Niddhoggr the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +0 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) an uncursed staff of energy (68, 1, D) a +4 ring mail of fire resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (73, 2, D) a +2 scale mail of fire resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (62, 3, D) a cursed +2 dagger a +0 robe (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) a lantern of shadows (71, 9, D) a lantern of shadows (72, 9, D) a +2 robe of the Archmagi (62, 10, D) a cursed ring of loudness (70, 10, D) a +2 scimitar of freezing (61, 12, D) a +0 dagger a +0 robe (62, 12, D) a cursed -3 short sword a +0 whip (63, 12, D) a +0 dagger a +0 robe (63, 17, D) an uncursed staff of conjuration (64, 17, D) the cursed +1 mace of Responsibility {crush, +Fly Str-4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+3). It lets you fly. It has a curse placed upon it. (71, 17, D) an uncursed amulet of rage (73, 17, D) a +0 hunting sling of flaming (64, 18, D) a +2 chain mail of fire resistance (71, 18, D) a cursed staff of earth (72, 18, D) a +2 scale mail of magic resistance (73, 18, D) a +6 antimagic dagger (60, 20, D) a book of Clouds a book of Alchemy a book of Battle a book of Air the Compendium of Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Static Discharge Conjuration/Air 3 e - Bolt of Fire Conjuration/Fire 6 Trog disapproves of the use of such an item. the Tome of Unholy Augmentations Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Warp Weapon Charms/Translocation 5 d - Excruciating Wounds Charms/Necromancy 5 Trog disapproves of the use of such an item. an uncursed ring of protection from fire a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity 3 potions of berserk rage a +0 animal skin a +0 hand axe (61, 27, D) an uncursed staff of cold (62, 27, D) a +3 trident of piercing (64, 27, D) a +4 falchion of electrocution (65, 27, D) a +2 antimagic lajatang (71, 27, D) an uncursed staff of wizardry (72, 27, D) a +1 chain mail of fire resistance (73, 27, D) a +3 plate armour of poison resistance (63, 28, D) a +0 long sword of electrocution (73, 28, D) a +3 plate armour of fire resistance (71, 31, D) a +0 short sword a +0 robe of magic resistance (72, 31, D) a +0 dagger a +0 robe (73, 31, D) a +0 dagger a +0 robe (50, 37, D) the +0 cloak of Makhleb's Condemnation {rElec rF+} It protects you from fire. It insulates you from electricity. (51, 37, D) a +0 cloak of magic resistance (52, 37, D) a +1 hand axe of electrocution (53, 37, D) a +2 shortbow of flaming (54, 37, D) a +2 leather armour of fire resistance (59, 37, D) a cursed staff of air (70, 37, D) the cursed +1 battleaxe of the Doomed Warrior {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It has a curse placed upon it. (71, 37, D) the +8 hand crossbow "Ogrebane" {elec, rElec rN++ MP-9 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (-9). It makes you more stealthy. (72, 37, D) a +4 scimitar of flaming (73, 37, D) a lamp of fire (50, 38, D) a sack of spiders (51, 38, D) a +3 chain mail of poison resistance (52, 38, D) a book of Alchemy (53, 38, D) an uncursed staff of cold (59, 38, D) a +2 buckler of poison resistance (60, 38, D) a +1 whip of venom (61, 38, D) a manual of Bows the Catalogue of the Dusty Frostbite Spells Type Level a - Freeze Ice 1 b - Stoneskin Transmutation/Earth 2 c - Ozocubu's Armour Charms/Ice 3 d - Metabolic Englaciation Hexes/Ice 5 e - Shatter Earth 9 Trog disapproves of the use of such an item. the Incunabulum of Displacement Spells Type Level a - Blink Translocation 2 b - Gell's Gravitas Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 f - Phase Shift Translocation 5 Trog disapproves of the use of such an item. a book of Spatial Translocations (62, 38, D) the +5 halberd of Seumiqo {chop, Str+4 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). (73, 38, D) the +6 morningstar "Bolaowan" {crush, rC+ rN+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (58, 39, D) a +0 robe (71, 39, D) a +1 rapier of venom a +2 antimagic falchion the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +2 longbow of freezing a +0 antimagic scimitar (50, 42, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (52, 42, D) a +1 quarterstaff of protection (unseen) (68, 42, D) a crocodile corpse (skeletalised by now) (50, 43, D) a +0 robe a potion of haste a spriggan corpse (51, 43, D) 5 javelins of returning a +0 antimagic rapier a +0 animal skin (52, 43, D) a wind drake corpse (67, 43, D) a river rat corpse (skeletalised by now) (59, 44, D) a +0 quarterstaff (unseen) (68, 44, D) a sheep corpse (skeletalised by now) a giant frog corpse (skeletalised by now) a spiny frog corpse (skeletalised by now) (57, 45, D) a +4 antimagic long sword a +7 antimagic long sword (58, 45, D) a +5 rapier of draining a +0 robe a +0 buckler a +0 rapier a +0 animal skin an uncursed ring of invisibility a cursed +0 robe a +0 robe a +2 rapier of electrocution a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (59, 45, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now)