OrbSeeker the Dungeon (0, 0, D) a cursed -2 shortbow 10 arrows (0, 2, D) a +0 short sword (0, 4, D) an arrow (0, 7, D) an arrow (0, 8, D) a +0 giant spiked club (0, 9, D) a +0 dagger (0, 10, D) a +0 giant club (0, 13, D) a +1 chain mail (0, 14, D) a +0 naga barding (-2, 15, D) a +0 antimagic mace a +0 ring mail (0, 15, D) a +0 helmet (0, 16, D) a +2 scimitar of holy wrath a +2 halberd of venom a +2 dire flail of crushing the +1 broad axe of Animal Spirits {flame, +Fly rF+++ Int-5 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (+2). It renders you almost immune to fire. It lets you fly. a +2 antimagic rapier (-4, 33, D) a hydra skeleton (-4, 35, D) a black mamba corpse a yak corpse (skeletalised by now) (0, 46, D) a +0 club (0, 48, D) a +0 giant club (0, 51, D) a +0 dagger (0, 53, D) a +0 club