Dungeon Crawl Stone Soup version 0.17.0-25-gefc9c12 (webtiles) character file. 0 Ohshi the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Nov 18, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (6 turns). Ohshi the Conjurer (Deep Elf Conjurer) Turns: 6, Time: 00:00:23 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A giant newt and a hobgoblin come into view. The hobgoblin shouts! Found three items. Found a stone staircase leading down. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A goblin comes into view. It is wielding a vampiric dagger. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ..l.# #.#.....# #$#.....# .. #.#.....# ...####.#.....## ................ ....[?........?. ♣♣♣♣♣♣♣♣♣......... ♣PP..PP..♣@.g..... ♣PP..P...♣....>.## ♣..PP...P♣....#g# ♣..P.<.PP♣....# # ♣PP...P..♣..### ♣P...PP..♣... ♣...P..PP♣..# ♣..PP..PP♣... ..♣♣♣♣♣♣♣♣♣ You could see a hobgoblin and a goblin (wandering). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ohshi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Quit the game Action || total -------------------------++------- Cast: Magic Dart || 1