Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1902485638023423279 61 OdinelGallardo the Magician (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Mar 13, 2025. Slain by an orc priest ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (1402 turns). OdinelGallardo the Magician (Deep Elf Conjurer) Turns: 1402, Time: 00:05:18 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 83% Magic: 2/12 EV: 11 Int: 24 God: Gold: 92 SH: 0 Dex: 13 Spells: 10/13 levels left rFire x . . d - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of ice HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 3 darts of dispersal k - 7 stones l - 3 javelins Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) Jewellery i - a ring of ice (left hand) j - the ring "Enga Byt" {rElec rC+ Int+6} (You found it on level 2 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rElec: It insulates you from electricity. Scrolls c - 5 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} m - a scroll of immolation {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 9% 1 Confusing Touch Hex 6% N/A 24% 3 Frozen Ramparts Ice 20% 1d4 24% 3 Ozocubu's Armour Ice 10% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Leda's Liquefaction Alch/Erth 3% N/A 63% 4 Hoarfrost Cannonade Ice/Alch 5% 3d6/3d12 92% 5 Lee's Rapid Deconstruct Erth 3% 3d5* 92% 5 Metabolic Englaciation Hex/Ice 5% N/A 92% 5 Permafrost Eruption Ice/Erth 5% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The orc priest hits you with a +0 short sword. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 short sword. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (almost dead, 85% to hit) The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest hits you with a +0 short sword. You die... #.#.######........ #.#.# #....†... #.#.# #........ ########.#.#### #.÷...... #.............# #.#+##### ######.######.#.##.###.#.##... #..........##................. #..........##.#.##.###.#.##... #..........##@o....###.#.##... #..........####.#....#.#.##... #..........# #.#....#.#.##... #..........# #.#......#.##÷.. ######'##### #.#......#.##... #.# #.#........##... #.# ###+#.####...##### #######.# #............# #.<..##.# #....#...##..##### You could see an orc priest. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 4 ball pythons (D:1) 5 bats An endoplasm (D:1) 7 goblins 5 hobgoblins 4 kobolds 2 quokkas (D:2) 4 frilled lizards 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OdinelGallardo the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached skill level 4 in Spellcasting 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 118 | D:1 | Learned a level 2 spell: Searing Ray 645 | D:2 | Reached skill level 5 in Spellcasting 645 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 795 | D:2 | Identified the ring "Enga Byt" {rElec rC+ Int+6} 1402 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_rooms D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_overflow_hidden_temple, mainiacjoe_overflow_alcove_2, kennysheep_generic_room_12 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 64 Searing Ray || 9 Armour: Robe || 7 Dodge: Dodged || 4