber (PoNe) Turns: 2906, Time: 00:05:05 Health: 0/32 AC: 5 Str: 4 XL: 5 Next: 35% Magic: 0/8 EV: 12 Int: 17 God: Gold: 145 SH: 0 Dex: 17 Spells: 2/8 levels left rFire . . . (100%) e - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv + (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn d - ring of see invisible MPRegen 0.11/turn f - ring of wizardry %: wizardry (x1) @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword (weapon) Missiles c - 5 poisoned darts (quivered) Armour b - a +1 cloak (haunted) Jewellery d - a ring of see invisible (worn) f - a ring of wizardry (worn) Scrolls x - 2 scrolls of amnesia g - a scroll of fog T - a scroll of torment c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of haste {unknown} L - 2 potions of lignification f - a potion of invisibility {unknown} j - a potion of cancellation {unknown} k - a potion of brilliance {unknown} n - a potion of moonshine {unknown} l - 2 potions of heal wounds {unknown} r - 2 potions of resistance o - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 2.2 Short Blades + Level 3.1 Dodging + Level 4.6 Stealth + Level 2.4 Spellcasting + Level 5.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 1% 1 b - Grave Claw Necr 38% 2d9 1% 2 c - Vampiric Draining Necr 19% 2d7 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 12% 2 Searing Ray Conj 4% 2d4 12% 2 Animate Dead Necr 19% N/A 9% 4 Frozen Ramparts Ice 4% 1d1 22% 3 Ozocubu's Armour Ice 2% N/A 22% 3 Teleport Other Tloc 2% N/A 22% 3 Curse of Agony Necr 19% N/A 24% 5 Martyr's Knell Necr/Summ 10% N/A 26% 4 Iskenderun's Battlesphe Conj/Frge 2% 2d7 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a sickly merfolk siren (water, ally target) You unleash the spiteful dead! The jagged bones skewer the sickly merfolk siren but does no damage. The sickly merfolk siren is pinned in place! The sickly merfolk siren closely misses you. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (water, ally target, bound in place) You draw life force from the sickly merfolk siren. You feel life coursing into your body. Your soul wisp disappears in a puff of smoke! The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! Casting: Vampiric Draining (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Vampiric Draining (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (black smoke, water, moderately wounded, mesmerising, bound in place, chance to affect: 17%) The sickly merfolk siren resists with almost no effort. You are no longer entranced. The sickly merfolk siren hits you! You die... #. ... ### ###...~ #.. ....~~~ #r##r~~r~~≈ #### #.#≈≈≈# #..#############†~§### ..~..~~~~~~~~~~~@m≈# ~≈≈≈≈≈≈≈†≈########## ############# ......~~~~∩∩# ######.~~~### ##.~## #### You could see a sickly merfolk siren (bound) and 3 rats. Vanquished Creatures Terence (D:3) A river rat (D:3) 4 adders A dart slug (D:2) 6 endoplasms 5 hobgoblins 7 ball pythons 8 bats 2 frilled lizards 5 goblins 5 kobolds 3 quokkas 11 rats 59 creatures vanquished. Vanquished Creatures (collateral kills) 2 river rats A dart slug (D:3) A ribbon worm (D:3) 2 endoplasms 3 quokkas 4 ball pythons A bat (D:3) A goblin (D:2) 2 kobolds 4 rats 21 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 250 | D:1 | Found a faded altar of an unknown god. 338 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 341 | D:1 | Learned a level 2 spell: Grave Claw 1222 | D:2 | Reached XP level 3. HP: 14/21 MP: 6/6 1548 | D:2 | Reached skill level 1 in Short Blades 1823 | D:2 | Reached XP level 4. HP: 14/27 MP: 7/7 2042 | D:2 | Learned a level 3 spell: Vampiric Draining 2176 | D:3 | Noticed Terence 2185 | D:3 | Killed Terence 2186 | D:3 | Reached skill level 5 in Necromancy 2526 | D:3 | Reached XP level 5. HP: 32/32 MP: 5/8 2563 | D:3 | Found a glowing drain. 2567 | Sewer | Entered a sewer 2906 | Sewer | Slain by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, ebering_ecumenical_altar_ruins, serial_bayou_pond_e, minmay_door_square D:2: layout_loops_corners, minmay_misc_feat_x, minmay_pentomino_p4 D:3: layout_loops_ring, gup_sewer_entry_spiral, uniq_terence Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 2 | 2.2 Stealth | 4 | 4.6 Necromancy | 5 | 5.2 Dodging | 3 | 3.1 Fighting | | 0.5 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 183 | 105 || 288 Melee: Dagger | 183 | 2 || 185 Short sword | | 103 || 103 Cast: Soul Splinter | 11 | 15 || 26 Vampiric Draining | | 3 || 3 Grave Claw | | 1 || 1 Read: Identify | 4 | 1 || 5 Stab: Sleeping | 10 | 7 || 17 Distracted | 1 | || 1 Armour: None | 121 | 58 || 179 Dodge: Dodged | 155 | 79 || 234 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2890 | 2718 | 172 | 213 | 1629 | 4 | 722.5 | Dungeon | 2556 | 2384 | 172 | 33 | 1558 | 3 | 852.0 | Sewer | 333 | 333 | 0 | 180 | 71 | 1 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1051 daAuts D:1: 1010 daAuts D:3: 494 daAuts Sewer: 333 daAuts