Moto Level 1 of the Dungeon (0, 0, D:1) a +0 club a cursed -3 club (1, 19, D:1) 12 sling bullets (2, 27, D:1) a stone (6, 28, D:1) a +0 dagger 2 stones (11, 8, D:1) a +0 leather armour (15, 7, D:1) 17 stones (17, 31, D:1) a cursed +0 ring mail (25, 8, D:1) a +0 ring mail (25, 29, D:1) a +0 club (25, 55, D:1) a +0 club (27, 43, D:1) a +0 club (28, 21, D:1) a +0 club (29, 55, D:1) a +0 whip (37, 23, D:1) a +0 spear (49, 11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger of the Pyrrhic Victory {flame, +Blink rF+ rN+} (4380 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. It lets you blink. the cursed +0 robe "Cicwusum" {rC+ MP+9 Str+2 Int+3} (4110 gold) It affects your strength (+2). It affects your intelligence (+3). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. the +1 robe of the Thunderstorm {rC+++ Regen+ MP+9 Str-2} (6240 gold) It affects your strength (-2). It renders you almost immune to cold. It affects your magic capacity (+9). It increases your rate of regeneration. the ring of Due Proportion {+Inv Dex+5 SInv} (5940 gold) [ring of dexterity] It affects your dexterity (+5). It lets you see invisible. It lets you turn invisible. (0, 0, D:2) a +0 dagger (0, 10, D:2) a +0 club (3, 14, D:2) a +0 dagger a +0 dagger (4, 14, D:2) a +0 dagger (5, -6, D:2) 3 tomahawks (5, -5, D:2) 2 stones (6, -4, D:2) 7 stones a +0 club a +0 flail a +0 leather armour (6, 14, D:2) a +0 club (7, 14, D:2) a +0 club (7, 15, D:2) 3 sling bullets (7, 17, D:2) a +0 hunting sling 19 sling bullets (7, 21, D:2) 2 sling bullets (8, -3, D:2) a +0 club (8, -2, D:2) a +0 dagger a +0 short sword (8, 14, D:2) a cursed +0 club (11, 14, D:2) a sling bullet (12, -1, D:2) a large rock (13, -5, D:2) a +0 club (16, 35, D:2) a +0 dagger (16, 38, D:2) a +0 club (17, 12, D:2) a +0 dagger a +0 animal skin (19, 44, D:2) a +0 scale mail (51, 12, D:2) a +0 club (53, 5, D:2) a stone (56, 7, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones (5, -18, D:3) a +0 rapier (6, 2, D:3) a +0 dagger (8, -36, D:3) 2 stones (10, -32, D:3) 14 stones (15, -37, D:3) a cursed -3 hunting sling 15 stones (16, -13, D:3) a +0 leather armour (16, 1, D:3) a +0 dagger (20, -15, D:3) a +0 hand axe (22, -16, D:3) a +0 dagger (31, -43, D:3) a +0 hunting sling (35, -33, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a scorpion corpse (0, 1, D:4) 13 gold pieces (6, 25, D:4) a quokka corpse (10, 13, D:4) a scorpion corpse (10, 19, D:4) 22 stones (15, 13, D:4) a hound corpse (skeletalised by now) (21, 18, D:4) 15 sling bullets (29, 36, D:4) a +0 leather armour a +0 club a +0 leather armour of poison resistance a +0 club (46, 23, D:4) 16 stones (54, 35, D:4) a +0 hand axe 21 stones a +0 leather armour an orc corpse (skeletalised by now) (55, 35, D:4) a +0 mace an orc corpse (skeletalised by now) (56, 34, D:4) 3 stones