MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -29, D:1) a +2 flail of protection (8, 0, D:1) a stone (8, 1, D:1) a stone (9, -19, D:1) 13 stones (9, 2, D:1) a +0 dagger (10, -23, D:1) a +0 club (10, -20, D:1) a +0 dagger (20, -32, D:1) a +0 club (21, -24, D:1) a +0 club (34, -28, D:1) a +0 whip (39, -36, D:1) a +0 whip (39, -34, D:1) a stone (40, -37, D:1) a stone (41, -14, D:1) a +0 dagger (55, -34, D:1) a +0 short sword (55, -29, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a stone (7, -1, D:2) a stone (18, -5, D:2) a +0 spear (20, 13, D:2) a +0 club (22, -13, D:2) a +0 dagger (22, -4, D:2) a stone (25, -24, D:2) a stone (25, -4, D:2) a +0 dagger (32, -18, D:2) a +0 club (32, 5, D:2) a +0 leather armour a +0 club (32, 6, D:2) 2 stones (32, 15, D:2) 12 stones a +0 robe (33, -23, D:2) a +0 mace (39, -1, D:2) a +0 mace (41, 21, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) 15 stones (11, -4, D:3) a +0 ring mail (13, 1, D:3) 24 stones (13, 14, D:3) 24 stones (15, 12, D:3) a +0 robe a +0 club (22, -1, D:3) a +0 whip (22, 11, D:3) a +0 dagger (30, 9, D:3) a +0 club (39, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 4, D:4) a cursed +0 pair of gloves (6, -1, D:4) a +0 dagger (6, 8, D:4) a +0 flail (7, -18, D:4) a +0 shield (8, 8, D:4) a +0 whip a +0 club a +0 leather armour a +0 halberd (20, 8, D:4) a +0 ring mail (24, -10, D:4) a +0 club (29, -4, D:4) a +0 dagger (30, -17, D:4) a +0 falchion (31, -4, D:4) a +0 dagger a +0 robe (31, -2, D:4) a +0 club a +0 leather armour (37, -17, D:4) a +0 plate armour (39, -14, D:4) 28 stones (43, -5, D:4) a +0 hand axe (45, -18, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Xaiclot's Antique Weapon Shoppe a +0 broad axe of electrocution (288 gold) the +6 quarterstaff of Midnight {freeze, Str+4} (1262 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). the +8 hand axe of Rode {drain, rC+ MR+} (1560 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. a +0 blowgun (60 gold) a +0 whip (60 gold) a +0 falchion (72 gold) a +4 dagger of protection (585 gold) a +0 hunting sling of velocity (100 gold) a +0 hand axe (72 gold) a +0 halberd (96 gold) a +3 scimitar of electrocution (648 gold) a +2 battleaxe of flaming (568 gold) a +0 war axe of electrocution (256 gold) a +0 quarterstaff (96 gold) [Shop] Ikhac's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (2, -9, D:5) 17 stones (4, 1, D:5) 7 stones (6, 33, D:5) a +0 hunting sling (46, 21, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 5 gold pieces (3, -6, D:6) a +0 mace (3, -5, D:6) a +0 dagger (6, -2, D:6) a ration (11, 22, D:6) a potion of degeneration (11, 23, D:6) 10 stones (11, 24, D:6) a scroll of enchant armour (11, 25, D:6) a cursed -1 trident (11, 26, D:6) 20 gold pieces (13, 26, D:6) a +0 leather armour (23, 17, D:6) a +0 shortbow (24, 21, D:6) a +0 whip (25, 2, D:6) a +1 flail of holy wrath a +0 scale mail the Ecumenical Temple