MovingMist Level 1 of the Dungeon (9, 35, D:1) 13 stones (12, 20, D:1) a +0 club a stone (20, 12, D:1) a +0 short sword (24, 24, D:1) 5 stones (28, 35, D:1) a +0 club (36, 29, D:1) 7 javelins (40, 27, D:1) a +0 short sword (48, 17, D:1) 17 poisoned darts (59, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (49, -14, D:2) a +0 club Level 3 of the Dungeon [Shop] Zeofram's Weapon Shop the +9 staff of Wucad Mu {*channel} (1200 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. the +3 falchion "Plog" {vorpal, *Corrode +Blink Will+} (402 gold) It inflicts extra damage upon your enemies. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 club (12 gold) a +0 spear (36 gold) 12 sling bullets (72 gold) a +0 whip (30 gold) a +0 flail of holy wrath (99 gold) a +0 dagger (24 gold) (0, 0, D:3) a +0 ring mail (5, 20, D:3) a +0 leather armour (7, -6, D:3) a +0 dagger (11, 15, D:3) a +0 shortbow (17, -15, D:3) a +0 hunting sling (20, 29, D:3) a +0 dagger (22, 12, D:3) a +0 hunting sling (25, -14, D:3) a +0 short sword a kobold skeleton (27, 8, D:3) a worm corpse (28, 6, D:3) a +0 flail a +0 leather armour (30, 26, D:3) a +0 robe (32, 7, D:3) 18 stones (35, 2, D:3) a +0 scale mail (42, 13, D:3) a +1 dagger of venom a +0 flail (46, 2, D:3) a +0 quarterstaff (46, 3, D:3) 4 gold pieces (46, 4, D:3) 24 bolts (47, 2, D:3) 18 gold pieces (47, 3, D:3) a wand of mindburst (7) (47, 4, D:3) a +0 robe (47, 6, D:3) a +0 club (48, 2, D:3) a +0 spear (48, 3, D:3) a book of Maledictions (48, 4, D:3) 14 gold pieces (49, 6, D:3) 3 boomerangs (49, 15, D:3) a +0 hunting sling (60, 1, D:3) a +0 dagger Level 4 of the Dungeon (8, 0, D:4) a +0 short sword