MovingMist Level 1 of the Dungeon (0, 0, D:1) 30 arrows (6, 2, D:1) 30 bolts (6, 39, D:1) a +0 club (15, -9, D:1) a +0 club (20, 7, D:1) 23 bolts (21, 13, D:1) a +0 scale mail (23, 4, D:1) 19 bolts (28, 0, D:1) a +0 short sword (31, 0, D:1) a stone (32, -1, D:1) a stone (32, 0, D:1) a stone (41, 23, D:1) a +0 dagger (47, 2, D:1) a +0 club (51, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -3, D:2) a +0 spear (2, -1, D:2) a stone a cursed -3 club (6, 24, D:2) a +0 club (13, -4, D:2) a stone (13, 27, D:2) 8 stones (14, -4, D:2) 5 stones (14, -3, D:2) a +0 hunting sling 7 stones (14, 36, D:2) a +0 dagger (23, 11, D:2) 8 needles of sleeping (33, 9, D:2) a +0 club (37, 23, D:2) a +0 ring mail (44, 14, D:2) a +0 club (48, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -31, D:3) 11 stones (6, -11, D:3) a +0 halberd (6, -10, D:3) a +0 flail (8, -17, D:3) a +0 club (8, -14, D:3) a +0 club (8, -5, D:3) 3 potions of degeneration (9, -28, D:3) a stone (11, -27, D:3) a stone (12, -27, D:3) a +0 short sword (16, 15, D:3) 10 stones (19, -13, D:3) a +0 club (21, -26, D:3) 21 arrows (25, -32, D:3) a +0 club (25, -28, D:3) a +0 leather armour (26, -32, D:3) a +0 dagger (28, -10, D:3) 13 stones (34, 16, D:3) 5 large rocks (37, 2, D:3) a +0 short sword (45, -23, D:3) a +0 scale mail (55, -12, D:3) a +0 robe Level 4 of the Dungeon [Shop] Oluetzur's Gadget Shoppe a crystal ball of energy (200 gold) a wand of polymorph (9) (110 gold) a phantom mirror (300 gold) a wand of flame (12) (70 gold) a lamp of fire (400 gold) a crystal ball of energy (200 gold) a wand of digging (4) (160 gold) a lightning rod (4/4) (400 gold) a crystal ball of energy (200 gold) a wand of acid (4) (160 gold) a phantom mirror (300 gold) (3, -11, D:4) 23 stones (4, 28, D:4) 28 sling bullets (8, -17, D:4) 17 stones (24, 0, D:4) a +0 ring mail (31, 7, D:4) a +0 flail (32, 7, D:4) a +0 whip (33, 7, D:4) a +0 flail (37, 28, D:4) a +0 giant club (38, 16, D:4) 18 sling bullets (45, 11, D:4) 22 stones (55, 5, D:4) a +0 broad axe Level 5 of the Dungeon (0, 0, D:5) 21 stones (12, -9, D:5) 22 bolts (17, 7, D:5) a +0 pair of gloves (18, -6, D:5) 14 poisoned needles (20, 14, D:5) a +0 long sword (20, 28, D:5) a +0 chain mail (27, 14, D:5) a +0 war axe (42, 12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (5, -16, D:6) a +1 spear of pain (8, 18, D:6) the +2 robe of Weightlessness {Regen+ Str+3} It affects your strength (+3). It increases your rate of regeneration. (10, 21, D:6) 16 stones (16, 14, D:6) a +0 dagger (22, -2, D:6) an arrow (26, -13, D:6) a +0 hand axe (26, 0, D:6) 9 arrows a +0 shortbow (27, 27, D:6) 12 sling bullets (34, -15, D:6) an uncursed ring of magical power a +0 rapier a +0 leather armour (35, 14, D:6) a +0 quarterstaff (45, -15, D:6) 14 stones (47, 19, D:6) a +0 club (50, 20, D:6) 3 javelins (53, 15, D:6) a +0 robe (55, 2, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 3 stones (0, 1, D:7) 4 stones a +0 short sword (0, 2, D:7) a stone (0, 3, D:7) 2 stones (0, 6, D:7) a stone (2, 1, D:7) 3 arrows (4, 1, D:7) 2 arrows (6, 3, D:7) 7 javelins (9, 1, D:7) a +2 shortbow of flaming 24 arrows (9, 18, D:7) 20 stones (15, 10, D:7) a cursed ring of see invisible (25, 14, D:7) 13 bolts (26, 19, D:7) 21 stones (27, -8, D:7) a +0 pair of gloves (28, 14, D:7) 10 arrows (31, -8, D:7) a +0 giant spiked club (31, 18, D:7) a +0 giant club (32, 20, D:7) a +0 giant club (34, -9, D:7) a +0 long sword (36, 0, D:7) 14 poisoned needles (44, 23, D:7) a cursed +0 dagger a +0 robe (45, 21, D:7) a cursed +3 falchion a +0 robe (46, 23, D:7) a cursed +0 dagger a +0 robe (46, 24, D:7) a cursed +0 falchion a +0 robe (56, 35, D:7) a +1 war axe of venom Level 8 of the Dungeon (0, 0, D:8) a +2 leather armour of magic resistance (2, 36, D:8) a +0 dagger (12, 27, D:8) a +0 giant club a cursed -2 halberd a cursed +0 plate armour (12, 28, D:8) a +0 dagger a +0 robe (14, 9, D:8) a +0 giant spiked club (15, 3, D:8) a +0 dire flail a cursed -3 giant spiked club (20, 26, D:8) 24 poisoned needles (20, 27, D:8) 13 sling bullets (20, 29, D:8) a +2 war axe of chopping (21, 11, D:8) a +2 arbalest of flaming (21, 28, D:8) 18 poisoned needles (22, 29, D:8) 12 stones (23, 32, D:8) 12 stones (24, 4, D:8) a +0 leather armour (37, 12, D:8) 18 stones (37, 29, D:8) 5 javelins (40, 17, D:8) a +0 club a +0 ring mail (40, 20, D:8) a tomahawk (40, 21, D:8) a tomahawk (48, 24, D:8) a +0 pair of gloves (50, 39, D:8) a +0 hunting sling (51, 39, D:8) a +0 flail of draining (52, 39, D:8) a cursed -2 spear Level 9 of the Dungeon [Shop] Paphapt's General Store a +0 spear (39 gold) a scroll of random uselessness (13 gold) a ration (65 gold) a potion of lignification (39 gold) a wand of iceblast (6) (130 gold) a fan of gales (520 gold) 29 arrows (75 gold) 17 bolts (44 gold) a cursed staff of wizardry (325 gold) 7 needles of sleeping (45 gold) a cursed -1 robe (1 gold) the +6 war axe "Lyomm" {protect, MP-9 Str-3 Int+4 Dex+8} (535 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+8). It affects your magic capacity (-9). 4 needles of paralysis (31 gold) (0, 0, D:9) an arrow (1, -1, D:9) a +0 shortbow 17 arrows (1, 26, D:9) 21 sling bullets (6, 20, D:9) a +0 great sword a +0 robe (7, 20, D:9) a +0 hand axe a cursed +0 ring mail (7, 21, D:9) a +0 halberd 5 poisoned tomahawks a +0 plate armour (8, 21, D:9) a +2 spear of venom a +0 robe (10, 7, D:9) a +0 helmet (12, -6, D:9) 11 bolts (13, 19, D:9) a stone (13, 24, D:9) a +0 quarterstaff (14, 23, D:9) a +0 dagger (16, 5, D:9) 15 stones (16, 21, D:9) 2 stones (17, 20, D:9) a +0 dagger (18, -1, D:9) a +2 long sword of slicing (18, 21, D:9) a +0 short sword (22, 23, D:9) a potion of degeneration (32, -4, D:9) 23 stones (33, 1, D:9) a +0 short sword (36, 1, D:9) a +0 trident (37, 4, D:9) a +0 robe a +4 dagger a +0 robe a +0 dagger (38, -1, D:9) a +0 scale mail (46, 33, D:9) the +7 scythe of Sulphur {freeze, rN+ MR+ MP-9 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (47, 2, D:9) a cursed +4 short sword a +0 robe a cursed +2 spear a +0 robe a +5 flail a +0 robe a +0 war axe 7 tomahawks a +0 chain mail (47, 3, D:9) a +1 dagger of venom a +0 dagger a +0 club a +1 dagger a +0 robe a cursed +0 spear a +0 robe (47, 4, D:9) a tomahawk (49, 30, D:9) a +0 scale mail a +0 hand axe (49, 32, D:9) a +0 ring mail a cursed -3 flail (49, 34, D:9) a +0 robe a +0 dagger (50, 30, D:9) a +0 robe a +0 dagger (50, 32, D:9) a +0 chain mail a +0 flail Level 10 of the Dungeon (4, 29, D:10) 18 stones (22, 40, D:10) a +0 plate armour (28, 10, D:10) a +0 mace (31, 1, D:10) a +0 giant spiked club (40, 7, D:10) 28 arrows (44, 13, D:10) a +0 trident (44, 14, D:10) a +0 ring mail a +3 short sword of protection a +0 robe a cursed -1 dagger (46, 3, D:10) a +0 whip (47, 2, D:10) a +0 club a +0 chain mail a +2 battleaxe of draining (47, 3, D:10) a +0 hand axe (52, 28, D:10) 11 arrows a +0 shortbow (55, 28, D:10) an arrow (56, 20, D:10) a +0 giant club a +0 giant club (57, 28, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 trident (3, 12, D:11) 19 stones (14, 4, D:11) a +2 dire flail of protection a +0 chain mail (14, 5, D:11) a +0 war axe (14, 6, D:11) a +2 dagger of venom a +0 robe (15, 4, D:11) a +0 leather armour (37, -10, D:11) an uncursed staff of wizardry (40, 9, D:11) a +0 buckler the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) +0 swamp dragon scales (3, 18, Lair:1) 25 stones (15, 2, Lair:1) a wand of random effects (17) the ring "Ziebium" {rF+ SInv Stlth+} [ring of protection from fire] It protects you from fire. It lets you see invisible. It makes you more stealthy. a +0 flail (29, 6, Lair:1) a +0 short sword (36, -20, Lair:1) a +0 scale mail (46, -15, Lair:1) 8 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 gold pieces (1, -10, Lair:2) a ration (5, -7, Lair:2) a cursed +0 halberd a +0 robe a naga corpse (skeletalised by now) (6, -7, Lair:2) a +0 glaive a naga corpse (skeletalised by now) (7, -7, Lair:2) a +0 war axe (7, -6, Lair:2) a +0 halberd a naga corpse (skeletalised by now) (10, 24, Lair:2) a ration (13, 23, Lair:2) 22 gold pieces (14, 20, Lair:2) a spiny frog corpse (14, 21, Lair:2) a wolf corpse (15, 10, Lair:2) a +0 hunting sling of flaming (15, 19, Lair:2) a +0 ring mail (15, 21, Lair:2) 22 gold pieces (17, 19, Lair:2) 6 needles of sleeping (18, 16, Lair:2) a hippogriff corpse (18, 21, Lair:2) a potion of lignification (19, -15, Lair:2) 22 arrows (19, 18, Lair:2) a water moccasin corpse (21, 21, Lair:2) a wand of paralysis (5) (22, 2, Lair:2) a yak skeleton (24, 3, Lair:2) a yak skeleton (25, -23, Lair:2) a +0 quarterstaff (28, 13, Lair:2) a scroll of magic mapping