MovingMist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -16, D:1) a -3 ring of protection (11, -27, D:1) a +0 whip (17, -32, D:1) 9 stones (20, -19, D:1) a +0 helmet (25, -18, D:1) a +0 spear (29, -3, D:1) 18 arrows (30, -26, D:1) a +0 dagger (30, -25, D:1) a +0 whip of draining (34, -9, D:1) a +0 short sword (40, -20, D:1) a +0 hand axe Level 2 of the Dungeon (14, -7, D:2) 2 stones (16, -9, D:2) a stone (17, -10, D:2) a stone (21, -14, D:2) a +0 dagger a +0 hunting sling of flaming 7 stones (36, 14, D:2) a +0 club (39, 16, D:2) a +0 scale mail (45, -4, D:2) 19 stones (49, -8, D:2) 18 stones (50, 10, D:2) a +0 leather armour (62, 8, D:2) a +1 short sword of draining Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, -13, D:3) 26 arrows (1, -11, D:3) a +0 club (2, 3, D:3) a +0 scale mail a +0 leather armour (3, 19, D:3) 10 poisoned needles (4, 9, D:3) a +0 dagger (10, 0, D:3) a +0 dagger (16, -27, D:3) a +3 quarterstaff of chaos a +0 cloak (16, -1, D:3) a +0 mace (16, 4, D:3) a +0 scythe a +0 robe (18, -26, D:3) a +0 mace (20, -10, D:3) a +0 club (24, 3, D:3) a +0 dagger (24, 4, D:3) a +0 club (24, 7, D:3) a stone (24, 8, D:3) a stone (24, 9, D:3) a stone (24, 10, D:3) a stone (24, 12, D:3) a +0 dagger (25, -20, D:3) a +0 club (26, -20, D:3) a +0 club (32, -1, D:3) a +0 chain mail (32, 13, D:3) 16 arrows (33, -2, D:3) a -3 ring of strength (33, 14, D:3) 15 stones (39, -6, D:3) a cursed -3 club (40, 3, D:3) a +0 spear (41, -8, D:3) a +0 club (53, -1, D:3) a +0 ring mail of fire resistance Level 4 of the Dungeon (0, 0, D:4) 14 stones (3, -3, D:4) 21 stones (11, -22, D:4) a +0 helmet (37, 4, D:4) 16 sling bullets (38, -3, D:4) a +0 dagger a +2 hunting sling of velocity 18 stones (38, -2, D:4) a +0 giant club a +0 dagger a +0 club a +0 hunting sling 24 stones (38, -1, D:4) a +0 club a +0 club (38, 4, D:4) a stone (43, 0, D:4) 23 arrows (45, 3, D:4) a +0 dagger (66, -6, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (4, 6, D:5) 17 bolts (10, -8, D:5) 27 arrows (16, 9, D:5) a +0 giant spiked club (22, -4, D:5) a +0 shortbow 20 arrows (23, -5, D:5) an arrow (25, -5, D:5) 2 arrows (27, 12, D:5) 9 stones (33, 3, D:5) 9 poisoned needles (35, 22, D:5) the +4 hunting sling of Fear {velocity, *Drain +Inv rElec MR++} Any stone fired from it inflicts extra damage. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It causes draining when unequipped. (43, 4, D:5) a +0 giant club (44, -16, D:5) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (44, -3, D:5) a +0 club (45, -15, D:5) a +0 flail a +0 leather armour (45, -14, D:5) a cursed +0 club (45, -3, D:5) a +0 dagger a +0 robe (45, -2, D:5) a +0 club a +0 ring mail (45, 16, D:5) 25 stones (54, -7, D:5) a +0 pair of boots (54, 16, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) 13 stones (0, 5, D:6) a +0 club (unseen) (2, 4, D:6) a +2 leather armour of fire resistance (2, 10, D:6) a +0 quarterstaff (4, 24, D:6) a tomahawk (6, 23, D:6) a tomahawk (8, 22, D:6) a +0 mace a tomahawk (8, 23, D:6) a +0 hand axe an orc skeleton