Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 1856447651011100555 0 Nattefrost the Grasshopper (level 1, 14/14 HPs) Began as an Armataur Wanderer on Feb 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Nattefrost the Grasshopper (Armataur Wanderer) Turns: 0, Time: 00:00:05 Health: 14/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 16 God: Gold: 0 SH: 0 Dex: 7 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Potions h - a potion of haste Skills: + Level 1.1 Stealth + Level 1.0 Spellcasting + Level 5.0 Translocations + Level 1.7 Air Magic + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 32% N/A 3% 1 Shock Conj/Air 12% 1d3 16% 1 Maxwell's Portable Pile Tloc 16% (3-9)d3 9% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, Nattefrost the Armataur Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a +0 cloak, a potion of haste; and the following spells available to memorise: Apportation, Shock, Maxwell's Portable Piledriver, Volatile Blastmotes, Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####.....##### #...#.....#...# #.⌠.#.....#.⌠.# #...#.....#...# #####.....##### ............... ............... .......@....... ............... ............... #####.....##### #...#.....#...# #.⌠.#.....#.⌠.# #...#.....#...# #####.....##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nattefrost the Armataur Wanderer began the quest for the | Orb. 0 | D:1 | Nattefrost set off with the following items: a +0 club, a | +0 robe, a +0 cloak, a potion of haste; and the following | spells available to memorise: Apportation, Shock, Maxwell's | Portable Piledriver, Volatile Blastmotes, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_cross, corexii_hall_statues_l