Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 17481730421766523803 4 Ozzies the Sneak (level 1, 0/10 HPs) Began as a Vampire Enchanter on Oct 6, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (88 turns). Ozzies the Sneak (Vampire Enchanter) Turns: 88, Time: 00:00:30 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 0/3 EV: 12 Int: 17 God: Gold: 31 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.8 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ###.... 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex ###..... 9% 3 Tukima's Dance Hex ###..... 9% 3 Ensorcelled Hibernation Hex/Ice #..... 12% 2 Dazzling Flash Conj/Hex #..... 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You now have 9 gold pieces. A rat comes into view. Found an escape hatch in the floor. There is a fountain of clear blue water here. The rat barely misses you. You hit the rat. You kill the rat! You begin bloodletting. You continue bloodletting. x5 Now bloodless. c - a scroll labeled LAOMYSAOCU You now have 20 gold pieces (gained 11). Found a hunting sling and 6 bolts. You now have 31 gold pieces (gained 11). You see here a hunting sling. 4 jackals come into view. You see here 6 bolts. There are monsters nearby! The helpless jackal fails to defend itself. You bite the jackal, and draw its blood! You impale the jackal!! You kill the jackal! The jackal barks! The jackal bites you but does no damage. You barely miss the jackal. The jackal barks! You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you but does no damage. The jackal barely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal completely misses you. You hit the jackal but do no damage. You miss the jackal. You barely miss the jackal. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. Your bite misses the jackal. The jackal stops glowing. The jackal completely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal. You bite the jackal. You draw the jackal's blood! You feel better. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal completely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you. You die... ######### #.......#### ........(..+ .#####)#.## ## #.#@# #. #.#h# #.#########.#.# #...........#.# #..##########.# #..#...#. ..# #....#.#.# ### ##.#.#.#.# #.#...#.# You could see a jackal (corona). Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ozzies the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 88 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, minivault_4, doesnt_xom_only_xom Action || total -------------------------++------- Melee: Dagger || 21 Bite || 2 Cast: Corona || 4 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 49 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 49 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts