MovingMist Level 1 of the Dungeon (0, 0, D:1) 13 arrows (16, 30, D:1) a +0 dagger (18, 24, D:1) a +0 whip (20, 29, D:1) a +0 dagger (30, -14, D:1) a +0 leather armour (32, -2, D:1) a +0 leather armour (32, 22, D:1) a +0 short sword (33, 5, D:1) a cursed -2 club (42, -15, D:1) a +0 dagger (43, -18, D:1) 19 arrows (49, -20, D:1) a +0 club (49, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (12, 1, D:2) a +0 club (15, 13, D:2) a +0 dagger (19, 24, D:2) a +0 leather armour (22, 18, D:2) a +0 club (24, 21, D:2) 12 arrows (31, 2, D:2) a +0 dagger (40, 23, D:2) 12 arrows (43, -8, D:2) a +0 club (43, 14, D:2) a +0 club a +0 scale mail (53, 18, D:2) a wand of random effects (6) (57, -7, D:2) a +0 helmet (60, 19, D:2) a +0 short sword (63, 44, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) 2 poisoned needles (14, 10, D:3) a jackal skeleton a jackal skeleton