Dungeon Crawl Stone Soup version 0.34-a0-718-g1fd3e0fab4 (webtiles) character file. Game seed: 18296282280905153070 11 NoMoreGames the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Aug 29, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (618 turns). NoMoreGames the Grave Robber (Mummy Necromancer) Turns: 618, Time: 00:01:07 Health: 0/19 AC: 4 Str: 11 XL: 2 Next: 17% Magic: 1/6 EV: 11 Int: 14 God: Gold: 54 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +1 cloak (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 4.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Jinxbite Hex 4% 2d2 32% 2 Animate Dead Necr 21% N/A 34% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 54% 3 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! As you read the scroll labelled SADER SISMO, it crumbles to dust. You feel a surge of unholy energy. The quokka convulses! The jackal convulses! x3 It was a scroll of torment. The jackal pauses to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You can't drink. The jackal closely misses you. You aren't carrying any scrolls. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The quokka closely misses your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. The quokka misses your soul wisp. The jackal barely misses you. You hit the jackal. You kill the jackal! Your soul wisp touches the quokka. You closely miss the quokka. The quokka is heavily wounded. The jackal misses your soul wisp. The quokka bites you. You die... .....†...............# ..###.#...#..........# #.# #.....#..........# #.###....##..........# ..##....##..........## ..##†..##...#....h.####### #..#..##..÷.####*h....)..# .....##.........r##.#....# ....##....####..@##h#.######### ....#............##h..##......## ....#............##..##........# .......#..####.......#......>... ................#.##............ ..........##..#...###........... ..............##r............... ..............##................ ..............##...............# You could see a quokka (ally target), 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NoMoreGames the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 542 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 618 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, nrook_mini_backslash Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 33 Cast: Soul Splinter || 15 Read: Torment || 1 Armour: Robe || 22 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 617 | 568 | 49 | 308 | 130 | 1 | 617.0 | Dungeon | 617 | 568 | 49 | 308 | 130 | 1 | 617.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 617 daAuts