Ozzies Level 1 of the Dungeon (0, 0, D:1) 3 atropa-tipped darts (30, -5, D:1) a stone (32, -2, D:1) a stone (33, 0, D:1) a +0 whip 2 stones (33, 23, D:1) a +0 dagger (40, 24, D:1) a +0 robe (42, -26, D:1) a +0 dagger (44, 3, D:1) a +0 mace (45, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 ring mail a +0 dagger (1, -19, D:2) 6 boomerangs (4, 0, D:2) 10 stones (10, 8, D:2) a +0 dagger (13, 0, D:2) a +0 dagger 13 stones (14, -2, D:2) a stone (15, -3, D:2) a stone (17, -3, D:2) a stone (19, -5, D:2) 4 stones (19, -4, D:2) a stone (19, 25, D:2) a +0 whip (unseen) (23, 22, D:2) 23 sling bullets (24, -13, D:2) a +0 robe (31, 4, D:2) 18 sling bullets (35, 15, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 16, D:3) a +0 hunting sling (4, 8, D:3) 17 stones (7, -23, D:3) a +0 club (8, -24, D:3) a +0 spear (9, -6, D:3) 13 bolts (9, 17, D:3) a +0 short sword a +0 club (10, -22, D:3) a stone (10, 2, D:3) a +0 club a +0 spear (10, 4, D:3) a stone (10, 17, D:3) a +0 halberd (11, 2, D:3) a +0 spear (11, 4, D:3) a +0 whip 27 stones (13, -22, D:3) a +0 whip (22, -3, D:3) a +0 short sword (36, -5, D:3) a +0 dagger (37, -19, D:3) a +0 short sword a +0 animal skin a +0 dagger a +0 dagger a +0 club a +0 club (37, -17, D:3) a +0 dagger a +0 club a +0 dagger a +0 hunting sling 17 stones (39, -21, D:3) a +0 dagger a +0 club a +0 club (39, -5, D:3) a +0 dagger (42, 17, D:3) a +0 hunting sling (44, 2, D:3) a +0 trident a +0 leather armour (48, -19, D:3) 29 sling bullets Level 4 of the Dungeon [Shop] Bekotoigh's Antique Weapon Boutique a +0 hunting sling (27 gold) a +0 quarterstaff (72 gold) the +5 dire flail "Unnaz" {vorpal, Dex+2} (759 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 dagger (36 gold) a +0 war axe (63 gold) a +0 longbow (81 gold) a cursed -2 flail (1 gold) a +4 long sword of protection (471 gold) (1, -29, D:4) 18 stones (10, -25, D:4) 17 stones (11, -45, D:4) a +1 pair of boots (11, 4, D:4) a +0 leather armour (21, 11, D:4) a +0 trident (27, 0, D:4) 16 stones (27, 6, D:4) a +0 ring mail (30, -3, D:4) a +0 ring mail (33, 0, D:4) a +0 cloak (33, 6, D:4) a +0 whip Level 5 of the Dungeon [Shop] Uholaps's Mass Market a +0 plate armour (230 gold) a +0 plate armour (230 gold) a +0 giant club (17 gold) a +0 plate armour (230 gold) a +0 giant club (17 gold) a +0 tower shield (45 gold) a +0 plate armour (230 gold) 3 large rocks (21 gold) a +0 giant club (17 gold) (0, 0, D:5) a +0 robe (1, 5, D:5) a +0 hunting sling (3, 45, D:5) a +0 hand axe (8, 5, D:5) a +0 ring mail (10, 32, D:5) 23 stones (11, 49, D:5) an arrow (12, 49, D:5) an arrow (13, 49, D:5) an arrow (14, 5, D:5) 16 stones (14, 22, D:5) a +0 mace (14, 48, D:5) 2 arrows (14, 49, D:5) an arrow (15, 18, D:5) a +0 hand axe a +0 leather armour a +0 falchion a +0 robe a +0 dagger (15, 22, D:5) a +0 dagger a +0 chain mail a +0 flail (16, 21, D:5) a +0 leather armour a +0 hand axe (16, 22, D:5) a +0 whip (16, 29, D:5) a +0 spear (16, 48, D:5) an arrow (17, 48, D:5) a +0 dagger a +0 shortbow 30 arrows (18, 46, D:5) a +0 spear (20, 29, D:5) a +0 spear (32, 46, D:5) 18 stones Level 6 of the Dungeon (2, -22, D:6) 24 arrows (6, 8, D:6) 19 bolts (17, 9, D:6) a +0 flail (18, -21, D:6) 20 stones (18, -8, D:6) 15 arrows (21, 3, D:6) 32 bolts (30, -1, D:6) 24 arrows (34, -20, D:6) a +0 spear (43, 16, D:6) 8 boomerangs (49, -3, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 17 sling bullets (4, -32, D:7) a -4 ring of dexterity a +0 halberd a +0 helmet a +0 leather armour a +0 trident (5, 16, D:7) a +0 shortbow 14 arrows (6, 15, D:7) 2 arrows (7, -13, D:7) a +0 pair of boots (7, 15, D:7) an arrow (8, -2, D:7) a +0 shortbow 2 arrows (8, 13, D:7) 2 arrows (8, 14, D:7) 2 arrows (9, 13, D:7) an arrow (10, 13, D:7) an arrow (11, 1, D:7) 3 arrows (11, 2, D:7) an arrow (12, 4, D:7) 3 arrows (13, 4, D:7) 3 arrows (13, 5, D:7) a +0 robe a +0 hand axe (15, 15, D:7) a +4 scimitar a +0 robe (15, 17, D:7) a cursed +0 long sword a +0 robe a cursed +5 short sword a +0 robe (16, 15, D:7) a cursed +4 short sword of freezing a +0 robe (18, 6, D:7) a +0 animal skin (still there?) a -2 spear (still there?) (19, 7, D:7) a +0 dagger (20, 8, D:7) a +0 leather armour (still there?) a +0 short sword (still there?) (30, -32, D:7) a +0 dagger a +0 robe (33, -32, D:7) 16 stones (34, -25, D:7) a +0 falchion a +0 scale mail (37, -25, D:7) a +0 whip (39, -10, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -1, D:8) a +0 chain mail (13, 32, D:8) a +0 leather armour (16, 18, D:8) 9 stones (17, 23, D:8) a +0 chain mail (20, 7, D:8) a +0 plate armour a +0 hand axe (20, 22, D:8) 2 silver boomerangs (21, 22, D:8) 2 silver boomerangs (22, 21, D:8) 6 silver boomerangs (22, 23, D:8) 6 silver boomerangs (31, -7, D:8) a +0 flail (31, 2, D:8) 10 stones (33, 30, D:8) a +0 hand axe (35, 20, D:8) 2 large rocks (35, 24, D:8) a large rock (37, 25, D:8) a +0 robe a +2 dire flail of freezing (38, 10, D:8) 2 arrows (38, 11, D:8) a +0 leather armour a +0 mace (38, 15, D:8) 3 arrows (38, 17, D:8) a +0 shortbow (38, 24, D:8) a +0 robe a +0 flail (38, 25, D:8) a +0 robe a cursed +4 long sword of freezing (39, 16, D:8) an arrow (39, 18, D:8) a +0 robe a +1 dagger of chaos (41, 11, D:8) a +0 flail a +0 robe a +0 dagger (41, 18, D:8) an arrow (41, 22, D:8) an arrow (42, 19, D:8) a +0 scale mail (43, 21, D:8) an arrow (44, 21, D:8) an arrow (45, 17, D:8) an arrow (46, -10, D:8) a +0 pair of boots (53, 21, D:8) a cursed +0 shortbow 4 arrows (55, 19, D:8) an arrow (58, 16, D:8) 3 arrows (59, 12, D:8) a +0 robe (59, 15, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail a +0 club (0, 1, D:9) a +0 mace a +0 leather armour a +0 war axe a +0 robe a +0 dagger (13, 10, D:9) a +0 rapier (20, -3, D:9) a +0 rapier (22, -3, D:9) a +0 giant club (25, -3, D:9) a +0 club (25, 11, D:9) a phial of floods (28, -3, D:9) 24 stones (38, -9, D:9) a cursed -1 dagger a +0 leather armour (40, -9, D:9) a +0 flail a +0 chain mail a +0 dagger a +0 robe (40, -3, D:9) 14 sling bullets (46, -6, D:9) a +0 giant club a +0 giant spiked club (49, -15, D:9) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (51, -16, D:9) a +0 halberd a +0 chain mail (51, -15, D:9) a cursed -3 short sword a +0 ring mail (52, 6, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (10, 0, D:10) 21 bolts (19, 9, D:10) a +0 leather armour (25, -4, D:10) a +0 flail (25, -3, D:10) 2 stones (34, -6, D:10) 24 stones (43, 4, D:10) a +2 longbow of flaming (44, 4, D:10) a cursed -3 short sword a +0 ring mail (45, 5, D:10) a +0 trident (47, -42, D:10) a +0 scale mail (49, -51, D:10) 10 stones (53, -16, D:10) a +0 whip (53, -14, D:10) a cursed -1 robe a +0 dagger (54, -16, D:10) a +0 leather armour (55, -16, D:10) a +0 flail a +0 robe a +0 dagger of draining (59, -6, D:10) 19 arrows (63, -12, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon [Shop] Zarosy's Magic Scroll Shop a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of silence (105 gold) a scroll of blinking (105 gold) a scroll of enchant armour (105 gold) a scroll of summoning (133 gold) a scroll of remove curse (42 gold) a scroll of summoning (133 gold) a scroll of teleportation (42 gold) a scroll of blinking (105 gold) a scroll of fear (49 gold) a scroll of fear (49 gold) (0, 0, D:11) 2 arrows (1, 1, D:11) 2 arrows (2, 3, D:11) an arrow (3, 4, D:11) 2 arrows (3, 5, D:11) an arrow (4, 7, D:11) a +0 shortbow 7 arrows (7, -4, D:11) 2 arrows a +1 vorpal shortbow (7, 35, D:11) a +0 mace of holy wrath (8, -4, D:11) an arrow (9, -4, D:11) an arrow (10, -4, D:11) an arrow (11, -8, D:11) a stone 3 arrows (11, -7, D:11) a +0 whip (11, -4, D:11) an arrow (11, -2, D:11) 2 boomerangs a +0 short sword (12, -8, D:11) 2 stones (12, -6, D:11) 3 stones (12, -4, D:11) an arrow (13, -7, D:11) 2 arrows (13, -5, D:11) a stone an arrow (13, -4, D:11) 7 arrows (14, -4, D:11) a +0 short sword (14, -2, D:11) 17 arrows a +1 shortbow of freezing (18, -14, D:11) 12 arrows (20, 11, D:11) a +0 leather armour (22, 18, D:11) a +1 scimitar of flaming a +0 robe of fire resistance (23, -17, D:11) a +0 giant spiked club (32, 1, D:11) an arrow (32, 2, D:11) an arrow (33, -5, D:11) a +0 shortbow 22 arrows a +0 shortbow (33, -4, D:11) a curare-tipped dart 44 arrows a +0 shortbow a +0 shortbow (33, -3, D:11) 35 arrows a +0 shortbow a +0 shortbow (33, -2, D:11) an arrow (33, -1, D:11) 2 arrows (34, -3, D:11) an arrow (34, -2, D:11) an arrow (34, 3, D:11) an arrow (34, 15, D:11) a +0 leather armour (35, -1, D:11) an arrow 4 curare-tipped darts a +2 dagger of venom (36, 1, D:11) an arrow (37, -23, D:11) a cursed +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) 6 javelins (2, 14, D:12) 17 arrows (8, 46, D:12) a +0 dagger a +0 robe (15, 35, D:12) 3 javelins (19, 39, D:12) 3 large rocks (23, 9, D:12) a +0 quarterstaff (31, 20, D:12) a +0 leather armour (35, 13, D:12) a +0 plate armour (still there?) a +0 dire flail (still there?) (35, 14, D:12) a +0 giant club (36, 15, D:12) a +0 giant club (37, 14, D:12) a +0 giant spiked club (39, 17, D:12) 10 sling bullets Level 13 of the Dungeon (0, 0, D:13) 24 sling bullets (16, -19, D:13) a stone (17, -21, D:13) a +0 troll leather armour 6 boomerangs a +0 dagger a +0 short sword 21 stones a +0 short sword a +0 dagger a +0 robe a +0 dagger (17, -20, D:13) a stone a +0 robe a +0 dagger a +0 short sword (17, -19, D:13) 3 stones a +0 robe a +0 dagger (18, -19, D:13) a +0 short sword (20, -15, D:13) a stone (20, -14, D:13) 5 stones (21, -38, D:13) a +0 vorpal quarterstaff a +2 robe of the Archmagi (22, -39, D:13) a +0 dagger (27, -39, D:13) 8 stones (37, -18, D:13) a large rock (37, -16, D:13) 3 large rocks (37, -15, D:13) a large rock (37, -10, D:13) the +1 glaive "Sodes" {flame, *Drain rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. It causes draining when unequipped. a wand of paralysis (8) a condenser vane (2/2) a wand of random effects (18) (42, -10, D:13) a +0 morningstar (42, -7, D:13) a +0 rapier (42, -6, D:13) a +0 quarterstaff (45, -12, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) 4 javelins (2, -7, D:14) a +0 robe (2, -6, D:14) 20 arrows (3, 13, D:14) a +3 longbow of flaming 10 arrows a +0 ring mail (4, 0, D:14) a cursed -1 robe a +0 dagger (5, -7, D:14) a +0 robe a +0 dagger (5, -6, D:14) a +0 robe a +0 dagger (5, 3, D:14) 28 arrows (6, 2, D:14) a +0 club (6, 18, D:14) a +0 chain mail (8, -15, D:14) a +0 scale mail (8, 3, D:14) 10 bolts (9, -2, D:14) a +0 robe a +0 dagger (9, 3, D:14) a +0 morningstar (9, 7, D:14) a +0 leather armour (10, -28, D:14) a stone (10, -18, D:14) a cursed +0 club a +0 chain mail a +0 trident (10, -1, D:14) a +0 chain mail a +0 hand axe (11, -18, D:14) a +0 ring mail a +0 club a +0 mace (11, -2, D:14) a +0 robe a +0 dagger (11, -1, D:14) a +0 leather armour a +0 long sword (12, -37, D:14) 16 stones (12, -19, D:14) a +0 chain mail a +0 great mace (12, 3, D:14) a +0 ring mail (13, -29, D:14) a stone (13, -28, D:14) a stone (14, -29, D:14) a +0 dagger 3 poisoned darts a +0 dagger a +0 dagger a +0 whip (14, -26, D:14) a poisoned dart (14, -24, D:14) a poisoned dart (14, -20, D:14) a cursed +0 chain mail 3 boomerangs a +0 club (15, -24, D:14) a stone (16, -22, D:14) a stone (16, 0, D:14) a +0 halberd a +0 chain mail (16, 12, D:14) a +0 giant club a +0 giant club (17, -21, D:14) a stone (27, 12, D:14) a +0 rapier (33, -32, D:14) a +0 longbow 15 arrows (33, -20, D:14) 2 potions of degeneration (36, -30, D:14) an arrow (37, 5, D:14) a +0 giant spiked club (38, -28, D:14) an arrow (39, -28, D:14) an arrow (39, -27, D:14) an arrow (39, -5, D:14) 13 arrows (40, -28, D:14) 2 arrows (40, 5, D:14) a large rock (42, 5, D:14) a large rock (43, 5, D:14) 2 large rocks (54, 6, D:14) a +0 dagger a +0 club a +0 war axe a cursed -2 robe a +0 war axe a +0 leather armour a +0 club a +0 hand axe a cursed +0 leather armour a +0 dagger a cursed -2 dagger (55, 6, D:14) a cursed +0 short sword 4 poisoned darts (56, 7, D:14) 2 stones (56, 11, D:14) 15 stones (57, -27, D:14) a +0 flail a +0 plate armour a +0 dagger a +0 robe (57, -26, D:14) a +0 whip a +0 leather armour (58, 1, D:14) 20 stones (61, -22, D:14) a +3 bardiche of freezing (62, -16, D:14) 18 stones Level 15 of the Dungeon [Shop] Rydengaynn's General Store a scroll of identify (26 gold) 17 stones (22 gold) a scroll of holy word (97 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a book of Callings (390 gold) 25 stones (32 gold) 3 potions of mutation (312 gold) 2 potions of mutation (208 gold) (0, 0, D:15) the +3 chain mail of Sharp Creativity {*Slow rElec Int+5 Dex+4} It affects your intelligence (+5). It affects your dexterity (+4). It insulates you from electricity. It may slow you when you take damage. (7, 19, D:15) 21 stones (8, 16, D:15) 15 sling bullets (9, 14, D:15) the cursed +2 battleaxe "Liud" {speed, *Contam MR+ Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (9, 22, D:15) a +0 ring mail (12, 10, D:15) a scroll of vulnerability (18, 16, D:15) a +1 antimagic dagger a +0 robe (22, 33, D:15) an uncursed amulet of guardian spirit (26, 12, D:15) 17 sling bullets (30, 6, D:15) a +0 trident a +0 robe (31, 29, D:15) a +0 ring mail (33, 23, D:15) a +0 dagger a +0 robe (37, -2, D:15) an uncursed staff of conjuration a +0 robe (39, 42, D:15) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (39, 43, D:15) a +0 hand axe a +0 leather armour (40, 24, D:15) a scroll of remove curse (41, 24, D:15) 2 scrolls of summoning (42, 23, D:15) the ring of Ascent {rF++ MP+9 Str+3} [ring of magical power] It affects your strength (+3). It greatly protects you from fire. It affects your magic capacity (+9). (42, 24, D:15) the +2 pair of gloves of Beauty {rPois} It protects you from poison. (43, 24, D:15) an uncursed staff of earth (44, 24, D:15) a scroll of magic mapping (49, 8, D:15) a +0 flail (52, -2, D:15) a +0 dagger Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (26, -11, Orc:1) a +0 dagger a +0 robe a +0 club a +0 chain mail (27, -12, Orc:1) a +0 club a +0 chain mail (27, -10, Orc:1) a +0 hand axe a +0 leather armour (28, -10, Orc:1) a +0 dagger a +0 robe (31, 17, Orc:1) a +0 hat (35, 11, Orc:1) a +0 trident (38, 15, Orc:1) a cursed -1 robe (still there?) a +2 dagger of speed (still there?) a +0 scale mail (still there?) a +0 short sword (still there?) (38, 16, Orc:1) a +0 chain mail (still there?) a +0 trident (still there?) a +0 plate armour (still there?) a +1 broad axe (still there?) (38, 17, Orc:1) a +0 plate armour (still there?) a +0 scimitar (still there?) a cursed +0 giant spiked club (still there?) (40, 16, Orc:1) a cursed -2 club (40, 17, Orc:1) a +0 chain mail (still there?) a +0 dire flail (still there?) Level 2 of the Orcish Mines [Shop] Foenuam's Antique Weapon Shoppe a +0 hand crossbow (108 gold) a +0 hunting sling (46 gold) a +5 shortbow (930 gold) the cursed +1 flail of Tender Mercy {chaos, Dex+6} (864 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+6). It has a curse placed upon it. a +0 shortbow (93 gold) a +0 executioner's axe (310 gold) a +0 shortbow (93 gold) a +4 shortbow of freezing (849 gold) a +3 mace of protection (638 gold) [Shop] Eschunim's Book Shoppe a book of Air (455 gold) a manual of Translocations (1435 gold) a book of Geomancy (455 gold) a book of Power (585 gold) a book of Burglary (975 gold) a book of Flames (455 gold) Sif Muna's Almanac of Creative Feathers (617 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Summon Small Mammal Summoning 1 yes a book of Alchemy (975 gold) a book of Geomancy (455 gold) a book of Summonings (910 gold) a book of Minor Magic (260 gold) a book of the Earth (845 gold) [Shop] Adghir Wibihe's Antique Armour Shoppe a +0 robe (22 gold) a +3 chain mail of magic resistance (848 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +1 plate armour of cold resistance (1120 gold) a +0 leather armour (64 gold) a +2 chain mail of magic resistance (688 gold) a +0 leather armour (64 gold) a +0 robe (22 gold) the +1 chain mail of Contentment {Regen+ MP+9 Int+2} (1267 gold) It affects your intelligence (+2). It affects your magic capacity (+9). It increases your rate of regeneration. a +0 leather armour (64 gold) a +0 robe (22 gold) (0, 0, Orc:2) a +1 vampiric falchion a +0 ring mail (0, 1, Orc:2) a cursed -3 mace 6 boomerangs a +0 chain mail (1, 0, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a +1 whip of electrocution (6, -11, Orc:2) a +0 great mace a +0 dire flail (17, -8, Orc:2) a +0 whip a +0 scale mail (21, -5, Orc:2) a +0 robe a +0 dagger (21, -4, Orc:2) a +0 plate armour a +0 war axe (23, -9, Orc:2) a +0 mace a +0 chain mail (23, -8, Orc:2) a +0 dagger a cursed +0 robe (24, 7, Orc:2) a +0 dagger (24, 8, Orc:2) a +0 dagger a +0 robe (24, 9, Orc:2) a +0 flail (25, -34, Orc:2) a +0 mace a +0 dagger (25, -8, Orc:2) a +0 trident 5 boomerangs a +0 plate armour (25, 5, Orc:2) a +0 flail a +0 leather armour (25, 8, Orc:2) a +2 hand axe of freezing a +0 scale mail (26, -34, Orc:2) a +0 club a +0 leather armour (26, -9, Orc:2) a +0 leather armour a +0 hand axe (26, -8, Orc:2) a +0 plate armour a +0 long sword (26, -7, Orc:2) a +0 robe a +1 dagger of draining a +0 robe a +2 dagger of draining (27, -35, Orc:2) a +0 leather armour of cold resistance (27, -34, Orc:2) a +0 chain mail (28, -8, Orc:2) a +0 dagger a +0 robe a cursed +0 robe a +0 dagger (35, -8, Orc:2) a +0 robe a +1 dagger of speed (35, -7, Orc:2) a +0 plate armour a +0 long sword (35, -6, Orc:2) a +0 scale mail 4 javelins a +0 eveningstar of protection (36, -7, Orc:2) a +0 chain mail a +0 club a javelin a +0 plate armour a +0 battleaxe (36, -5, Orc:2) a +0 mace a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +1 great sword (38, -7, Orc:2) a +0 chain mail a +0 war axe (41, -5, Orc:2) 2 javelins (49, -38, Orc:2) a +0 war axe (49, -37, Orc:2) a +0 leather armour (still there?) a +0 hand axe of freezing (still there?) (49, -36, Orc:2) a +0 chain mail (still there?) a +0 glaive (still there?) (50, -38, Orc:2) a +0 chain mail (still there?) a +0 flail (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) (50, -36, Orc:2) a +0 leather armour a +0 falchion (50, -4, Orc:2) a +0 leather armour a +0 club (50, -3, Orc:2) a +2 robe of positive energy a +0 dagger (51, -38, Orc:2) a +0 leather armour (51, -37, Orc:2) a +0 flail (51, -3, Orc:2) a +0 leather armour a +0 hand axe of flaming (51, 11, Orc:2) a +0 dagger a +2 robe of cold resistance (52, -7, Orc:2) a +0 falchion (52, -6, Orc:2) a +0 club (52, -5, Orc:2) a +0 chain mail 7 silver boomerangs a +2 vorpal war axe a +0 hand axe (53, -6, Orc:2) a bolt (53, 10, Orc:2) a +0 dagger a +0 robe (54, -4, Orc:2) 3 bolts (55, -8, Orc:2) a +0 chain mail 10 bolts a +0 war axe a +0 arbalest (55, -7, Orc:2) a cursed +0 chain mail a +0 mace a +0 flail a +0 chain mail a +0 halberd (55, -6, Orc:2) a +0 dagger of draining a +0 robe of magic resistance a +0 dagger (55, -4, Orc:2) a bolt (56, -7, Orc:2) a +0 chain mail a +1 scimitar of electrocution (56, -6, Orc:2) a cursed -2 flail a +3 flail (56, -5, Orc:2) a bolt (57, -7, Orc:2) a bolt (58, -6, Orc:2) 2 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 bolts (11, 42, Lair:1) a +0 pair of boots (15, 6, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (35, 35, Lair:1) 29 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) the cursed +0 flail "Impslayer" {vorpal, rN++ Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It greatly protects you from negative energy. It has a curse placed upon it. (8, 3, Lair:2) a +0 dagger (10, -18, Lair:2) 19 stones (22, 18, Lair:2) a +0 pair of gloves (26, -12, Lair:2) a cursed -3 hand axe a +0 robe a +1 mace of protection a +2 long sword of freezing (27, 1, Lair:2) a +0 whip (35, 11, Lair:2) a +0 plate armour 3 scrolls of noise a +0 helmet a +0 cloak a +0 chain mail 2 potions of degeneration Level 3 of the Lair of Beasts (2, -30, Lair:3) 7 silver javelins (6, -56, Lair:3) 16 stones (6, -35, Lair:3) 13 stones (14, -29, Lair:3) an uncursed staff of cold (14, -7, Lair:3) a +0 rapier (15, -1, Lair:3) a +0 leather armour (16, -24, Lair:3) a +0 war axe (17, -44, Lair:3) a +0 leather armour (23, -8, Lair:3) a phantom mirror (26, -15, Lair:3) 9 stones (32, -27, Lair:3) a +0 mace (54, -41, Lair:3) a +0 lajatang (60, -41, Lair:3) a +2 vorpal war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (4, -5, Lair:4) a +0 quarterstaff (7, -23, Lair:4) 29 arrows (7, 6, Lair:4) a +0 mace (8, -23, Lair:4) a +0 plate armour (13, -21, Lair:4) 23 stones (31, -16, Lair:4) 3 silver javelins (45, 16, Lair:4) a +0 cloak (51, 29, Lair:4) 4 boomerangs a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed amulet of reflection (5, 1, Lair:5) 18 stones (14, -29, Lair:5) a +0 leather armour (23, 2, Lair:5) a +0 scimitar (54, 11, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 stones 6 boomerangs (3, -31, Lair:6) a +0 robe (3, 7, Lair:6) 24 bolts (3, 9, Lair:6) an uncursed staff of fire 19 sling bullets (3, 19, Lair:6) a +0 chain mail (3, 21, Lair:6) 16 stones (4, -20, Lair:6) 26 stones (7, 12, Lair:6) a +0 scale mail (8, 4, Lair:6) a +1 helmet a wand of polymorph (23) a +0 pair of gloves a wand of flame (83) a +1 halberd of protection a +2 flail of holy wrath a wand of random effects (17) (9, 6, Lair:6) 17 stones (18, -21, Lair:6) 15 stones (18, -17, Lair:6) a +0 dagger a +0 robe (20, -21, Lair:6) 7 silver javelins (26, -18, Lair:6) an uncursed amulet of regeneration (29, -23, Lair:6) 10 stones (31, -17, Lair:6) the +5 halberd "Ceoniythrom" {flame, rF- Dex+7 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It makes you vulnerable to fire. It lets you see invisible. (56, 9, Lair:6) a +0 quarterstaff (70, -14, Lair:6) 13 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe (2, -8, Shoals:1) a cursed -2 hunting sling a +0 spear 22 stones (3, -2, Shoals:1) a stone (5, -2, Shoals:1) 2 stones (9, 2, Shoals:1) 3 large rocks (10, 2, Shoals:1) a large rock (11, -11, Shoals:1) a +1 leather armour of cold resistance a +0 trident (11, -10, Shoals:1) a +0 trident (12, -11, Shoals:1) a +0 halberd (12, 2, Shoals:1) a large rock (13, -11, Shoals:1) a +0 spear (13, -9, Shoals:1) the +3 halberd "Peozu" {vorpal, rF+ Int+3 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. (14, -35, Shoals:1) a stone (14, -10, Shoals:1) a +0 trident (15, -8, Shoals:1) a +0 leather armour a +0 spear of freezing (15, 2, Shoals:1) a large rock (16, -35, Shoals:1) a stone (17, -6, Shoals:1) 4 boomerangs a +0 trident (17, -5, Shoals:1) a +0 robe a +0 rapier (18, -41, Shoals:1) a +2 hunting sling of flaming a +0 club 16 stones (18, -36, Shoals:1) 3 stones (18, -7, Shoals:1) a +0 trident (18, -5, Shoals:1) a cursed -2 trident (19, -41, Shoals:1) a +0 hunting sling a +0 spear 8 stones a cursed -2 hunting sling a +0 quarterstaff 11 sling bullets (19, -40, Shoals:1) a stone (19, -31, Shoals:1) a +0 dagger (20, -41, Shoals:1) a +0 club a +1 vorpal hunting sling 8 stones (20, -40, Shoals:1) 6 stones a sling bullet (20, -37, Shoals:1) a +0 chain mail (20, -35, Shoals:1) 4 stones (21, -39, Shoals:1) a stone a sling bullet (21, -35, Shoals:1) a +0 hand axe (21, -5, Shoals:1) a javelin (22, -37, Shoals:1) 3 stones (22, -19, Shoals:1) a +0 ring mail (23, -37, Shoals:1) 4 stones a sling bullet (23, -2, Shoals:1) a javelin (24, -36, Shoals:1) a sling bullet a stone (24, -35, Shoals:1) a stone (24, -1, Shoals:1) 6 javelins (24, 0, Shoals:1) a javelin (25, -37, Shoals:1) 2 stones (25, -35, Shoals:1) a sling bullet (25, 0, Shoals:1) 7 javelins (30, -12, Shoals:1) a +0 dagger (31, 1, Shoals:1) 7 boomerangs a +0 trident (31, 2, Shoals:1) 6 boomerangs of dispersal a +0 antimagic trident (32, -19, Shoals:1) a +0 hand axe (34, -21, Shoals:1) a +0 quarterstaff (35, -42, Shoals:1) a +0 short sword (36, -18, Shoals:1) a +0 trident (38, -24, Shoals:1) a scroll of torment (39, -48, Shoals:1) a +3 trident of freezing a +0 leather armour (41, -18, Shoals:1) a +0 trident (42, -4, Shoals:1) 3 stones (44, -5, Shoals:1) a +1 trident of pain 5 boomerangs (45, -36, Shoals:1) 19 sling bullets (46, -4, Shoals:1) a stone (47, -42, Shoals:1) a +0 great sword (47, -7, Shoals:1) a scroll of torment (47, -4, Shoals:1) a +0 spear a +0 hunting sling 15 stones (48, -50, Shoals:1) 20 arrows (51, -18, Shoals:1) a +0 spear (51, -7, Shoals:1) a +0 trident a cursed +0 leather armour a scroll of vulnerability (51, -6, Shoals:1) 3 boomerangs (52, -23, Shoals:1) a scroll of noise (53, -30, Shoals:1) 16 stones (58, -45, Shoals:1) a +0 leather armour (59, -19, Shoals:1) an uncursed amulet of magic regeneration a wand of random effects (13) the ring "Buusoob" {Str+6 Int+2 SInv} [ring of see invisible] It affects your strength (+6). It affects your intelligence (+2). It lets you see invisible. a wand of flame (25) (59, -18, Shoals:1) a +1 cloak (59, -3, Shoals:1) a +0 club Level 2 of the Shoals (0, 0, Shoals:2) a dream sheep corpse (1, -6, Shoals:2) 4 large rocks (1, -2, Shoals:2) a large rock (1, -1, Shoals:2) a large rock (4, -5, Shoals:2) a human skeleton (4, 10, Shoals:2) a +0 spear (9, 2, Shoals:2) a +0 ring mail (11, -12, Shoals:2) 2 curare-tipped darts (14, -6, Shoals:2) a large rock (22, 15, Shoals:2) a stone (23, -21, Shoals:2) a +0 trident of venom (23, -20, Shoals:2) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (23, -19, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) (23, 12, Shoals:2) a sling bullet (25, 13, Shoals:2) a sling bullet (25, 15, Shoals:2) 3 arrows (26, 5, Shoals:2) 9 sling bullets a +0 spear a +0 hunting sling (26, 10, Shoals:2) 2 large rocks 3 arrows (26, 11, Shoals:2) a large rock (27, 10, Shoals:2) 3 arrows 2 sling bullets (27, 11, Shoals:2) a large rock (28, -5, Shoals:2) the +6 glaive "Xyewalyrgh" {vamp, rF+ MR++ Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. (28, 9, Shoals:2) a catoblepas corpse (skeletalised by now) (28, 10, Shoals:2) 2 arrows (28, 16, Shoals:2) a large rock (29, -14, Shoals:2) a +0 leather armour (29, 7, Shoals:2) a sling bullet (29, 8, Shoals:2) 20 stones a +0 club a +2 hunting sling of freezing a +0 trident 11 arrows a +0 spear a +0 longbow (29, 9, Shoals:2) a +0 trident a +2 vorpal spear a +0 hunting sling (29, 10, Shoals:2) the cyclops corpse of Polyphemus (skeletalised by now) (29, 14, Shoals:2) a large rock (30, 8, Shoals:2) a +0 trident (31, 15, Shoals:2) 3 large rocks (32, 0, Shoals:2) a stone (32, 9, Shoals:2) 2 sling bullets (33, -18, Shoals:2) a cursed -1 trident (33, 0, Shoals:2) a stone (33, 9, Shoals:2) 2 sling bullets (34, -5, Shoals:2) a stone (34, -2, Shoals:2) a stone (35, -18, Shoals:2) a book of Changes (35, -7, Shoals:2) 22 stones a +0 hunting sling (44, 4, Shoals:2) 2 silver javelins (46, 2, Shoals:2) 3 silver javelins (47, 4, Shoals:2) a potion of ambrosia (47, 6, Shoals:2) 5 silver javelins (50, 8, Shoals:2) a +0 ring mail