Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10493881021812173554 618 MrCrawl the Trooper (level 7, -1/58 HPs) Began as a Djinni Fire Elementalist on Mar 21, 2025. Slain by a vampire bat (2 damage) ... manifested out of Blorkula the Orcula ... on level 5 of the Dungeon. The game lasted 00:03:32 (4090 turns). MrCrawl the Trooper (Djinni Fire Elementalist) Turns: 4090, Time: 00:03:33 Health: -1/58 AC: 4 Str: 7 XL: 7 Next: 74% Gold: 137 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . l - +8 spear of Januon {flame, rPois rCorr} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . o - +0 cloak rCorr + h - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons l - the +8 spear of Januon (weapon) {flame, rPois rCorr} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) m - the +1 ring mail of Weirdness {rF- rC++ MP+6} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP+6: It affects your magic capacity (+6). o - a +0 cloak (worn) Wands n - a wand of flame (55) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of blinking {unknown} d - 2 scrolls of amnesia {unknown} f - a scroll of immolation {unknown} p - a scroll of poison {unknown} q - a scroll of fog {unknown} s - 2 scrolls of vulnerability {unknown} t - a scroll of enchant armour {unknown} v - 2 scrolls of brand weapon {unknown} w - a scroll of teleportation {unknown} Potions e - a potion of mutation {unknown} g - a potion of curing {unknown} i - a potion of resistance {unknown} k - 2 potions of berserk rage {unknown} r - a potion of heal wounds {unknown} u - a potion of attraction {unknown} x - a potion of ambrosia {unknown} Skills: * Level 7.3 Fighting - Level 3.0 Dodging - Level 2.0 Stealth - Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Soul Splinter Necr 56% N/A 4% 1 g - Static Discharge Conj/Air 28% 3-5/arc 6% 2 h - Lesser Beckoning Tloc 28% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 13% risk of failure) Press: ? - help, Dir - move target, f - vampire bat Aim: a vampire bat (moderately damaged, chance to affect: 75%) The vampire bat is filled with an inner flame. * * * LOW HITPOINT WARNING * * * The foxfire hits the vampire bat. Flame seeps out of the vampire bat. The vampire bat is heavily damaged. The vampire bat is engulfed in blazing flames. Flame seeps out of the vampire bat. The foxfire hits the vampire bat. That felt strangely unrewarding. The vampire bat explodes! You hear a howl! Casting: Inner Flame (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (quite dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 38% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Heat runs through your body. You resist. * * * LOW HITPOINT WARNING * * * x2 The vampire bat barely misses you. x2; The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. * * * LOW HITPOINT WARNING * * * Casting: Flame Wave (quite dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. The vampire bat bites you but does no damage. x2 Unknown command. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic washes over you without effect. The vampire bat bites you. You die... #.#.# #####.#.# #.......# #.###.### ##### # #.# #.... #. #.# #.....#.###.####### #.........#.......# #...!.###@#.......##### ........bb............. ........†b############# #.........# ###.......# #...°...# #.......# #.......# #.......# You could see 3 vampire bats. Vanquished Creatures A wyvern (D:5) Edmund (D:4) A vampire bat (D:5) Crazy Yiuf (D:2) 2 hounds (D:4) A jelly (D:4) Jessica (D:2) An iguana (D:4) An orc wizard (D:4) 6 gnolls (D:4) 3 adders 5 dart slugs 7 orcs 8 ball pythons 6 endoplasms 2 giant cockroaches (D:2) 6 goblins 4 hobgoblins 3 quokkas 5 bats 6 frilled lizards 14 kobolds 5 rats 90 creatures vanquished. Vanquished Creatures (others) 354 foxfires 354 creatures vanquished. Grand Total: 444 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrCrawl the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | MrCrawl set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 187 | D:1 | Reached skill level 1 in Fighting 187 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 484 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 484 | D:1 | Learned a level 1 spell: Soul Splinter 837 | D:1 | Reached skill level 2 in Fighting 1219 | D:2 | Noticed Jessica 1222 | D:2 | Killed Jessica 1223 | D:2 | Reached XP level 4. HP: 27/34 MP: 0/0 1225 | D:2 | Reached skill level 3 in Fighting 1496 | D:2 | Identified the +8 spear of Januon {flame, rPois rCorr} 2063 | D:2 | Found a runed translucent door. 2064 | D:2 | Noticed Crazy Yiuf 2239 | D:2 | Reached XP level 5. HP: 37/40 MP: 0/0 2239 | D:2 | Learned a level 2 spell: Static Discharge 2257 | D:2 | Identified the +1 ring mail of Weirdness {rF- rC++ MP+6} 2363 | D:2 | Killed Crazy Yiuf 2608 | D:3 | Reached skill level 4 in Fighting 3302 | D:4 | Reached XP level 6. HP: 39/49 MP: 0/0 3358 | D:4 | Reached skill level 5 in Fighting 3543 | D:4 | Noticed Edmund 3550 | D:4 | Killed Edmund 3551 | D:4 | Reached skill level 6 in Fighting 3551 | D:4 | Reached XP level 7. HP: 43/56 MP: 0/0 3551 | D:4 | Learned a level 2 spell: Lesser Beckoning 4046 | D:5 | Entered Level 5 of the Dungeon 4067 | D:5 | Noticed a wyvern 4074 | D:5 | Killed a wyvern 4075 | D:5 | Reached skill level 7 in Fighting 4081 | D:5 | Noticed Blorkula the Orcula 4089 | D:5 | HP: 1/58 [vampire bat[manifested out of Blorkula the | Orcula] (3)] 4090 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring D:2: wad_pebble_path, layout_basic, grunt_decor_mini_mirrors, minmay_goblin_kobold_house, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_basic D:4: layout_rooms, hangedman_feature_mirror, uniq_edmund D:5: minmay_octagon_keep, layout_basic, gup_sewer_entry_glass, uniq_blorkula_the_orcula, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 6 7 | 7.3 Stealth | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Dagger | 1 | | || 1 Spear | | 37 | 1 || 38 Cast: Foxfire | 96 | 109 | 23 || 228 Scorch | 2 | 15 | 2 || 19 Inner Flame | | 1 | 11 || 12 Use: Potion | | | 1 || 1 Stab: Sleeping | | 2 | || 2 Armour: Robe | 9 | 25 | 12 || 46 Dodge: Dodged | 13 | 34 | 6 || 53