Oracle the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 7, D) a +0 scale mail a +0 shield a +0 flail a scroll of blinking a potion of berserk rage a potion of haste (7, 5, D) 3 scrolls of blinking (7, 6, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) the Catalogue of Assistive Companions Spells Type Level a - Song of Slaying Charms 2 b - Recall Summoning/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Excruciating Wounds Charms/Necromancy 5 e - Summon Demon Summoning 5 (35, 14, D) an uncursed staff of power (35, 15, D) an uncursed staff of conjuration (36, 0, D) a plain deck of changes (36, 1, D) a book of Necromancy (36, 14, D) a +1 robe of positive energy (36, 15, D) a +0 scimitar (37, 14, D) a legendary deck of changes (37, 15, D) a +1 leather armour of fire resistance (38, 0, D) a +2 ring of evasion (38, 1, D) a +0 dagger (38, 10, D) a cursed +0 war axe (still there?) a +0 hand axe (still there?) (38, 14, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (38, 15, D) a +2 dagger of venom (39, 0, D) a +2 arbalest of flaming (39, 10, D) an uncursed staff of death a +0 robe the +0 war axe of Magnificence {chop, +Blink} It inflicts extra damage upon your enemies. It lets you blink. a +0 robe a human corpse (39, 14, D) a +0 long sword (39, 15, D) a +0 hand axe (39, 19, D) a +1 scythe of venom (unseen) (39, 20, D) a cursed -2 scimitar (unseen) (39, 21, D) a +0 trident (unseen) (39, 22, D) a +0 glaive (40, 14, D) a +1 chain mail of cold resistance (40, 15, D) a +3 leather armour of cold resistance (40, 18, D) a +0 hand axe (unseen) (40, 19, D) a +0 flail (40, 20, D) a +1 hand axe of electrocution (40, 21, D) a cursed +0 battleaxe (unseen) (41, 0, D) the +9 greatsling of the Purple Skies {freeze, rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. (41, 14, D) a +0 flail (41, 15, D) the +0 ring mail of Surprise {MP+9} It affects your magic capacity (+9). (41, 20, D) a +0 scimitar (unseen) (41, 22, D) a +0 war axe (42, 0, D) a +1 naga barding of stealth (42, 1, D) an uncursed staff of poison (42, 15, D) a +0 ring mail of cold resistance (42, 19, D) a cursed +0 battleaxe (still there?) a +3 scimitar of protection (still there?) (42, 20, D) a +0 scimitar (unseen) (42, 21, D) a +3 falchion of protection (43, 14, D) a book of Flames (49, -1, D) a +0 dagger of speed (49, 1, D) a +0 trident (49, 16, D) a +0 trident (unseen) (49, 24, D) a lantern of shadows (49, 36, D) an uncursed staff of wizardry (49, 37, D) a book of Maledictions (50, 4, D) a +0 trident (50, 5, D) a +0 short sword (unseen) (50, 6, D) a +0 long sword (unseen) (50, 12, D) a +1 longbow of flaming (50, 13, D) a disc of storms (50, 17, D) a +0 mace (50, 18, D) a +0 long sword (unseen) (50, 24, D) an uncursed staff of air (50, 36, D) a +2 war axe of electrocution (50, 37, D) an uncursed staff of earth (51, 1, D) a manual of Fire Magic (51, 4, D) a cursed -3 giant club a +3 long sword of holy wrath a +2 robe of the Archmagi an ogre corpse (skeletalised by now) (51, 5, D) a +0 mace a +0 plate armour a +0 battleaxe a +4 plate armour of fire resistance (51, 7, D) a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) (51, 12, D) a disc of storms (51, 13, D) an uncursed staff of fire (51, 16, D) a +0 glaive (unseen) (51, 17, D) a +0 war axe (still there?) a +0 short sword (still there?) (51, 19, D) an uncursed staff of energy (unseen) (51, 24, D) a +0 hand crossbow of flaming (51, 25, D) a +0 halberd of protection (51, 30, D) the +2 short sword of Hanimpir {pierce, +Rage rPois Str+5 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (-4). It protects you from poison. It lets you go berserk. (51, 36, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (51, 37, D) Viasir's Easy Witchcraft Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Repel Missiles Charms/Air 2 c - Searing Ray Conjuration 2 d - Confusing Touch Hexes 2 e - Sticks to Snakes Transmutation 2 (52, 0, D) a disc of storms (52, 1, D) a fan of gales (52, 2, D) a book of Beasts (52, 5, D) a cursed -3 hand axe (unseen) (52, 7, D) a +0 robe (52, 12, D) a +0 spear of venom (52, 13, D) a +3 scale mail of poison resistance (52, 17, D) a +0 scimitar (52, 18, D) a +2 long sword of holy wrath a +2 cloak a purple draconian corpse (skeletalised by now) (52, 19, D) a +0 vampiric trident (unseen) (52, 24, D) the +3 long sword "Weajesi Efe" {pain, +Rage rElec MR+++ Dex-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. (52, 25, D) a book of the Warp (52, 36, D) a +0 vampiric whip (52, 37, D) a book of Annihilations (52, 44, D) a +0 mace (53, 5, D) a +0 halberd (unseen) (53, 12, D) a lantern of shadows (53, 13, D) a +0 mace of protection (53, 16, D) a +0 halberd (53, 24, D) a quicksilver dragon armour (53, 25, D) an uncursed amulet of regeneration (53, 37, D) a +1 steam dragon armour (54, 0, D) a book of Conjurations (54, 1, D) a cursed staff of conjuration (54, 13, D) a +0 dagger (54, 24, D) an uncursed staff of air (54, 25, D) a +2 quarterstaff of protection (54, 36, D) the amulet "Cutzetah" {Dismiss Str+3 Int+3} [amulet of dismissal] It may teleport away creatures that harm you. It affects your strength (+3). It affects your intelligence (+3). (55, 12, D) a +0 short sword (55, 13, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (55, 24, D) a +0 arbalest of flaming (60, 28, D) a +0 shortbow (unseen) (60, 29, D) a +0 leather armour (60, 36, D) a +0 dagger (60, 37, D) an uncursed staff of air (61, 0, D) a +7 scythe of pain (61, 8, D) an uncursed staff of fire (61, 10, D) a +0 trident (61, 11, D) a +0 trident (unseen) (61, 16, D) a +2 ring mail of cold resistance (61, 26, D) an uncursed staff of air (61, 29, D) a +0 long sword of protection (unseen) (61, 36, D) a plain deck of escape {drawn: 1} a +0 helmet of see invisible (61, 37, D) a +1 long sword of holy wrath (62, 0, D) an uncursed staff of poison (62, 1, D) a book of Envenomations (62, 8, D) an uncursed staff of power (62, 9, D) Giocus's Compendium of the Mountains Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Petrify Transmutation/Earth 4 d - Iron Shot Conjuration/Earth 6 (62, 10, D) a +0 trident (62, 11, D) a +0 trident (62, 13, D) a throwing net (62, 16, D) a +5 arbalest of evasion (62, 17, D) a Grand Grimoire (62, 26, D) an uncursed staff of wizardry (still there?) an ornate deck of defence (still there?) (62, 30, D) a cursed +0 leather armour (unseen) (62, 36, D) a +1 scale mail of magic resistance (62, 42, D) a +0 demon whip of venom (62, 43, D) an uncursed staff of death (unseen) (63, 0, D) a book of Conjurations (63, 8, D) an uncursed staff of conjuration (63, 16, D) a crystal ball of energy (63, 26, D) a phantom mirror (63, 30, D) a +0 dire flail of protection (63, 33, D) an arrow (63, 36, D) the Catalogue of the Oath Spells Type Level a - Confuse Hexes 3 b - Tukima's Dance Hexes 3 c - Silence Hexes/Air 5 d - Darkness Hexes 6 (63, 37, D) a +6 blowgun (63, 42, D) a +0 morningstar a +0 chain mail a +0 shield (64, 16, D) a disc of storms (64, 26, D) the amulet "Xuskiro" {Inacc rElec rF+ MP+9 Int-5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (-5). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). the ring "Ciptutyp" {Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It makes you more stealthy. (64, 27, D) an uncursed staff of death (64, 30, D) a +4 long sword of protection (64, 42, D) a +0 demon whip of flaming (65, 29, D) a +0 long sword (67, 0, D) a +5 lajatang of protection (69, 0, D) the +3 battleaxe of Ifirer {chop, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (69, 40, D) a +0 trident (70, 9, D) an uncursed staff of death (70, 11, D) a +0 short sword (70, 12, D) a +0 hand axe (unseen) (70, 36, D) an uncursed ring of stealth (70, 37, D) the +3 scale mail of Liberalism {rF+ Dex-5 Slay+3} It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. (70, 40, D) a +0 trident (unseen) (71, 8, D) a book of Power (71, 11, D) a +1 hand axe of electrocution (71, 17, D) an uncursed ring of stealth (71, 20, D) a +6 spear of freezing (unseen) (71, 26, D) a +6 ring of strength a +6 ring of strength (71, 27, D) a +0 shortbow of velocity (71, 32, D) a +0 dagger (unseen) (71, 33, D) a +0 flail (unseen) (71, 36, D) a +0 trident (71, 37, D) an uncursed ring of poison resistance (71, 40, D) a +0 shortbow 18 arrows a +0 trident (71, 42, D) 3 arrows (71, 43, D) 2 throwing nets (72, 9, D) a +1 ice dragon armour (72, 12, D) a +1 hand axe of electrocution (72, 16, D) a +0 shortbow of velocity (72, 17, D) a +0 halberd (72, 21, D) a cursed -3 arbalest 21 bolts a +0 morningstar a +0 scale mail (72, 22, D) 2 bolts (72, 27, D) a book of Necromancy (72, 32, D) a +0 dire flail (72, 36, D) a +4 plate armour of fire resistance (72, 37, D) an uncursed ring of positive energy (72, 40, D) a +0 trident (unseen) (72, 41, D) a +3 morningstar of holy wrath (unseen) (73, 1, D) a lantern of shadows (73, 16, D) the cursed +0 robe of Paranoia {Regen+ rCorr Dex-3} It affects your dexterity (-3). It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. (73, 17, D) Sif Muna's Compendium of Harmful Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Silence Hexes/Air 5 e - Deflect Missiles Charms/Air 6 (73, 26, D) a +0 dagger (73, 32, D) a +1 dagger of draining (75, 1, D) an uncursed staff of fire