MotkuVodaTOUR Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 8, D:1) a +0 whip (3, 8, D:1) a cursed -1 scale mail (5, -10, D:1) a +0 club (8, 16, D:1) a +0 short sword (17, -1, D:1) 9 bolts a +0 club (26, 21, D:1) a +0 club (29, -14, D:1) a +0 robe (40, -9, D:1) a +0 robe (42, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, -32, D:2) a +0 dagger (15, -25, D:2) a +0 short sword (22, -1, D:2) a +0 flail (25, -40, D:2) a +0 club (26, -35, D:2) 7 bolts (36, -26, D:2) a +0 dagger (37, -34, D:2) a +0 whip (41, -33, D:2) a +0 club (47, -13, D:2) a +0 mace (47, -11, D:2) a +0 mace (48, -13, D:2) a +0 mace (49, -28, D:2) a +4 quarterstaff of chaos (49, -2, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, -8, D:3) a +0 short sword (3, 8, D:3) a +0 club (12, -12, D:3) a +0 club (15, 28, D:3) a +0 whip (18, -14, D:3) a +0 leather armour (19, 14, D:3) a +0 club (32, 3, D:3) 7 curare-tipped needles (35, 5, D:3) a +0 pair of gloves (35, 15, D:3) a +0 ring mail a +0 dagger a +0 robe a +0 short sword (37, -2, D:3) a +0 dagger (38, 20, D:3) a +0 falchion 3 tomahawks (39, -16, D:3) 19 bolts (44, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (10, 0, D:4) a +0 leather armour (11, -1, D:4) a +0 leather armour a +0 falchion (17, -7, D:4) a +0 leather armour a +0 club (26, -13, D:4) a +0 dagger (27, -2, D:4) a +0 hand axe (28, -2, D:4) a +0 leather armour a +0 dagger (32, -24, D:4) a +0 dagger a +0 robe (49, -15, D:4) a +0 mace a +0 robe (54, -13, D:4) the cursed +1 mace "Demonbane" {protect, rPois rF- Str+8 Dex-2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+8). It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (5, 12, D:5) a +0 leather armour (6, 0, D:5) a +0 shortbow (7, -2, D:5) a +0 hand axe a +0 hand axe a +0 scale mail (7, -1, D:5) a +0 dagger (15, -2, D:5) a +0 shortbow (18, 10, D:5) a +0 leather armour a +0 robe a +2 dagger of venom a +0 dagger (20, 10, D:5) a +0 shortbow a +0 ring mail (22, 18, D:5) a +0 falchion (31, 22, D:5) a +0 dagger a +0 robe (31, 25, D:5) a +0 giant club a +3 whip of draining Level 6 of the Dungeon [Shop] Ybuimos's Magic Scroll Emporium a scroll of teleportation (33 gold) a scroll of immolation (38 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of noise (11 gold) a scroll of remove curse (33 gold) a scroll of fog (22 gold) a scroll of vulnerability (82 gold) a scroll of fog (22 gold) a scroll of identify (22 gold) (0, 0, D:6) a +0 club (6, 2, D:6) a +0 ring mail a +0 robe (7, 21, D:6) a +0 flail a +0 plate armour (7, 22, D:6) 7 tomahawks of returning (13, 14, D:6) a +0 robe (13, 17, D:6) a +0 pair of gloves (14, -3, D:6) 2 javelins (14, 15, D:6) a -1 scale mail a +0 cloak (15, -6, D:6) a cursed +0 short sword a +0 ring mail (20, -17, D:6) a cursed +0 chain mail (27, -6, D:6) a +0 scythe (39, -18, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (8, 11, D:7) a +0 robe (9, 8, D:7) a +0 dagger a +0 falchion (9, 9, D:7) a cursed -2 falchion (12, -1, D:7) a +0 dagger a +0 ring mail a +0 falchion (13, -8, D:7) a +0 falchion a cursed -1 leather armour (13, 0, D:7) a +0 trident (14, 2, D:7) a +0 dire flail a +0 chain mail (14, 21, D:7) an uncursed amulet of guardian spirit a +0 helmet (14, 23, D:7) a +0 shortbow (14, 25, D:7) a cursed -1 hand axe a +0 leather armour (15, 7, D:7) a +0 robe a +0 dagger (18, -13, D:7) a +0 trident (18, -12, D:7) a +0 scale mail a +0 club (19, -18, D:7) a +0 giant club (19, -14, D:7) a +0 war axe (20, 4, D:7) a +0 dagger a +0 robe (21, -16, D:7) a +0 plate armour a +0 hand axe (21, 29, D:7) a +0 whip (22, -20, D:7) a cursed -1 robe a +0 dagger (27, -26, D:7) a +0 plate armour a +0 mace (32, -15, D:7) a cursed -1 leather armour (32, 6, D:7) a +0 flail (32, 7, D:7) a +0 dagger a +0 short sword (32, 8, D:7) a +0 whip (33, -23, D:7) a +0 scale mail (33, -22, D:7) a +0 club (36, 6, D:7) a cursed -2 club (37, 5, D:7) a +0 short sword (38, -22, D:7) a +0 mace a +0 leather armour (41, -19, D:7) a +0 leather armour (41, 5, D:7) a +0 spear (42, 19, D:7) a +0 falchion a +0 club a +0 flail (48, 20, D:7) a +0 falchion (50, 10, D:7) 18 bolts (50, 23, D:7) a +0 chain mail a +1 hand axe of flaming (51, 12, D:7) a +0 hand axe a +0 leather armour (51, 28, D:7) a +0 robe a +0 dagger (52, -6, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 blowgun (5, -6, D:8) a +0 whip of draining (13, -6, D:8) a +2 mace a +0 robe (21, -8, D:8) a +0 robe (22, -6, D:8) a +0 dagger a +0 chain mail a +0 flail a +0 robe (23, -6, D:8) a +3 hand axe a +0 robe a +0 flail a +0 leather armour a cursed +2 falchion a +0 robe (26, -6, D:8) a tomahawk (27, 13, D:8) a +0 robe a +0 dagger (28, -6, D:8) a +0 dagger a +0 robe (28, 1, D:8) a +1 short sword of venom (30, -6, D:8) a +0 mace (30, 18, D:8) a cursed +0 leather armour a +0 dagger (30, 19, D:8) a +0 leather armour (30, 22, D:8) a +0 giant spiked club a +0 giant club (30, 26, D:8) a +0 ring mail a +0 club (31, 25, D:8) a +0 leather armour (33, -6, D:8) 3 tomahawks a +0 trident (33, 26, D:8) a +0 chain mail a +0 halberd (34, 24, D:8) a +0 whip a +0 ring mail (34, 25, D:8) a +0 ring mail a cursed -1 flail a +0 dagger a +0 robe (36, -9, D:8) a +0 robe (37, -7, D:8) a +0 giant spiked club (42, 9, D:8) a +0 flail a +0 leather armour (45, 15, D:8) a scroll of noise (51, 1, D:8) a +4 scimitar of flaming a +0 robe (55, 13, D:8) 17 bolts (57, -13, D:8) 16 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (3, -23, D:9) a +1 hand axe of chopping (5, -35, D:9) a +0 giant spiked club a +0 giant club (5, -34, D:9) a cursed +0 whip a +0 scale mail (5, -33, D:9) a cursed -1 dire flail a +0 chain mail (32, -9, D:9) a +0 leather armour a +0 whip (33, -10, D:9) a cursed -3 short sword a +0 leather armour (39, 4, D:9) a +0 robe a +0 dagger (40, -9, D:9) a +0 quarterstaff (41, -18, D:9) a stone (44, -16, D:9) a stone (56, -5, D:9) 17 gold pieces (56, -4, D:9) 20 gold pieces Level 10 of the Dungeon (0, 1, D:10) a cursed -2 dagger (2, -13, D:10) a +0 giant spiked club a +0 giant club (2, -6, D:10) a +0 leather armour a +0 mace a +0 plate armour a cursed +0 long sword (2, -1, D:10) a +0 chain mail a +0 flail (6, -28, D:10) a +0 halberd (6, -23, D:10) a +0 whip (10, -30, D:10) a +0 rapier (22, -10, D:10) 3 poisoned javelins (22, -1, D:10) a +0 ring mail (31, -1, D:10) a +0 mace (37, -12, D:10) a +0 giant club (41, -15, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (5, 14, D:11) a +0 shortbow (6, 13, D:11) a +0 shortbow (6, 14, D:11) a wand of random effects (26/48) a wand of random effects (34/48) a +0 hunting sling a +4 trident a +0 shortbow a +0 shortbow (7, 14, D:11) a +0 shortbow (12, 12, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (16, 8, D:11) 8 poisoned needles (unseen) (16, 27, D:11) a +0 giant spiked club a +0 dire flail (17, 8, D:11) a +0 short sword (still there?) a stone (still there?) (20, 11, D:11) a +0 giant club (20, 32, D:11) a +0 giant club a +0 giant club (25, 22, D:11) a +0 giant spiked club (30, 24, D:11) a +0 plate armour a +0 trident (30, 25, D:11) a +0 robe a +0 dagger (31, 23, D:11) a +0 mace (33, -3, D:11) a +0 giant club (33, 22, D:11) a tomahawk (34, 21, D:11) 2 potions of degeneration a tomahawk (40, -4, D:11) 2 tomahawks (40, 15, D:11) a tomahawk a +0 club (53, 8, D:11) a +0 glaive Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (3, 34, D:12) a +0 dagger (11, 31, D:12) a +0 giant club (12, 34, D:12) a +0 chain mail (18, 22, D:12) 2 large rocks (19, 24, D:12) a large rock (19, 28, D:12) a large rock (20, 18, D:12) a +0 giant club (21, 5, D:12) a +0 rapier (21, 25, D:12) the +5 short sword "Arbiter" {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (29, 21, D:12) a +0 leather armour (33, 1, D:12) a wand of flame (29/48) a +2 dagger of electrocution a +1 quarterstaff of protection (45, 3, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) 25 stones (3, 3, D:13) 25 gold pieces (15, 11, D:13) a cursed +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword (0, 1, Orc:1) a +0 robe a +0 dagger (0, 2, Orc:1) a +0 chain mail a +0 scimitar (1, -2, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 chain mail a +0 hand axe (1, 1, Orc:1) a +0 chain mail a +0 great mace (2, 0, Orc:1) a +0 robe a +0 dagger (3, -3, Orc:1) a +0 chain mail a +0 trident a +0 hand axe a +0 ring mail (3, -2, Orc:1) a +0 scale mail a +0 hand axe (3, 1, Orc:1) a +0 flail (3, 2, Orc:1) a +0 short sword (3, 6, Orc:1) a +0 dagger (4, -20, Orc:1) a +0 long sword a +0 plate armour (4, 6, Orc:1) a +0 war axe (5, -26, Orc:1) a +0 robe a +0 dagger 10 gold pieces (6, -26, Orc:1) a tomahawk of returning (6, -25, Orc:1) a tomahawk of returning a cursed +0 chain mail a +0 club a +0 trident (7, -25, Orc:1) a +0 plate armour a +0 trident (7, -24, Orc:1) a +0 leather armour a +0 club (7, -1, Orc:1) a cursed +0 robe a +0 dagger (8, -25, Orc:1) a +0 dagger (8, -24, Orc:1) a +1 flail of protection 5 tomahawks of returning a +0 plate armour (8, 1, Orc:1) a +1 hand axe of draining (9, -25, Orc:1) a book of Conjurations a wand of flame (22/48) a +1 shield of protection a -2 robe a +2 robe of fire resistance (10, 5, Orc:1) a +0 leather armour (17, -15, Orc:1) a +0 trident (23, -10, Orc:1) a +0 giant club (24, -26, Orc:1) a poisoned tomahawk (25, -26, Orc:1) a large rock (26, -27, Orc:1) a +0 robe a +0 dagger a poisoned tomahawk a +0 club a +0 robe a +0 dagger a +0 leather armour a +2 mace of protection a +0 war axe a +0 plate armour a +0 short sword a +0 hand axe a cursed +0 plate armour a +0 hand axe (27, -29, Orc:1) a +3 chain mail of cold resistance a +0 war axe (27, -28, Orc:1) a +0 robe a +2 dagger of freezing (27, -12, Orc:1) 3 tomahawks (27, -11, Orc:1) 2 tomahawks (28, -29, Orc:1) a cursed -1 club (28, -26, Orc:1) a +0 chain mail a +4 mace (29, -32, Orc:1) a +0 plate armour a +0 war axe (29, -31, Orc:1) a +0 ring mail (30, -35, Orc:1) a +0 chain mail a +0 long sword (30, -30, Orc:1) a +0 morningstar a +0 plate armour a +0 short sword (30, -29, Orc:1) a +0 leather armour a +0 trident (30, -13, Orc:1) a +0 dagger a +0 robe (30, -9, Orc:1) a +0 chain mail a +0 war axe (31, -35, Orc:1) a cursed +0 chain mail a +0 trident (31, -29, Orc:1) 4 large rocks (31, -9, Orc:1) a +0 robe a +0 dagger (33, -26, Orc:1) a +0 leather armour a +0 short sword Level 2 of the Orcish Mines [Shop] Mewuoq's General Store a scroll of identify (28 gold) 9 stones (12 gold) the +8 mithril axe "Arga" {speed, MR+} (904 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a potion of might (56 gold) a potion of curing (42 gold) 22 stones (30 gold) a +0 chain mail (63 gold) 30 sling bullets (210 gold) [Shop] Reidenij's Book Emporium a book of Debilitation (600 gold) the Almanac of Excruciating Poisoning (712 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Fireball Conjuration/Fire 5 a book of Cantrips (300 gold) a book of Callings (450 gold) a manual of Polearms (1656 gold) a book of Death (1050 gold) a book of Air (525 gold) a book of Annihilations (1656 gold) a Necronomicon (1656 gold) [Shop] Biocuit's Antique Armour Emporium the +5 scale mail "Fiem" {Dex+2} (1125 gold) It affects your dexterity (+2). a +0 ring mail (112 gold) the +4 chain mail "Ubru" {+Inv Str+7 Int-3 Dex+3} (1489 gold) It affects your strength (+7). It affects your intelligence (-3). It affects your dexterity (+3). It lets you turn invisible. a +0 pair of gloves (126 gold) a +0 scale mail (112 gold) a +0 chain mail of fire resistance (322 gold) [Shop] Fuint's Antique Weapon Emporium a +0 hunting sling (54 gold) a +2 halberd of freezing (691 gold) the +8 quarterstaff "Koal" {holy, rPois MR++ MP-9 Stlth+} (1825 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It makes you more stealthy. a +1 spear of flaming (446 gold) a +2 mace of crushing (594 gold) a +1 dagger of electrocution (432 gold) a +1 shortbow of velocity (414 gold) a +0 mace (108 gold) a +0 quarterstaff (144 gold) a +0 broad axe (144 gold) a +4 glaive (1026 gold) a +2 war axe of flaming (658 gold) a +0 arbalest (162 gold) a +0 glaive (234 gold) (7, -22, Orc:2) a +0 giant spiked club a +0 giant club (11, 10, Orc:2) a +0 giant spiked club (18, -13, Orc:2) a +1 helmet (18, -6, Orc:2) a +0 giant spiked club (22, -8, Orc:2) a +0 war axe (24, -9, Orc:2) a tomahawk (24, -8, Orc:2) a cursed -1 halberd 6 tomahawks a +0 plate armour (24, -7, Orc:2) a tomahawk (26, -2, Orc:2) a +0 dagger a cursed -1 robe (27, -27, Orc:2) a +0 giant club (31, -17, Orc:2) a +0 plate armour a +0 scimitar (32, -17, Orc:2) a +0 plate armour a +0 mace (33, -16, Orc:2) a +0 falchion (34, -19, Orc:2) 2 tomahawks (34, -16, Orc:2) a +0 hand axe (34, -4, Orc:2) a +0 robe a +0 dagger (35, -18, Orc:2) a +0 scale mail (35, -16, Orc:2) a +0 flail (35, -15, Orc:2) a +0 ring mail a +0 dagger (35, -3, Orc:2) a +2 dagger of holy wrath a +0 robe (36, -18, Orc:2) a +0 flail (36, -16, Orc:2) a +0 plate armour a +0 dire flail (36, -3, Orc:2) a +0 hand axe of flaming a +0 scale mail a +0 dagger a +0 robe (37, -17, Orc:2) a +0 robe a +0 dagger (37, -4, Orc:2) a +0 chain mail a +0 glaive a +0 scale mail (38, -17, Orc:2) a +0 short sword (38, -15, Orc:2) a +0 chain mail a +0 dire flail (38, -12, Orc:2) a +0 chain mail a +0 dagger (38, -11, Orc:2) a +0 plate armour a cursed -3 long sword (38, -3, Orc:2) a +0 trident of venom a +0 dagger a +0 robe a +0 flail a +0 plate armour (39, -9, Orc:2) a +0 robe a cursed -1 dagger (39, -2, Orc:2) a +0 dire flail a +0 chain mail (40, -15, Orc:2) a +2 flail of crushing (40, -14, Orc:2) a cursed +0 robe a +0 dagger (40, -13, Orc:2) a cursed +0 chain mail 6 tomahawks a +0 short sword (40, -12, Orc:2) a +0 battleaxe (40, -7, Orc:2) a +0 chain mail a +0 great sword (40, -3, Orc:2) a +0 dagger (40, -2, Orc:2) a +3 glaive a +0 leather armour (40, -1, Orc:2) a +0 whip a +0 whip a +0 leather armour (40, 0, Orc:2) a +0 hand axe a +0 leather armour a cursed -2 trident a +0 leather armour (41, -11, Orc:2) a +0 ring mail (41, -1, Orc:2) a +0 club a +0 ring mail (41, 4, Orc:2) a +3 war axe of draining a +0 chain mail of cold resistance (42, -11, Orc:2) a +0 giant club (43, -13, Orc:2) 2 tomahawks (44, -14, Orc:2) a tomahawk (64, -17, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, 5, Lair:1) a +0 club (6, -10, Lair:1) a +0 club (18, -17, Lair:1) the +9 dagger "Pemuuv" {venom, rElec Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). It insulates you from electricity. (33, -5, Lair:1) a +0 morningstar (35, 15, Lair:1) 8 tomahawks of dispersal Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (7, -10, Lair:2) a +0 whip (10, -11, Lair:2) a +0 great sword (14, -21, Lair:2) a +0 blowgun (16, -25, Lair:2) a +0 whip (18, -14, Lair:2) a +0 blowgun a book of Debilitation 22 poisoned needles (31, -19, Lair:2) a +0 war axe of venom (45, 7, Lair:2) a +0 ring mail (48, -50, Lair:2) a +0 robe (53, -51, Lair:2) 11 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (8, -38, Lair:3) a +0 whip (9, -36, Lair:3) a +0 falchion (43, -3, Lair:3) a +0 robe (44, -7, Lair:3) a +0 robe (52, -37, Lair:3) a +0 plate armour (61, -27, Lair:3) a +0 hunting sling of flaming Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (4, -27, Lair:4) a +0 great sword (5, 5, Lair:4) a +0 hand crossbow (26, -3, Lair:4) a +0 robe (31, -16, Lair:4) a wand of flame (38/48) a +2 ring of intelligence a +2 falchion of holy wrath a +0 lajatang (38, 17, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a soldier ant corpse (6, -38, Lair:5) 21 gold pieces (9, 5, Lair:5) a +0 hand axe (10, -33, Lair:5) a fruit (11, -29, Lair:5) a fruit (11, -28, Lair:5) a fruit (13, -30, Lair:5) a fruit (13, -29, Lair:5) a fruit (15, -28, Lair:5) a fruit (17, -19, Lair:5) a +0 rapier (26, 5, Lair:5) 4 javelins (27, -38, Lair:5) 2 potions of degeneration (27, -37, Lair:5) a hydra corpse (skeletalised by now) (32, 3, Lair:5) a crystal ball of energy (33, 4, Lair:5) 26 bolts (36, -9, Lair:5) a soldier ant corpse (39, -12, Lair:5) a soldier ant corpse (50, -18, Lair:5) a +0 ring mail (55, -22, Lair:5) 12 poisoned needles Level 6 of the Lair of Beasts (4, 22, Lair:6) a scroll of amnesia