MrTails Level 1 of the Dungeon (0, 0, D:1) 19 stones (12, 1, D:1) a +0 short sword (36, 4, D:1) a cursed +0 hunting sling (44, 5, D:1) 11 silver bolts (21, 9, D:1) a +0 leather armour (16, 12, D:1) 25 arrows (18, 14, D:1) a +0 club (50, 15, D:1) a stone (34, 17, D:1) a +0 ring mail (22, 22, D:1) 21 stones (17, 31, D:1) a +0 mace (47, 31, D:1) a +0 club (47, 41, D:1) a +0 cloak (25, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (14, 0, D:2) 25 bolts (-2, 1, D:2) 21 arrows (33, 8, D:2) 5 curare-tipped needles (1, 9, D:2) 12 stones (28, 14, D:2) a cursed -3 dagger a stone (30, 15, D:2) a +0 club (29, 16, D:2) a +0 great sword (37, 20, D:2) a +0 club (13, 23, D:2) a stone (14, 23, D:2) a stone (14, 24, D:2) a stone (19, 24, D:2) 26 bolts (20, 24, D:2) 28 stones (38, 25, D:2) 18 arrows (14, 28, D:2) a +0 dagger (49, 29, D:2) a +0 robe (7, 35, D:2) 24 stones (-7, 41, D:2) 15 arrows (22, 46, D:2) a +2 spear of venom (16, 50, D:2) 14 stones (37, 51, D:2) a +0 dagger (38, 51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-12, 8, D:3) a +0 dagger a +0 robe (-14, 9, D:3) a +0 mace (-12, 9, D:3) a +0 dagger (-12, 10, D:3) a +0 whip (-30, 20, D:3) a +0 trident (2, 27, D:3) a +2 dagger of venom (-29, 28, D:3) 7 sling bullets (12, 31, D:3) a +0 hand axe a +0 giant spiked club (12, 32, D:3) a +0 mace a +0 whip a +0 flail (-3, 33, D:3) 5 needles of confusion (19, 35, D:3) a +0 whip 3 stones (5, 41, D:3) a +0 robe (11, 42, D:3) 8 poisoned tomahawks (-5, 47, D:3) a +0 mace (-6, 48, D:3) a +0 falchion a +0 leather armour (-7, 50, D:3) a +0 leather armour a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) the +7 dagger of Laceration {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (-1, 3, D:4) a +0 club (1, 3, D:4) a hound corpse