Neder Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -18, D:1) a +0 club (8, -4, D:1) a +0 club (9, -30, D:1) a +0 helmet (12, -25, D:1) a cursed +0 club (12, -24, D:1) a +0 dagger of venom (12, -5, D:1) a +0 club (16, -11, D:1) a +0 dagger (27, -7, D:1) a +0 shield (30, -3, D:1) 21 arrows (30, -1, D:1) a +0 club (36, 1, D:1) a +0 leather armour (41, 11, D:1) a +0 club (46, -18, D:1) a +0 club (48, -7, D:1) a cursed +0 club (50, 8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 7, D:2) a +0 hand axe (11, -9, D:2) a +0 ring mail (17, 16, D:2) a +0 short sword (17, 17, D:2) a +0 club a +0 whip a +0 scale mail (20, -3, D:2) a +0 dagger (21, 6, D:2) 29 stones (27, 4, D:2) a +0 whip (33, -6, D:2) a +0 whip (33, 6, D:2) a +0 scale mail (33, 19, D:2) a +0 club (40, 21, D:2) a +0 club a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 arrows (9, 18, D:3) 18 stones (16, 21, D:3) 22 stones (20, 14, D:3) 23 sling bullets (23, 12, D:3) a +0 short sword (24, 3, D:3) a +0 short sword (35, -6, D:3) a +0 flail a +0 ring mail (35, -4, D:3) a +0 leather armour (36, -5, D:3) a +0 morningstar a +0 scale mail (36, -4, D:3) 5 tomahawks (40, 23, D:3) 21 arrows (42, 1, D:3) a +0 robe (44, -8, D:3) 7 javelins (54, 13, D:3) a +0 leather armour (63, 0, D:3) a stone (64, 0, D:3) a stone (64, 1, D:3) a stone (64, 2, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 21 poisoned needles (3, -23, D:4) a +0 helmet (9, -36, D:4) a +0 giant spiked club (17, -41, D:4) 24 bolts (18, -11, D:4) a +0 mace (19, -38, D:4) a +0 robe (27, -17, D:4) 3 large rocks (36, -38, D:4) a +0 hunting sling (54, 3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 20 stones (3, 21, D:5) a +0 trident (5, -8, D:5) 20 sling bullets (8, -8, D:5) a +0 shortbow 20 arrows (10, -8, D:5) an arrow (11, -8, D:5) an arrow (12, -8, D:5) an arrow (13, -9, D:5) 2 arrows (13, 27, D:5) 7 arrows (15, -7, D:5) a +0 chain mail (15, 17, D:5) a +0 shortbow 9 arrows (16, 12, D:5) an arrow (16, 13, D:5) 2 arrows (16, 15, D:5) 2 arrows (17, 11, D:5) an arrow (17, 14, D:5) an arrow (18, 10, D:5) an arrow (20, 13, D:5) 12 poisoned needles (22, -13, D:5) a +0 whip (29, -14, D:5) a +0 ring mail (32, -8, D:5) a +0 dagger (32, -4, D:5) a +0 dagger a +0 scale mail (32, -1, D:5) a +0 dagger a +0 robe (33, -1, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (33, 1, D:5) the cursed +1 dagger of the Hall of Blades {vamp, *Contam Dex+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+6). It causes magical contamination when unequipped. It has a curse placed upon it. a cursed +0 robe (49, 7, D:5) 2 potions of degeneration (50, -9, D:5) a +2 whip of flaming a +1 robe of positive energy a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (15, 39, D:6) a giant newt corpse (16, 35, D:6) a black bear skeleton (20, 38, D:6) a +0 club (21, 35, D:6) a hound corpse (21, 39, D:6) a +0 club a +0 leather armour (23, 38, D:6) 3 exploding tomahawks (29, 27, D:6) a +3 dagger of speed (37, 27, D:6) a +0 flail (48, 18, D:6) 21 stones (54, 30, D:6) a +0 giant club