Oracle the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 37, D) an uncursed amulet of regeneration (60, 37, D) a Young Poisoner's Handbook (60, 42, D) an arrow (61, 10, D) a +0 shortbow (unseen) (61, 11, D) an uncursed staff of air (unseen) (61, 16, D) an uncursed ring of wizardry (61, 26, D) a +0 dagger (61, 37, D) an arrow (unseen) (62, 1, D) an uncursed staff of conjuration (62, 4, D) an uncursed staff of conjuration a +2 hunting sling of flaming (62, 8, D) a phial of floods (62, 10, D) a +0 shortbow 16 arrows (62, 12, D) an arrow (62, 13, D) 2 arrows (62, 16, D) a +3 falchion of freezing (62, 20, D) a cursed +2 battleaxe (unseen) (62, 26, D) a +0 mace of draining (62, 27, D) a +0 swamp dragon armour (62, 29, D) a +0 hand axe (unseen) (62, 30, D) the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. a cursed +0 chain mail a +0 antimagic rapier a +0 robe an orc corpse (62, 31, D) the +3 quarterstaff of Oreurome {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (unseen) (62, 37, D) a +0 hand crossbow of velocity (62, 43, D) a +0 long sword (unseen) (63, 10, D) a +0 arbalest (unseen) (63, 16, D) an uncursed staff of air (63, 17, D) an uncursed amulet of faith (63, 20, D) the +7 great sword "Libinaeb" {venom, rF- rN+++ Str+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you see invisible. a +0 robe (63, 26, D) a +0 dagger (63, 29, D) a +0 dagger a +0 scale mail (63, 30, D) a cursed -1 dagger a +0 robe a +0 war axe a +0 plate armour an orc corpse an orc corpse (63, 37, D) a book of Callings (64, 16, D) the ring "Tunefuq" {+Blink rC+ Stlth-} [ring of loudness] It protects you from cold. It lets you blink. It makes you less stealthy. (64, 17, D) a book of Enchantments (64, 20, D) a +3 great sword (unseen) (64, 26, D) a +0 dagger (64, 29, D) a +1 short sword of flaming (unseen) (65, 26, D) a +0 halberd (67, 0, D) an uncursed staff of death (67, 1, D) a poisoned arrow (67, 2, D) a poisoned arrow (67, 4, D) a +2 shortbow of evasion (still there?) a +0 rapier (still there?) (68, 3, D) a poisoned arrow a +1 mace of venom (68, 4, D) 2 poisoned arrows (68, 5, D) a poisoned arrow (69, 0, D) a Grand Grimoire (69, 36, D) the ring "Lowusomu" {Fire +Fly Int+5} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It lets you fly. (70, 8, D) a book of the Warp (70, 9, D) a +1 trident of freezing (70, 11, D) a +0 long sword (70, 36, D) a book of Conjurations (70, 37, D) an uncursed staff of summoning (70, 39, D) an adder corpse (70, 40, D) an adder corpse (70, 41, D) a +0 battleaxe (unseen) (71, 11, D) a water moccasin corpse (71, 17, D) an uncursed staff of energy (71, 26, D) an uncursed staff of poison (71, 31, D) a +3 hunting sling (71, 36, D) a book of Alchemy (71, 38, D) a cursed -3 halberd (unseen) (71, 39, D) a water moccasin corpse (72, 9, D) an uncursed amulet of magic regeneration a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +4 scale mail of fire resistance (72, 11, D) a ball python corpse (skeletalised by now) (72, 12, D) a ball python corpse (skeletalised by now) (72, 16, D) a book of Dreams (72, 17, D) the +1 robe of Trog's Vengeance {MR+ Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. (72, 26, D) a +0 dagger of draining (72, 27, D) the +5 blowgun "Jujeor" {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (72, 30, D) a hell hound corpse (72, 36, D) the +2 robe of Depaox {rC+ Stlth+} It protects you from cold. It makes you more stealthy. (72, 37, D) the ring "Ajopeaq" {rF++ Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It greatly protects you from fire. It lets you see invisible. (72, 39, D) a +0 scimitar a ball python corpse (72, 40, D) a +0 short sword a naga corpse (73, 1, D) a +2 flail of distortion (73, 16, D) a Fen Folio (73, 26, D) an uncursed staff of power (73, 27, D) an uncursed staff of air (73, 36, D) an uncursed staff of poison (73, 37, D) a +2 dagger of holy wrath (73, 39, D) a +0 halberd (unseen) (74, 3, D) a +0 dire flail a +0 robe