MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -6, D:1) a +0 club (4, 4, D:1) a +0 club (11, -9, D:1) a +0 club (15, -17, D:1) a +0 club (29, 10, D:1) a cursed -1 club (44, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 ring mail (7, -9, D:2) a +0 club (18, -45, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 12, D:3) a +0 club (11, -35, D:3) a -3 ring of dexterity (11, -28, D:3) a +0 ring mail (11, 5, D:3) a +0 club (20, 0, D:3) a +0 dagger (28, -1, D:3) a +0 dagger (30, -9, D:3) a +0 dagger (32, -35, D:3) a stone (45, -25, D:3) a cursed -1 club (53, -10, D:3) a +0 leather armour (54, 9, D:3) a +0 club a +0 ring mail (55, -34, D:3) a +0 leather armour (55, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (9, -4, D:4) a +0 chain mail (18, 8, D:4) a +0 ring mail (32, -29, D:4) a +0 long sword (38, -12, D:4) a +0 short sword (41, -25, D:4) 14 poisoned needles (54, -21, D:4) a +0 dagger (55, 6, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Adyrch's Antique Armour Boutique a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +3 leather armour (494 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +1 scale mail of positive energy (338 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 scale mail of fire resistance (286 gold) the +0 robe of the Three of Pentacles {rPois rN+} (418 gold) It protects you from poison. It protects you from negative energy. the +1 scale mail "Sauzxiev" {rElec rF+ Stlth+} (852 gold) It protects you from fire. It insulates you from electricity. It makes you more stealthy. a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) (0, 0, D:5) an arrow (1, -14, D:5) a +0 robe (3, -17, D:5) a +0 club (15, -17, D:5) a +0 halberd (22, 26, D:5) a +0 shortbow (25, -13, D:5) a +0 leather armour (27, -12, D:5) a +0 whip (28, -17, D:5) a +0 spear (28, -9, D:5) a +0 giant club (48, 14, D:5) a +0 whip (48, 15, D:5) a +0 halberd (49, 23, D:5) a +0 short sword (50, 23, D:5) a +0 robe a cursed +2 mace (52, 30, D:5) a +0 dagger a +0 robe (53, 30, D:5) a +0 spear a +0 dagger a +0 club a +0 whip a +0 ring mail a +0 robe Level 6 of the Dungeon (0, 24, D:6) 6 gold pieces (1, -4, D:6) a +0 robe (8, -1, D:6) a cursed +0 robe a +0 dagger (8, 0, D:6) a +0 robe a +0 dagger (10, 2, D:6) a +0 scale mail (11, 28, D:6) a +0 dagger a +0 ring mail (14, 0, D:6) a +0 leather armour (21, 7, D:6) a +0 spear a +0 robe (21, 9, D:6) a +0 shortbow (22, 9, D:6) a +0 robe a cursed +0 dagger (23, 11, D:6) a +0 scale mail (26, 4, D:6) a +0 robe a +0 dagger (26, 9, D:6) a +0 robe a +0 trident (26, 10, D:6) a +0 robe a +1 trident (26, 11, D:6) a +0 plate armour a +0 flail (27, 11, D:6) a +0 leather armour a +0 flail (33, 6, D:6) a +0 war axe (33, 25, D:6) a +0 pair of gloves (39, 9, D:6) a +0 club (48, 19, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Juch's Book Boutique a book of the Earth (780 gold) a book of Misfortune (240 gold) a book of Minor Magic (240 gold) a book of Debilitation (480 gold) a book of Geomancy (420 gold) a book of Dreams (900 gold) a book of Spatial Translocations (780 gold) a book of Enchantments (600 gold) a book of Cantrips (240 gold) Sif Muna's Handbook of Too Many Cooks (624 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Irradiate Conjuration/Transmutation 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 (0, 0, D:7) a +0 spear (4, 28, D:7) a +0 dagger (5, 28, D:7) a +0 ring mail a +0 mace a +0 leather armour (8, 10, D:7) a +0 plate armour a +0 dire flail (8, 18, D:7) a crystal ball of energy (8, 20, D:7) a +3 flail of crushing (9, 13, D:7) a +0 robe a +0 dagger a +0 giant spiked club a +0 giant club (10, 18, D:7) a +0 great sword of slicing (13, 27, D:7) a +0 dagger a +0 robe (17, 10, D:7) a +0 robe a +1 dagger of flaming (18, 19, D:7) the cursed -5 pair of boots of Cheibriados's Hope {Str+5 Slay-3} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It has a curse placed upon it. (20, 17, D:7) a +0 war axe (27, -1, D:7) a +0 hand axe (29, -3, D:7) a cursed -1 mace (29, -1, D:7) a +0 glaive (unseen) Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (0, 13, D:8) a +0 leather armour (9, -7, D:8) 4 large rocks (10, -10, D:8) a stone (10, -9, D:8) a stone (10, 0, D:8) a +0 leather armour (11, -6, D:8) a stone (12, -8, D:8) a +0 leather armour (12, 17, D:8) a +0 scimitar (12, 19, D:8) 7 gold pieces (unseen) (12, 20, D:8) 3 gold pieces (unseen) (12, 23, D:8) a +0 morningstar (13, -10, D:8) a stone (13, -5, D:8) a stone (13, 35, D:8) a +0 dagger (16, 17, D:8) a +0 halberd (16, 23, D:8) a +0 war axe (20, 9, D:8) a cursed -2 dagger (22, 24, D:8) a +0 shortbow (24, -1, D:8) 18 stones (30, 22, D:8) 3 stones (33, -13, D:8) a +0 short sword (34, -13, D:8) a +0 dagger a +0 robe (34, -12, D:8) a +0 dagger a +0 leather armour (34, -9, D:8) a +0 dagger a +0 leather armour (37, 1, D:8) a +4 spear a +0 robe (38, 0, D:8) a cursed +2 great sword a +0 robe (38, 1, D:8) a +0 long sword a +0 robe (40, 19, D:8) a +0 rapier (42, -7, D:8) a +4 mace (44, -7, D:8) a +0 short sword a +0 scimitar a +0 chain mail (52, 16, D:8) a +0 ring mail a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (16, 11, D:9) a +0 robe (20, 5, D:9) 18 arrows (31, 25, D:9) a +0 long sword (34, -2, D:9) a +0 giant club a +0 giant club (43, 14, D:9) a +0 quarterstaff (44, 15, D:9) a +0 scythe a +0 robe (50, -10, D:9) an arrow (54, -4, D:9) a +0 shortbow (57, 22, D:9) a +0 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 rapier (14, 24, Lair:1) a +0 ring mail (18, 36, Lair:1) an uncursed staff of air 2 potions of mutation 3 scrolls of amnesia 2 needles of confusion the +9 lajatang "Ovoxo" {slice, rPois Str-2 Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+3). It protects you from poison. It makes you more stealthy. 200 arrows 242 stones (30, 10, Lair:1) 14 stones (45, 37, Lair:1) a +0 mace (58, 50, Lair:1) 25 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (0, 1, Lair:2) a +0 rapier (0, 3, Lair:2) the +0 large shield of Distant Worlds {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (2, 3, Lair:2) an uncursed ring of poison resistance (4, 11, Lair:2) a +0 leather armour (18, 3, Lair:2) a +0 pair of boots (37, -25, Lair:2) 7 needles of sleeping (41, -5, Lair:2) a +0 ring mail (43, -12, Lair:2) 19 stones (43, 9, Lair:2) 24 bolts a scroll of magic mapping 36 arrows 6 scrolls of remove curse Level 3 of the Lair of Beasts (0, 0, Lair:3) the +7 plate armour of the Hunter {+Inv rPois} It protects you from poison. It lets you turn invisible. (3, 1, Lair:3) 28 arrows (3, 5, Lair:3) 30 stones (4, 2, Lair:3) 17 bolts (5, -14, Lair:3) a +0 glaive (13, -4, Lair:3) 13 bolts (28, -16, Lair:3) 3 tomahawks (29, 11, Lair:3) a manual of Ice Magic 2 javelins 2 potions of brilliance a scroll of amnesia (48, -33, Lair:3) 28 stones (52, 13, Lair:3) 2 tomahawks Level 1 of the Swamp (0, 0, Swamp:1) 13 gold pieces (1, 21, Swamp:1) 12 gold pieces (12, 34, Swamp:1) a +0 scimitar (18, 33, Swamp:1) 5 gold pieces (19, 29, Swamp:1) 7 gold pieces (20, 24, Swamp:1) 2 potions of degeneration (20, 33, Swamp:1) 7 gold pieces