Ozzies Level 1 of the Dungeon (0, 0, D:1) a +1 pair of boots (1, 7, D:1) a +0 dagger (2, 13, D:1) a +1 dagger of venom (7, -3, D:1) a +0 dagger (10, -1, D:1) a cursed -2 club (13, -6, D:1) a +0 hunting sling (13, -4, D:1) a +2 helmet (15, -6, D:1) a +0 tower shield (26, 0, D:1) a +0 club (35, -6, D:1) a +0 club (42, 14, D:1) a +0 scale mail (47, 22, D:1) a cursed +0 club (49, 7, D:1) a +0 club (49, 8, D:1) a +2 whip of electrocution (49, 23, D:1) a +0 short sword (50, 8, D:1) a +0 club (52, 0, D:1) a +1 short sword of electrocution Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club a hobgoblin corpse (skeletalised by now) (8, 10, D:2) 10 sling bullets (15, 15, D:2) a +0 robe (19, -1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (22, -3, D:2) a +0 short sword (23, 7, D:2) a +0 dagger (25, 2, D:2) a +0 robe (27, 28, D:2) a +0 hunting sling (28, 3, D:2) a leopard gecko skeleton (34, 28, D:2) a +0 club (42, 23, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -2, D:3) a +0 dagger (3, 4, D:3) an adder corpse (skeletalised by now) (4, -26, D:3) a +0 dagger a +0 robe a +0 morningstar a +0 club (10, -28, D:3) 2 potions of ambrosia (11, -38, D:3) a bat corpse (12, -15, D:3) a +0 battleaxe (13, -31, D:3) a +0 flail (26, -22, D:3) a +0 club