MovingMist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 4, D:1) a +0 club (5, 10, D:1) a +0 ring mail (6, -13, D:1) a +0 buckler (7, 14, D:1) a cursed -2 dagger (8, 14, D:1) a +0 dagger of venom 3 stones (9, -8, D:1) a +0 club (10, -11, D:1) a +0 robe (10, -7, D:1) a +0 leather armour (10, 14, D:1) a +2 robe of resistance (11, -9, D:1) a +0 dagger (13, 1, D:1) a +0 club (26, 16, D:1) a +0 short sword (27, 16, D:1) a +0 club (28, 15, D:1) a +0 short sword (30, 16, D:1) a +0 short sword (34, 6, D:1) a +0 hunting sling (36, 10, D:1) a +0 ring mail (40, -7, D:1) a +0 short sword (41, -12, D:1) a stone (41, -10, D:1) a stone (44, -15, D:1) a cursed -1 whip (46, -16, D:1) 12 stones (47, 22, D:1) 17 poisoned needles (49, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -26, D:2) a +0 club (4, -17, D:2) a +0 dagger (5, -27, D:2) a +0 club (7, 18, D:2) a +0 spear (13, -15, D:2) 3 tomahawks (15, -5, D:2) a stone (16, -5, D:2) a stone (29, -10, D:2) a +0 hand axe 15 stones (39, 13, D:2) a +0 short sword (51, -10, D:2) 21 stones Level 3 of the Dungeon (6, 22, D:3) a stone (10, -6, D:3) a +0 leather armour (10, 18, D:3) 2 stones (10, 20, D:3) a stone (11, 19, D:3) 2 stones (12, 15, D:3) 2 stones (12, 16, D:3) a stone (13, 15, D:3) a +0 club (18, -8, D:3) an uncursed amulet of harm an uncursed amulet of the gourmand (22, 25, D:3) 4 stones (22, 26, D:3) a +0 club (22, 27, D:3) a +0 flail (22, 28, D:3) a +0 club a stone (27, 26, D:3) a +2 robe of positive energy (32, 19, D:3) a stone (32, 25, D:3) a tomahawk (32, 26, D:3) a +0 short sword 3 stones a +0 mace 4 tomahawks a +0 club (34, 4, D:3) a +0 club (39, -6, D:3) a +0 club (39, 30, D:3) 23 stones (40, -3, D:3) 16 bolts (42, 22, D:3) a +0 club (47, 12, D:3) a +0 club 7 poisoned needles (49, 10, D:3) a +0 scale mail a +0 mace (50, 10, D:3) a +0 short sword a +0 hand axe (56, -1, D:3) a cursed -1 club (60, 25, D:3) a +0 short sword a cursed +0 whip a +0 ring mail a +0 flail a +0 dagger a +0 robe a cursed +0 short sword a +3 leather armour of cold resistance (63, 35, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, 3, D:4) 11 sling bullets (6, -2, D:4) 17 arrows (7, -7, D:4) a +0 chain mail (8, 13, D:4) a +0 scimitar (11, 12, D:4) a +0 whip (13, 15, D:4) a +0 chain mail (19, 34, D:4) 23 bolts (20, 29, D:4) a +0 scale mail (20, 30, D:4) a +0 hand axe (21, 33, D:4) a +0 shield (21, 35, D:4) 14 bolts (27, -2, D:4) a +0 quarterstaff (36, 5, D:4) 15 stones (39, 20, D:4) a cursed -2 club (40, 1, D:4) 24 stones (47, -2, D:4) a +0 trident Level 5 of the Dungeon (0, 13, D:5) a +0 scimitar (3, -8, D:5) a +0 halberd (4, -9, D:5) a +0 whip a +0 club a +0 club a +0 whip a +0 leather armour (4, 25, D:5) a cursed -2 hand axe (9, 8, D:5) 7 tomahawks (33, 2, D:5) a +0 spear (33, 3, D:5) a +0 whip a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 flail (25, 5, D:6) 19 gold pieces (25, 6, D:6) 22 gold pieces (25, 7, D:6) a +1 vampiric bardiche Level 7 of the Dungeon (0, 0, D:7) 22 arrows (5, 12, D:7) a +0 dagger (7, 2, D:7) a +0 ring mail a +0 hunting sling 21 sling bullets a +0 quarterstaff of crushing (8, 3, D:7) a sling bullet (8, 10, D:7) a +0 scale mail (8, 42, D:7) a +0 short sword a +0 ring mail (9, 16, D:7) 28 bolts (9, 43, D:7) a +0 club a +0 flail a +0 chain mail (10, -5, D:7) a stone (11, -2, D:7) a +0 dagger (12, -2, D:7) a +0 dagger (12, 19, D:7) a +0 dagger a +0 robe (12, 33, D:7) a +0 club (13, 19, D:7) a +1 whip of venom (13, 34, D:7) a +0 flail (13, 35, D:7) a +0 whip a +0 ring mail (14, 19, D:7) a +0 morningstar a +0 ring mail (14, 33, D:7) a +0 chain mail (15, 3, D:7) a stone (15, 42, D:7) a cursed -1 dagger a +0 scale mail (16, 3, D:7) 2 stones (16, 42, D:7) a +0 short sword (19, 47, D:7) a +0 falchion (21, 2, D:7) a +0 dagger 3 stones (21, 25, D:7) a +0 falchion (21, 26, D:7) a +0 war axe a +0 ring mail a +0 dagger (23, 26, D:7) 2 silver tomahawks (27, 44, D:7) the +9 glaive of Soday {flame, +Blink rF+ Str+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+4). It protects you from fire. It lets you blink. (27, 45, D:7) a +0 rapier (34, 10, D:7) a +0 giant club (38, 43, D:7) an uncursed staff of earth (40, 18, D:7) a +0 mace (43, 30, D:7) 17 bolts Level 8 of the Dungeon (1, 5, D:8) a +0 giant club 2 throwing nets (13, -9, D:8) a +0 war axe a +0 ring mail (13, 16, D:8) a +0 quarterstaff (17, 32, D:8) a +0 scythe (28, 35, D:8) a +0 mace (31, 36, D:8) a scroll of summoning (31, 37, D:8) a +0 helmet (36, 0, D:8) 13 poisoned needles (37, 22, D:8) a +0 chain mail (42, 8, D:8) a +0 club (46, 8, D:8) a +0 ring mail (47, -7, D:8) 2 scrolls of noise (47, 13, D:8) a +0 leather armour (47, 14, D:8) a +0 whip 3 tomahawks a +0 dagger a +0 robe (47, 37, D:8) 9 sling bullets (48, -1, D:8) a +0 dagger a +0 robe (51, -1, D:8) a +0 hand axe (52, -1, D:8) a +0 trident a +0 plate armour (57, 42, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a bullfrog skeleton (5, 12, D:9) a +0 mace (7, 11, D:9) an arrow (8, 12, D:9) 2 arrows (12, 10, D:9) an arrow (15, 6, D:9) a +0 shortbow 10 arrows (15, 9, D:9) an arrow (25, 21, D:9) a +0 troll leather armour (33, -3, D:9) 19 arrows (37, 10, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (42, 20, D:9) 5 large rocks (45, 30, D:9) a +0 giant spiked club an ogre skeleton (47, 29, D:9) 13 stones the Ecumenical Temple (17, 0, Temple) a wand of polymorph (10)