Dungeon Sprint DCSS version 0.18-a0-1354-gbc5753f (webtiles) character file. 0 Oracle the Shield-Bearer (level 1, -12/18 HPs) Began as a Formicid Fighter on Feb 19, 2016. Was an Initiate of Qazlal. Killed by divine providence ... invoked by an orc priest (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:50 (88 turns). Oracle the Shield-Bearer (Formicid Fighter) Turns: 88, Time: 00:00:50 Health: -12/18 AC: 26 Str: 32 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 7 God: Qazlal [......] Gold: 0 SH: 28 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + K - +10 dark maul {crush} rCold . . . Gourm . L - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + . . Faith . M - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois . Spirit . (helmet unavailable) rElec + Dismiss . (no cloak) rCorr + Reflect . (no gloves) SustAt . Harm . (no boots) MR ++... NoCast + (no amulet) Stlth .......... E - +6 ring of strength D - +6 ring of strength @: very resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons K - the +10 dark maul (weapon) {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. N - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Armour L - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. M - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. O - a +5 gold dragon armour Jewellery D - a +6 ring of strength (left hand) E - a +6 ring of strength (right hand) Wands F - a wand of disintegration (7/24) G - a wand of iceblast (5/15) H - a wand of lightning (5/15) I - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility Miscellaneous J - a disc of storms Comestibles f - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Your shield and Maxwell's patent armour prevent you from hitting the orc priest. The orc priest is severely wounded. You block the orc priest's attack. GONNNNG! You block the orc priest's attack. GONNNNG! The orc priest hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ {{ ▓.....▓ ▓.}...▓ ▓..oo.▓ ▓..@..▓ ▓.....▓ ▓▓▓▓▓▓▓ {{{ { { You could see 2 orc priests. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Oracle the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found a radiant altar of Vehumet. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a shimmering altar of Xom. 64 | D | Became a worshipper of Qazlal Stormbringer 85 | D | Entered arena 1. 85 | D | Noticed an orc priest 85 | D | Noticed an orc priest 88 | D | Killed from afar by an orc priest Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Maul || 2