Dungeon Crawl Stone Soup version 0.35-a0-286-gf03e214ed5 (webtiles) character file. Game seed: 8067748094203501442 219 MrShunz1979 the Magician (level 6, 0/40 HPs) Began as a Djinni Fire Elementalist on Apr 16, 2026. Slain by a hound zombie (1 damage) ... in an ossuary. The game lasted 00:05:09 (3390 turns). MrShunz1979 the Magician (Djinni Fire Elementalist) Turns: 3390, Time: 00:05:10 Health: 0/40 AC: 2 Str: 7 XL: 6 Next: 17% Gold: 134 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 176 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons c - a +2 whip of venom Missiles d - a throwing net Armour a - a +0 robe (worn) b - an orb of pyromania (worn) Wands a - a wand of flame (12) Scrolls p - a scroll of poison Potions h - a potion of haste C - a potion of cancellation Skills: + Level 2.7 Dodging - Level 2.0 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 2% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 4% 3 d - Inner Flame Hex/Fire 52% N/A 4% 3 e - Flame Wave Conj/Fire 52% 2d13 16% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Mercury Arrow Conj/Alch 70% 2d9 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Wu Jian Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The elf zombie closely misses you. The hound zombie closely misses you. Your quokka bites the gnoll zombie. The gnoll zombie is destroyed! You encounter a mummy. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a strong surge of power! A wave of flame ripples out! The flame wave engulfs the goblin zombie! You destroy the goblin zombie! The flame wave engulfs the rat zombie!! You destroy the rat zombie! The flame wave engulfs the rat zombie! The rat zombie is severely damaged. The flame wave engulfs the hound zombie! The hound zombie is almost destroyed. The flame wave engulfs the hound zombie! The hound zombie is severely damaged. The flame wave engulfs the elf zombie. The elf zombie is lightly damaged. The flame wave engulfs the human zombie! The human zombie is lightly damaged. The flame wave engulfs the human zombie!! The human zombie is burned terribly! The human zombie is almost destroyed. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * The hound zombie completely misses you. The hound zombie closely misses you. The rat zombie bites you. * * * LOW HITPOINT WARNING * * * The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie closely misses you. The human zombie misses you. Without enough magic to sustain it, your Flame Wave dissipates. The hound zombie bites you. You die... ............... ..............M .M............. ............... ............... ............... .....r.ZZ...... ......Z@ZZ..... .......ZZ...... ............... ............... ............... .M..........M.. ............... ............... You could see 4 mummies, a rat zombie, 2 hound zombies, 2 elf zombies, 2 human zombies and a friendly quokka (summoned). Vanquished Creatures Jessica (D:3) A mummy (D:4) 11 gnolls 2 adders (D:3) 3 dart slugs A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 2 quokkas 5 ball pythons 3 bats 2 frilled lizards 3 goblins A goblin zombie (Ossuary) A hobgoblin zombie (Ossuary) A kobold (D:1) A kobold zombie (Ossuary) 22 rats A rat zombie (Ossuary) 71 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll zombie (Ossuary) A frilled lizard (D:2) 2 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrShunz1979 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | MrShunz1979 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1378 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1378 | D:2 | Learned a level 1 spell: Summon Small Mammal 1729 | D:2 | Found Hefilu's Distillery. 1733 | D:2 | Bought a potion of curing for 42 gold pieces 2302 | D:3 | Encountered Jessica 2398 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 2502 | D:3 | Killed Jessica 2723 | D:3 | Reached XP level 5. HP: 30/35 MP: 0/0 2723 | D:3 | Learned a level 2 spell: Mercury Arrow 2857 | D:3 | Found an ornate altar of the Wu Jian Council. 3235 | D:4 | Reached XP level 6. HP: 22/40 MP: 0/0 3369 | D:4 | Found a sand-covered staircase. 3376 | Ossuary | Entered an ossuary 3384 | Ossuary | HP: 2/40 [elf zombie (5)] 3389 | Ossuary | HP: 1/40 [elf zombie (4)] 3390 | Ossuary | Slain by a hound zombie Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a D:2: layout_loops_ring, serial_shops, shop, kennysheep_pointless_box, minmay_rat_hole D:3: layout_basic, mainiacjoe_overflow_divided_tiny, uniq_jessica D:4: layout_basic, nicolae_ossuary_entry_giza Ossuary: ossuary_minmay_tomb_2a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Stealth | 2 | 2.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 41 | 19 || 60 Scorch | 28 | 31 || 59 Summon Small Mamm | 5 | 2 || 7 Mercury Arrow | | 3 || 3 Flame Wave | | 1 || 1 Drink: Curing | | 3 || 3 Brilliance | | 1 || 1 Read: Identify | 3 | 1 || 4 Teleportation | 1 | 1 || 2 Amnesia | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 13 | 28 || 41 Dodge: Dodged | 14 | 32 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3395 | 3150 | 245 | 353 | 2432 | 5 | 679.0 | Dungeon | 3380 | 3135 | 245 | 353 | 2432 | 4 | 845.0 | Ossuary | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1267 daAuts D:2: 1107 daAuts D:3: 681 daAuts D:4: 324 daAuts Ossuary: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+