Dungeon Crawl Stone Soup version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 2641278767798578829 408258 PanSaczeczos the Metamorph (level 22, -1/140 HPs) Began as a Spriggan Brigand on Oct 10, 2026. Was a High Priest of Hepliaklqana. Slain by a stone giant (15 damage) ... on level 2 of the Depths. The game lasted 02:52:00 (68432 turns). PanSaczeczos the Metamorph (Spriggan Brigand) Turns: 68432, Time: 02:52:00 Health: -1/140 AC: 29 Str: 16 XL: 22 Next: 41% Magic: 0/40 EV: 22 Int: 21 God: Hepliaklqana [*****.] Gold: 1257 SH: 8 Dex: 22 Spells: 7/48 levels left rFire + + . (33%) b - +11 sling of Truth {chaos, Int+3} rCold + . . (50%) P - orb {Glass} rNeg + . . (50%) f - melded +1 robe {rF+} rPois ∞ (0%) U - +1 hat "Neoduitz" {rElec rC+ Will++ Stlth-} rElec + (33%) t - +0 cloak of Ravioli {rF+ rCorr} rCorr + (50%) j - brooch of Shielding {Spirit SH+8} SInv + h - ring of Disaster {rElec rPois rF+ Str+2 Slay+4} Will +++++ z - ring of wizardry Stlth +++++ K - granite talisman HPRegen 0.43/turn MPRegen 0.27/turn %: guardian spirit, wizardry (x1) @: about to teleport, statue-form, studying Unarmed Combat, quick A: powerful, torment resistance 1, boosted hp, slow, reduced EV, reduced essence, very small, no large weapons, unfitting armour, fleshless physiology, see invisible, speed 3 }: 2/15 runes: barnacled, gossamer a: Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%), Transference (1%), Idealise (13%) You were on level 2 of the Depths. You worshipped Hepliaklqana. Hepliaklqana was extremely pleased with you. You were a living statue of rough stone. You visited 8 branches of the dungeon, and saw 39 of its levels. You visited 2 bazaars. You also visited: Trove, Ice Cave, Gulch and Wizlab. You collected 6116 gold pieces. You spent 4859 gold pieces at shops. Inventory: Hand Weapons a - the +8 autumn katana {manifold assault} (You took it off a deep elf demonologist on level 3 of the Elven Halls) It cannot be enchanted further. b - the +11 sling of Truth (weapon) {chaos, Int+3} (You bought it in a shop on level 13 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. d - the +9 dagger of the Boiling Point {devious, Fly} (You bought it in a shop on level 13 of the Dungeon) Fly: It grants you flight. It cannot be enchanted further. D - the +6 falchion of Hiblulot {holy, rF+ Will+} (You found it on level 4 of the Lair of Beasts) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. Missiles e - 2 curare-tipped darts g - 8 atropa-tipped darts l - a throwing net {!f} v - 24 boomerangs J - 58 poisoned darts M - 8 datura-tipped darts Q - 3 darts of disjunction Armour f - a +1 robe of fire resistance (melded) t - the +0 cloak of Ravioli (worn) {rF+ rCorr} (You found it on level 4 of the Vaults) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. B - an orb of pyromania I - a scarf of resistance P - an orb of glass (worn) R - a +2 hat of see invisible U - the +1 hat "Neoduitz" (worn) {rElec rC+ Will++ Stlth-} (You found it in a treasure trove) rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. Magical Staves A - a staff of alchemy T - the earth staff of Tension {rN+ Str-3 Dex+4 Earth} (You bought it in a shop on level 14 of the Dungeon) [staff of earth] rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. Jewellery c - the ring "Pemuvul" {rC+++ Str-3 Int+6} (You found it in an ice cave) [ring of protection from cold] rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). h - the ring of Disaster (worn) {rElec rPois rF+ Str+2 Slay+4} (You found it in a treasure trove) [ring of slaying] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). i - a +5 ring of evasion j - the brooch of Shielding (worn) {Spirit SH+8} (You took it off a deep elf blademaster on level 2 of the Elven Halls) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). m - a ring of protection from cold o - an amulet of regeneration p - a ring of magical power r - a ring of positive energy s - an amulet of the acrobat u - a +6 ring of dexterity w - a ring of resist corrosion x - the amulet "Nezeresye" {Chemistry Int+2} (You found it in an ice cave) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Int+2: It affects your intelligence (+2). z - a ring of wizardry (worn) C - a +5 ring of evasion E - a +4 ring of slaying F - an amulet of reflection G - a +6 ring of intelligence H - a +6 ring of intelligence L - a +4 ring of slaying N - the amulet of Peuwez {Wildshape rN+} (You found it on level 12 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rN+: It protects you from negative energy. O - the ring "Bausod" {rN+ Will++} (You found it in a treasure trove) [ring of willpower] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. V - the ring "Antiufy" {Fly Int+3 Slay+4} (You found it in a treasure trove) [ring of slaying] Fly: It grants you flight. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). W - the ring of Xom's Full Attention {rC++ Will+ Int+5 Slay-4} (You found it in a treasure trove) [ring of willpower] rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). X - the ring of Disaster {SInv Stlth+} (You found it in a treasure trove) [ring of see invisible] SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Y - the ring of Hogem {Str+2 Int+2 Dex+9 Slay-2} (You found it in a treasure trove) [ring of dexterity] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+9: It affects your dexterity (+9). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Z - the ring "Vomouhy" {rPois rC++ Slay-2 SInv} (You found it in a treasure trove) [ring of see invisible] rPois: It protects you from poison. rC++: It greatly protects you from cold. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Talismans k - a mist talisman n - a medusa talisman q - a riddle talisman y - a lupine talisman K - a granite talisman (worn) S - the wellspring talisman of Xienylikh {rN+ rCorr} (You found it on level 1 of the Depths) [wellspring talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Wands e - a wand of charming (25) a - a wand of flame (17) d - a wand of digging (7) b - a wand of quicksilver (4) c - a wand of warping (3) Scrolls t - 7 scrolls of teleportation {!r} V - 7 scrolls of vulnerability {!r} p - 8 scrolls of poison {!r} N - 3 scrolls of noise {!r} r - 2 scrolls of revelation {!r} a - 5 scrolls of enchant armour {!r} T - 4 scrolls of torment {!r} x - 2 scrolls of amnesia {!r} A - a scroll of acquirement {!r} w - 8 scrolls of enchant weapon {!r} g - 8 scrolls of fog {!r} I - 5 scrolls of immolation {!r} i - 16 scrolls of identify {@r1!r} W - a scroll of brand weapon {!r} Potions B - 2 potions of berserk rage {!q} b - 8 potions of brilliance {!q} A - 8 potions of attraction {!q} e - 8 potions of enlightenment {!q} c - 13 potions of curing {!q} w - a potion of heal wounds {!q} L - 6 potions of lignification {!q} M - 5 potions of mutation {!q} a - 4 potions of ambrosia {!q} r - 3 potions of resistance {!q} C - 4 potions of cancellation {!q} g - 3 potions of magic {!q} h - 4 potions of haste {!q} m - 5 potions of might {!q} Miscellaneous h - a +0 lightning rod (4/4) g - a +1 phial of floods (inert) i - a +2 phantom mirror Skills: - Level 14.0 Fighting - Level 4.0(10.6) Short Blades - Level 11.8(12.0) Long Blades - Level 14.0 Ranged Weapons - Level 3.0 Throwing - Level 5.0 Armour - Level 12.0 Dodging - Level 13.0 Stealth + Level 13.7 Spellcasting - Level 6.0 Conjurations + Level 15.7 Hexes + Level 11.0 Summonings - Level 12.0 Translocations - Level 14.0 Alchemy - Level 6.0 Invocations - Level 4.0 Evocations - Level 17.0 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ignite Poison Fire/Alch 43% N/A 1% 4 b - Dimensional Bullseye Hex/Tloc 32% N/A 1% 4 o - Olgreb's Toxic Radia Alch 65% N/A 1% 4 t - Tukima's Dance Hex 69% N/A 0% 3 v - Summon Mana Viper Hex/Summ 63% N/A 1% 5 y - Yara's Violent Unrav Hex/Alch 33% 3d14 1% 5 E - Eringya's Noxious Bo Alch 32% 4d6 1% 6 F - Summon Forest Summ/Tloc 29% N/A 1% 5 I - Irradiate Conj/Alch 27% 3d20 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 0% 1 Confusing Touch Hex 69% N/A 0% 3 Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 56% 1d7 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Sandblast Erth 28% 2d8 1% 1 Soul Splinter Necr 56% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Static Discharge Conj/Air 54% 3-6/arc 1% 2 Call Canine Familiar Summ 57% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 42% N/A 1% 3 Stone Arrow Conj/Erth 54% 3d10 1% 3 Summon Ice Beast Ice/Summ 37% N/A 1% 3 Volatile Blastmotes Fire/Tloc 78% 2d16 1% 3 Fulminant Prism Conj/Alch 27% 3d14 1% 4 Martyr's Knell Necr/Summ 37% N/A 1% 4 Petrify Alch/Erth 21% N/A 1% 4 Sticky Flame Fire/Alch 43% 2d8 1% 4 Summon Seismosaurus Egg Summ/Erth 37% N/A 1% 4 Vhi's Electric Charge Tloc/Air 78% N/A 1% 4 Alistair's Intoxication Alch 43% N/A 1% 5 Dispersal Tloc 29% N/A 1% 6 Gell's Gavotte Tloc 29% 2d(24-36) 1% 6 Construct Spike Launche Frge 28% 2d4 2% 2 Scorch Fire 28% 2d6 2% 2 Alistair's Walking Alem Alch/Frge 43% N/A 2% 5 Summon Cactus Giant Summ 28% N/A 3% 6 Dragon Veins Fire/Ice/Erth/A18% 3d(5/5/5/35% 3 Fugue of the Fallen Necr 14% N/A 5% 3 Launch Clockwork Bee Frge 14% N/A 5% 3 Passwall Erth 14% N/A 5% 3 Brom's Barrelling Bould Conj/Erth 27% 2d6 5% 4 Iskenderun's Battlesphe Conj/Frge 27% 2d10 5% 4 Sphinx Sisters Hex/Summ 31% N/A 6% 7 Arcjolt Conj/Air 13% 1d23 14% 5 Fireball Conj/Fire 13% 3d7 14% 5 Summon Hydra Summ 28% N/A 16% 7 Airstrike Air 7% 2d(1-17) 17% 4 Animate Dead Necr 14% N/A 17% 4 Dispel Undead Necr 14% 3d10 17% 4 Borgnjor's Vile Clutch Necr/Erth 7% N/A 43% 5 Curse of Agony Necr 14% N/A 43% 5 Lee's Rapid Deconstruct Erth 7% 3d6* 43% 5 Nazja's Percussive Temp Frge 7% 4d5 43% 5 Starburst Conj/Fire 13% 6d6 58% 6 Haunt Necr/Summ 18% N/A 80% 7 Death Channel Necr 7% N/A 92% 6 Fortress Blast Frge 18% 6d14 92% 6 Plasma Beam Fire/Air 7% 2x1d17 92% 6 Magnavolt Erth/Air 7% 4d10 100% 7 Ozocubu's Refrigeration Ice 7% 4d9 100% 7 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Splinterfrost Shell Ice/Frge 7% 6d5 100% 7 Death's Door Necr 7% N/A 100% 9 Fire Storm Conj/Fire 13% 8d4 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 24354 Temple (0/1) D:4 Lair (5/5) D:11 Zot: 22878 Shoals (4/4) Lair:3 Zot: 14475 Spider (4/4) Lair:3 Zot: 14547 Slime (0/5) Lair:5 Orc (2/2) D:11 Zot: 9448 Elf (3/3) Orc:2 Zot: 11446 Vaults (4/5)* D:13 Zot: 13478 Crypt (0/3) Vaults:3 Depths (2/4) D:15 Zot: 9945 IceCv (visited) WizLab (visited) Gulch (visited) *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Jiyva Shops: D:1 : D:5 ? D:13 ((([ D:14 * D:15 * Orc:2 ![: Elf:1 : Elf:2 :! Elf:3 (*: Shoals:3 * Vaults:1 [: Vaults:4 : Depths:1 * Portals: Hell: Depths:1 Abyss: D:15** Annotations: D:8 1 runed translucent door Spider:1 2 transporters, exclusion: orange crystal statue Elf:2 3 runed translucent doors, exclusion: 3 doors Depths:1 exclusion: door, Norris Depths:2 Sojobo Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. Your body armour is melded. Your life essence is reduced to manifest your ancestor. (-10% HP) You are very small and have problems with some larger weapons. You are too small for most types of armour. Your fleshless body is immune to poison, disease, and asphyxiation. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The spark wasp stings you but does no damage. The rakshasa weaves an illusion. The deep troll shaman shimmers and seems to become two! The ettin completely misses you. The ettin hits you but does no damage. The spark wasp closely misses you. You block the spark wasp's attack. The spriggan berserker utters an invocation to Trog. The spriggan berserker goes berserk! The guardian sphinx mutters an ancient curse at you. Something smites you! * * * LOW HITPOINT WARNING * * * Msizi hits the guardian sphinx with a +0 broad axe of flaming!! Msizi burns the guardian sphinx! The guardian sphinx dies! Msizi hits the ettin with a +0 broad axe of flaming!! Msizi burns the ettin. Msizi pins the ettin in place with their attack. The ettin barely misses Msizi. Msizi blocks the ettin's attack. The open air twists around violently and strikes Msizi! The rakshasa blinks! The deep troll shaman calls upon its god to speed up the deep troll shaman. The deep troll shaman seems to speed up. You hear a grinding noise. The deep troll misses you. The deep troll barely misses you. The deep troll closely misses you. You encounter a fire dragon. You feel much better. The air elemental fires a burst of electricity at you. The stunning burst misses you. The stunning burst hits the spark wasp. The spark wasp completely resists. The deep troll shaman calls upon its god to strengthen the deep troll shaman. The deep troll shaman seems to grow stronger. You block the air elemental's attack. The deep troll shaman calls upon its god to speed up the deep troll shaman. The deep troll shaman seems to speed up. The spark wasp misses you. The spark wasp barely misses you. The spriggan berserker hits you with the +3 rapier "Niurghom"! * * * LOW HITPOINT WARNING * * * The spark wasp misses you. The stone giant hits you! You die... Hepliaklqana delivers you to your ancestors. ········▒········ ▒····▒·▒‰·CTV·········· ▒····▒··▒·Æ··V········ ············[········ ············D·G···· ···········T····· ··$········TCTDΣ▒▒ ········T·T·TCyy·▒▒ ·········T·TTyI···▒ ········<····yTi··▒ ··············Σ▒··▒ ·········R···