MrTails Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (41, 4, D:1) a stone (42, 4, D:1) a stone (43, 4, D:1) a stone (44, 4, D:1) a +2 dagger of electrocution 9 stones (7, 7, D:1) 8 bolts (5, 10, D:1) 9 bolts (35, 17, D:1) 27 stones (36, 17, D:1) a +0 club (38, 24, D:1) a +0 dagger a +0 club (20, 26, D:1) a +0 leather armour (36, 40, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-7, 5, D:2) a +0 club (34, 8, D:2) a +0 club (9, 17, D:2) a +0 club (34, 18, D:2) a +0 dagger (9, 19, D:2) a +0 club (10, 19, D:2) a +0 hunting sling 18 stones (10, 25, D:2) a +0 chain mail (6, 27, D:2) a +0 spear (-17, 30, D:2) a +0 club (4, 30, D:2) a +0 mace (24, 31, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, 16, D:3) 6 bolts of frost (22, 20, D:3) a +0 spear (22, 23, D:3) 18 sling bullets (53, 24, D:3) a +0 club (54, 24, D:3) 4 stones (30, 35, D:3) a +0 dagger (31, 40, D:3) a +0 ring mail (29, 50, D:3) a +0 flail (30, 50, D:3) a +0 leather armour (29, 51, D:3) a +2 short sword of flaming Level 4 of the Dungeon (0, 0, D:4) the +4 trident of Autumn {venom, rElec rC- Dex+8} It poisons the flesh of those it strikes. It affects your dexterity (+8). It makes you vulnerable to cold. It insulates you from electricity. (-30, 16, D:4) 13 sling bullets (-39, 26, D:4) 7 bolts (-37, 27, D:4) a +0 short sword a +0 scale mail (-32, 28, D:4) a +0 ring mail (-39, 31, D:4) 10 stones (-34, 45, D:4) a +0 whip (-33, 45, D:4) a +0 morningstar (-15, 45, D:4) a +0 ring mail (-18, 53, D:4) 5 javelins Level 5 of the Dungeon [Shop] Ubill's Armour Boutique a +0 large shield (54 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) a +0 ring mail of fire resistance (132 gold) a +0 ring mail (48 gold) a +1 scale mail of magic resistance (192 gold) a +0 ring mail (48 gold) a +0 helmet of intelligence (138 gold) the +5 scale mail "Oproom" {rPois MR+} (549 gold) It protects you from poison. It affects your resistance to hostile enchantments. a +0 chain mail (54 gold) a +2 robe of magic resistance (212 gold) a +0 leather armour (24 gold) (0, 0, D:5) a cursed +0 short sword (1, 0, D:5) a +2 dagger of venom (-15, 2, D:5) a +0 leather armour a +0 leather armour (-12, 3, D:5) a +0 leather armour (20, 3, D:5) a +0 giant spiked club (-7, 4, D:5) a +0 leather armour (-16, 5, D:5) 8 sling bullets of frost (2, 5, D:5) 8 stones (-19, 9, D:5) a +0 hand axe a cursed +0 leather armour (-14, 9, D:5) a plain deck of defence (-18, 10, D:5) a +0 ring mail (16, 14, D:5) 21 stones (-19, 16, D:5) 19 sling bullets (7, 36, D:5) a +0 trident a cursed -1 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 31 arrows (21, 6, D:6) a +0 dire flail a +0 chain mail (22, 7, D:6) a +0 dagger a +0 robe a +0 flail a +0 scale mail (-17, 17, D:6) 16 sling bullets (-6, 26, D:6) a +0 dagger a cursed +0 robe a +0 club a +0 ring mail (10, 26, D:6) a +0 club (-6, 27, D:6) a +0 hand axe a cursed +0 leather armour (-25, 31, D:6) a +0 blowgun (29, 32, D:6) a +1 lajatang of venom (-17, 39, D:6) a +0 giant club (-21, 55, D:6) an uncursed staff of cold (-10, 58, D:6) 21 bolts (-4, 60, D:6) a +0 great sword of electrocution Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (unseen) (-1, 1, D:7) a potion of haste