Dungeon Crawl Stone Soup version 0.34-a0-598-g4bf5c0297e (webtiles) character file. Game seed: 2387874486719403040 29872 Narf the Cleaver (level 13, -5/75 HPs) Began as a Vine Stalker Fighter on Aug 12, 2025. Was a High Priest of Yredelemnul. Slain by a merfolk ... wielding a +0 trident (12 damage) ... on level 1 of the Shoals. The game lasted 00:46:47 (8892 turns). Narf the Cleaver (Vine Stalker Fighter) Turns: 8892, Time: 00:46:47 Health: -5/75 AC: 24 Str: 23 XL: 13 Next: 48% Magic: 0/14 EV: 6 Int: 8 God: Yredelemnul [*****.] Gold: 884 SH: 6 Dex: 18 Spells: 12/12 levels left rFire + . . (50%) r - +4 war axe rCold . . . (100%) c - +0 buckler rNeg + . . (50%) q - +3 plate armour of Tomorrow {*Slow +Blink rN+ Dex+3} rPois . (100%) e - +2 helmet rElec . (100%) i - +1 cloak rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will +.... k - amulet of regeneration Stlth j - +4 ring of slaying HPRegen 1.92/turn p - ring of protection from fire MPRegen 0.14/turn %: slow self (1%), guardian spirit @: mesmerised, wreathed by umbra, studying Fighting, lit torch, very slow A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Evoke Blink, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight, Bind Soul, Fathomless Shackles You were on level 1 of the Shoals. You worshipped Yredelemnul. Yredelemnul was extremely pleased with you. You visited 4 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer and Bailey. You collected 884 gold pieces. Inventory: Hand Weapons a - a +0 war axe d - a +0 scythe m - a +0 heavy war axe r - a +4 war axe (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) e - a +2 helmet (worn) f - a +0 pair of gloves (worn) g - a +0 cloak i - a +1 cloak (worn) n - a +0 plate armour q - the +3 plate armour of Tomorrow (worn) {*Slow +Blink rN+ Dex+3} (You found it in a bailey) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Jewellery h - a ring of flight j - a +4 ring of slaying (worn) k - an amulet of regeneration (worn) l - a ring of see invisible o - an amulet of magic regeneration p - a ring of protection from fire (worn) s - a ring of protection from cold t - an amulet of alchemy Wands c - a wand of roots (13) a - a wand of flame (30) Scrolls V - 3 scrolls of vulnerability f - a scroll of fear h - a scroll of revelation {unknown} b - 4 scrolls of blinking m - 2 scrolls of summoning {unknown} i - 14 scrolls of identify t - 9 scrolls of teleportation q - a scroll of silence {unknown} c - a scroll of enchant weapon {unknown} e - a scroll of torment {unknown} o - 2 scrolls of immolation {unknown} u - a scroll of enchant armour {unknown} v - 2 scrolls of amnesia {unknown} A - a scroll of acquirement B - a scroll of brand weapon {unknown} C - a scroll of poison {unknown} Potions m - 2 potions of might d - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} j - a potion of ambrosia {unknown} k - 2 potions of mutation {unknown} n - 3 potions of cancellation {unknown} e - 3 potions of enlightenment l - 2 potions of moonshine {unknown} p - 2 potions of resistance {unknown} s - a potion of lignification {unknown} t - a potion of haste {unknown} E - a potion of experience x - a potion of magic {unknown} y - a potion of invisibility {unknown} z - a potion of attraction {unknown} Skills: * Level 12.1 Fighting * Level 13.4 Axes * Level 8.9 Armour + Level 1.9 Dodging + Level 1.6 Stealth * Level 7.3 Shields * Level 7.3 Unarmed Combat You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Foxfire Conj/Fire 0% 2x1d4 100% 1 Kinetic Grapnel Frge 0% 1d4 100% 1 Sandblast Erth 0% 2d4 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Blink Tloc 0% N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (2/5) D:8 Shoals (1/4) Lair:2 Sewer (visited) Bailey (visited) Snake: Lair:2-3 Spider: Lair:2-3 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 *= D:4 * Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The merfolk hits your merfolk zombie with a +0 trident! Your merfolk zombie snaps out of its daze. Your merfolk zombie closely misses the merfolk. You closely miss the merfolk. The merfolk is lightly wounded. The merfolk barely misses you. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk javelineer hits you but does no damage. Your merfolk zombie hits the merfolk! You barely miss the merfolk. The merfolk is moderately wounded. A merfolk comes into view. It is wielding a +0 trident. The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Your merfolk zombie's trance deepens. Your manticore zombie is mesmerised by the merfolk siren! Your snapping turtle zombie is mesmerised by the merfolk siren! Your merfolk zombie resists with almost no effort. Your merfolk zombie is mesmerised by the merfolk siren! Your water nymph zombie's trance deepens. Your harpy zombie's trance deepens. x2 Your spectral merfolk avatar is unaffected. Your merfolk zombie is mesmerised by the merfolk siren! x2 Your merfolk aquamancer zombie's trance deepens. Your merfolk zombie is mesmerised by the merfolk siren! Your manticore zombie's trance deepens. The merfolk hits you but does no damage. You are too injured to fight recklessly! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The javelin completely misses your harpy zombie. The javelin pierces through your manticore zombie!! You block the merfolk's attack. The merfolk hits you with a +0 trident! You die... Your body rises from the dead as a mindless zombie. ≈≈≈≈≈~~~~...........~.## ##..~. ≈≈≈≈~~.~.~~~~.~########. ####. ≈≈≈≈~~...~~~~..^Z...~... ## ≈≈~~...~~~~~.≈ZZm....~ # ≈≈≈~~~~~~~~~ZZmm..m.. # ≈~~~~~~~~~~Zmm...~. ## ~~~~~~~mm########. ####. .~~~~~~mmmmZZZ.~## ##~~.. ~~~~~~~~~m@ZZZZ~.# #..... ~~~~~~~~~m~ZZZ..~#####..~>. ~~~~~~≈≈~~ZZ....~.~.~...... ~..~~≈≈~~~Z..Z...........~~ ~~.~~~≈≈~~~~~~.......~~.... ~~...~≈≈~~~~~~~....~~~~~~.. .....≈≈~~~≈~.....~≈≈..~~.. ..###~≈~≈≈≈≈~....≈≈≈.#.... . #.~≈≈≈≈≈≈~~~~~~.#.~~.. You could see a merfolk impaler, a merfolk javelineer, 5 merfolk, a merfolk siren (mesmerising), a friendly spectral merfolk avatar (minion), 2 friendly manticore zombies, 2 friendly harpy zombies, a friendly snapping turtle zombie (minion, dazed), 6 friendly merfolk zombies, a friendly merfolk aquamancer zombie (minion, dazed) and a friendly water nymph zombie (minion, dazed). Vanquished Creatures Fannar (Lair:1) A merfolk avatar (Shoals:1) A boulder beetle (Lair:1) A merfolk aquamancer (Shoals:1) A skyshark (Shoals:1) 4 harpies (Shoals:1) 2 orc knights (Bailey) 2 fauns (Shoals:1) A manticore (Shoals:1) A merfolk siren (Shoals:1) 2 black mambas Maggie (Lair:1) 3 cane toads Jeremiah (D:7) 2 kobold demonologists (Bailey) A komodo dragon (Lair:2) 7 merfolk (Shoals:1) 5 blink frogs (Lair:1) A snapping turtle (Shoals:1) Sigmund (D:2) 2 water elementals (Shoals:1) A wyvern (Lair:2) 10 yaks (Lair:1) 3 basilisks 5 water moccasins 7 orc warriors 3 sky beasts 2 ice beasts 2 black bears An ogre (D:5) 7 wolves 2 centaurs A phantom (D:6) 7 bullfrogs 3 scorpions 2 marrowcudas (D:8) 3 electric eels (Bailey) 2 hounds (D:4) An orc priest (D:8) Crazy Yiuf (D:3) A gnoll bouda (D:7) 2 jellies 2 drudes 2 iguanas (D:5) 6 orc wizards 8 hell rats A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) Robin (D:2) 10 adders 11 gnolls 10 river rats A white imp (D:8) 2 ufetubi (D:7) 2 ribbon worms A dart slug (D:1) 7 endoplasms 4 giant cockroaches 11 hobgoblins 25 orcs 8 quokkas 11 ball pythons 8 bats 7 frilled lizards 24 goblins 4 jackals (D:3) 9 kobolds 33 rats 316 creatures vanquished. Vanquished Creatures (collateral kills) Gastronok (D:8) A merfolk impaler (Shoals:1) A hydra (Lair:2) Erica (D:8) Nergalle (Lair:2) A skyshark (Lair:2) A faun (Shoals:1) 2 manticores (Shoals:1) Joseph (D:8) 2 water nymphs A cane toad (Lair:2) 4 merfolk (Shoals:1) A wind drake (Shoals:1) 3 blink frogs (Lair:1) A water elemental (Shoals:1) 4 yaks (Lair:1) A basilisk (D:8) A water moccasin (Lair:2) A sky beast (D:6) 5 black bears An ogre (D:5) 2 wolves (Lair:1) A centaur (D:6) A phantom (D:6) A kobold brigand (D:7) 4 bullfrogs 3 orc priests 2 iguanas (D:8) 3 hell rats (Lair:2) A gnoll (D:7) 4 river rats A shadow imp (D:7) A white imp (D:6) 7 orcs 2 goblins (D:8) 4 rats (Lair:2) 72 creatures vanquished. Grand Total: 388 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Narf the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 6 | D:1 | Found Ceduxtuj's Assorted Antiques. 234 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 239 | D:1 | Reached skill level 2 in Axes 368 | D:1 | Found Miudd's Jewellery Shop. 616 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/4 675 | D:2 | Found an ornate altar of the Wu Jian Council. 791 | D:2 | Reached XP level 4. HP: 22/23 MP: 5/5 825 | D:2 | Noticed Sigmund 834 | D:2 | Killed Sigmund 835 | D:2 | Reached skill level 3 in Axes 835 | D:2 | Reached skill level 1 in Unarmed Combat 835 | D:2 | Reached XP level 5. HP: 28/28 MP: 4/6 932 | D:2 | Reached XP level 6. HP: 32/32 MP: 7/7 1009 | D:2 | Noticed Robin 1033 | D:2 | Killed Robin 1462 | D:2 | You fall into a shaft and drop 2 floors! 1480 | D:4 | Reached skill level 4 in Axes 1562 | D:4 | Reached XP level 7. HP: 35/36 MP: 8/8 1808 | D:4 | Found a glowing drain. 1812 | Sewer | Entered a sewer 1984 | Sewer | Reached skill level 5 in Axes 2138 | D:4 | Found Ymump's Assorted Antiques. 2432 | D:3 | Found a faded altar of an unknown god. 2449 | D:3 | Prayed at the altar of an unknown god. 2449 | D:3 | Became a worshipper of Yredelemnul the Fallen 2449 | D:3 | Reached * piety under Yredelemnul 2905 | D:3 | Noticed Crazy Yiuf 2924 | D:3 | Killed Crazy Yiuf 3257 | D:5 | Entered Level 5 of the Dungeon 3465 | D:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 3465 | D:5 | Reached XP level 8. HP: 42/42 MP: 9/9 3469 | D:5 | Found a staircase to the Ecumenical Temple. 3471 | D:5 | Found a statue of an orb of entropy. 3473 | D:5 | Found a statue of an orb of entropy. 3544 | Temple | Entered the Ecumenical Temple 4034 | D:5 | Reached skill level 6 in Axes 4253 | D:6 | Reached skill level 1 in Dodging 4478 | D:6 | Reached ** piety under Yredelemnul 4479 | D:6 | Reached skill level 5 in Fighting 4598 | D:6 | Reached XP level 9. HP: 47/47 MP: 10/10 4602 | D:6 | Reached skill level 7 in Axes 4867 | D:7 | Reached skill level 5 in Armour 4895 | D:7 | Reached skill level 5 in Shields 4903 | D:7 | Reached skill level 8 in Axes 4954 | D:7 | Noticed Jeremiah 4974 | D:7 | Killed Jeremiah 5094 | D:7 | Reached *** piety under Yredelemnul 5550 | D:8 | Reached XP level 10. HP: 53/53 MP: 11/11 5562 | D:8 | Found a staircase to the Lair. 5571 | D:8 | Noticed Gastronok 5596 | D:8 | Killed Gastronok 5597 | D:8 | Reached skill level 9 in Axes 5709 | D:8 | Noticed Erica 5728 | D:8 | Killed Erica 5834 | D:8 | Noticed Joseph 5841 | D:8 | Killed Joseph 5841 | D:8 | Reached **** piety under Yredelemnul 5842 | D:8 | Reached skill level 1 in Stealth 5900 | D:8 | Found a flagged portal. 5921 | Bailey | Entered a bailey 5952 | Bailey | Reached skill level 5 in Unarmed Combat 6048 | Bailey | Found an iron altar of Okawaru. 6048 | Bailey | Noticed an orc knight 6057 | Bailey | Reached XP level 11. HP: 60/60 MP: 8/12 6061 | Bailey | Killed an orc knight 6062 | Bailey | Reached skill level 10 in Axes 6077 | Bailey | Identified the +3 plate armour of Tomorrow {*Slow +Blink | rN+ Dex+3} 6138 | Bailey | Identified the +2 great mace "Beetlebane" {drain, Int+5} 6154 | Bailey | Noticed an orc knight 6160 | Bailey | Killed an orc knight 6204 | Bailey | HP: 3/60 [electric eel/bolt of electricity (5)] 6411 | Bailey | HP: 3/60 [electric eel/bolt of electricity (2)] 6796 | Lair:1 | Entered Level 1 of the Lair of Beasts 6949 | Lair:1 | Noticed Fannar 6962 | Lair:1 | Killed Fannar 7039 | Lair:1 | Reached skill level 11 in Axes 7064 | Lair:1 | Reached ***** piety under Yredelemnul 7168 | Lair:1 | Noticed a boulder beetle 7211 | Lair:1 | Killed a boulder beetle 7219 | Lair:1 | Noticed Maggie 7232 | Lair:1 | Killed Maggie 7233 | Lair:1 | Reached XP level 12. HP: 48/67 MP: 13/13 7244 | Lair:1 | Reached skill level 10 in Fighting 7693 | Lair:1 | You fall into a shaft and drop 1 floor! 7840 | Lair:2 | Noticed Nergalle 7849 | Lair:2 | Killed Nergalle 7959 | Lair:2 | Noticed a four-headed hydra 7972 | Lair:2 | Killed a six-headed hydra 7973 | Lair:2 | Reached skill level 12 in Axes 8087 | Lair:2 | Identified the quill talisman "Kiphasm" {Str+2 Dex+2} 8211 | Lair:2 | Noticed a skyshark 8222 | Lair:2 | Killed a skyshark 8241 | Lair:2 | Found a staircase to the Shoals. 8261 | Shoals:1 | Entered Level 1 of the Shoals 8297 | Shoals:1 | Noticed a skyshark 8307 | Shoals:1 | Killed a skyshark 8332 | Shoals:1 | Reached XP level 13. HP: 57/74 MP: 8/14 8334 | Shoals:1 | Reached skill level 13 in Axes 8512 | Shoals:1 | Noticed a merfolk impaler 8521 | Shoals:1 | Killed a merfolk impaler 8861 | Shoals:1 | Noticed a merfolk impaler 8862 | Shoals:1 | Noticed a merfolk javelineer 8886 | Shoals:1 | Noticed a merfolk impaler 8892 | Shoals:1 | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_cross, serial_shops, shop, shop, hex_large, minmay_misc_feat_plants, minmay_strange_pillars D:2: layout_loops_ring, basic_altar, serial_glass, glass_columns_a, glass_columns_a, uniq_sigmund, uniq_robin D:3: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_crazy_yiuf_cottage D:4: layout_loops_cross, gup_sewer_entry_bowl, serial_shops, shop, dreamdust_mushroom_princess D:5: layout_loops_corners, minmay_temple_entry_ruins D:6: layout_rooms D:7: layout_basic, minmay_circle_x, uniq_jeremiah D:8: layout_rooms, dpeg_lair_monsters, enter_bailey_5, water_maze_lemuel, uniq_joseph, uniq_erica, uniq_gastronok Temple: nicolae_temple_bog_church Lair:1: layout_loops_ring, uniq_fannar, uniq_maggie Lair:2: layout_roguey, nicolae_shoals_entry_flooding, chequers_serial_rivers_large_b, kennysheep_abandoned_house, uniq_nergalle Shoals:1: layout_shoals, nicolae_shoals_flooded_hall Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Axes | 2 3 4 5 6 8 9 11 12 13 | 13.4 Shields | 3 4 5 6 7 | 7.3 Armour | 3 4 5 6 7 8 | 8.9 Fighting | 3 4 5 6 8 9 11 12 | 12.1 Unarmed Combat | 1 2 4 5 6 7 | 7.3 Dodging | 1 | 1.9 Stealth | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: War axe | 75 | 78 | 323 | 326 | 68 || 870 Bite | 20 | 15 | 65 | 107 | 19 || 226 Invoke: Light the Black T | | | 5 | 2 | 1 || 8 Use: Scroll | | | 3 | | || 3 Stab: Distracted | | | | 2 | || 2 Armour: Scale mail | 76 | 72 | 221 | | || 369 Plate armour | | | 32 | 428 | 98 || 558 Dodge: Dodged | 46 | 45 | 137 | 114 | 24 || 366 Block: Buckler | 12 | 30 | 85 | 91 | 25 || 243 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9174 | 8718 | 456 | 80 | 5857 | 14 | 655.3 | Dungeon | 6095 | 5719 | 376 | 26 | 4312 | 8 | 761.9 | Temple | 9 | 1 | 8 | 0 | 0 | 1 | 9.0 | Lair | 1459 | 1390 | 69 | 0 | 978 | 2 | 729.5 | Shoals | 654 | 652 | 2 | 13 | 401 | 1 | 654.0 | Sewer | 338 | 338 | 0 | 0 | 31 | 1 | 338.0 | Bailey | 616 | 616 | 0 | 41 | 134 | 1 | 616.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 971 daAuts D:7: 898 daAuts Lair:1: 894 daAuts D:2: 840 daAuts D:4: 798 daAuts D:3: 758 daAuts D:8: 720 daAuts D:1: 671 daAuts Shoals:1: 654 daAuts Bailey: 616 daAuts Lair:2: 564 daAuts D:6: 435 daAuts Sewer: 338 daAuts Temple: 9 daAuts